📄 debug.h
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/*
* FreeLoader
* Copyright (C) 1998-2003 Brian Palmer <brianp@sginet.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __DEBUG_H
#define __DEBUG_H
#define DPRINT_NONE 0x00000000 // No debug print
#define DPRINT_WARNING 0x00000001 // OR this with DebugPrintMask to enable debugger messages and other misc stuff
#define DPRINT_MEMORY 0x00000002 // OR this with DebugPrintMask to enable memory management messages
#define DPRINT_FILESYSTEM 0x00000004 // OR this with DebugPrintMask to enable file system messages
#define DPRINT_INIFILE 0x00000008 // OR this with DebugPrintMask to enable .ini file messages
#define DPRINT_UI 0x00000010 // OR this with DebugPrintMask to enable user interface messages
#define DPRINT_DISK 0x00000020 // OR this with DebugPrintMask to enable disk messages
#define DPRINT_CACHE 0x00000040 // OR this with DebugPrintMask to enable cache messages
#define DPRINT_REGISTRY 0x00000080 // OR this with DebugPrintMask to enable registry messages
#define DPRINT_REACTOS 0x00000100 // OR this with DebugPrintMask to enable ReactOS messages
#define DPRINT_LINUX 0x00000200 // OR this with DebugPrintMask to enable Linux messages
#define DPRINT_HWDETECT 0x00000400 // OR this with DebugPrintMask to enable hardware detection messages
#define DPRINT_WINDOWS 0x00000800 // OR this with DebugPrintMask to enable messages from Windows loader
VOID DebugPrint(ULONG Mask, char *format, ...);
#ifdef DBG
VOID DebugInit(VOID);
VOID DebugPrint1(char *format, ...);
VOID DebugDumpBuffer(ULONG Mask, PVOID Buffer, ULONG Length);
#define DbgPrint(_x_) DebugPrint _x_ ;
#define DPRINT1 DebugPrint1
#define BugCheck(_x_) { DebugPrint(DPRINT_WARNING, "Fatal Error: %s:%d(%s)\n", __FILE__, __LINE__, __FUNCTION__); DebugPrint _x_ ; for (;;); }
#define DbgDumpBuffer(_x_, _y_, _z_) DebugDumpBuffer(_x_, _y_, _z_)
#ifdef __i386__
// Debugging support functions:
//
// BREAKPOINT() - Inserts an "int 3" instruction
// INSTRUCTION_BREAKPOINTX(x) - Enters exception handler right before instruction at address "x" is executed
// MEMORY_READWRITE_BREAKPOINTX(x) - Enters exception handler when a read or write occurs at address "x"
// MEMORY_WRITE_BREAKPOINTX(x) - Enters exception handler when a write occurs at address "x"
//
// You may have as many BREAKPOINT()'s as you like but you may only
// have up to four of any of the others.
#define BREAKPOINT() __asm__ ("int $3");
void INSTRUCTION_BREAKPOINT1(unsigned long addr);
void MEMORY_READWRITE_BREAKPOINT1(unsigned long addr);
void MEMORY_WRITE_BREAKPOINT1(unsigned long addr);
void INSTRUCTION_BREAKPOINT2(unsigned long addr);
void MEMORY_READWRITE_BREAKPOINT2(unsigned long addr);
void MEMORY_WRITE_BREAKPOINT2(unsigned long addr);
void INSTRUCTION_BREAKPOINT3(unsigned long addr);
void MEMORY_READWRITE_BREAKPOINT3(unsigned long addr);
void MEMORY_WRITE_BREAKPOINT3(unsigned long addr);
void INSTRUCTION_BREAKPOINT4(unsigned long addr);
void MEMORY_READWRITE_BREAKPOINT4(unsigned long addr);
void MEMORY_WRITE_BREAKPOINT4(unsigned long addr);
#endif // defined __i386__
#else
#define DebugInit()
#define DbgPrint(_x_) { if (0) DebugPrint _x_; }
#define DPRINT1(_x_) { if (0) printf _x_; }
#define BugCheck(_x_)
#define DbgDumpBuffer(_x_, _y_, _z_)
#endif // defined DBG
#define UNIMPLEMENTED() BugCheck((DPRINT_WARNING, "This function is unimplemented!\n"))
#endif // defined __DEBUG_H
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