📄 fraginator.cpp
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/*****************************************************************************
Fraginator
*****************************************************************************/
#include "Fraginator.h"
#include "Mutex.h"
#include "DriveVolume.h"
#include "Defragment.h"
#include "MainDialog.h"
#include "resource.h"
#include <crtdbg.h>
HINSTANCE GlobalHInstance = NULL;
Defragment *Defrag = NULL;
int WINAPI WinMain (HINSTANCE HInstance, HINSTANCE HPrevInstance, LPSTR CmdLine, int ShowCmd)
{
INITCOMMONCONTROLSEX InitControls;
// debugging crap
#ifndef NDEBUG
_CrtSetDbgFlag (_CRTDBG_LEAK_CHECK_DF | _CrtSetDbgFlag (_CRTDBG_REPORT_FLAG));
_CrtSetReportMode (_CRT_WARN, _CRTDBG_MODE_FILE);
_CrtSetReportFile (_CRT_WARN, _CRTDBG_FILE_STDOUT);
_CrtSetReportMode (_CRT_ERROR, _CRTDBG_MODE_FILE);
_CrtSetReportFile (_CRT_ERROR, _CRTDBG_FILE_STDOUT);
_CrtSetReportMode (_CRT_ASSERT, _CRTDBG_MODE_FILE);
_CrtSetReportFile (_CRT_ASSERT, _CRTDBG_FILE_STDOUT);
#endif
GlobalHInstance = HInstance;
// We want our progress bar! NOW!
InitControls.dwSize = sizeof (InitControls);
InitControls.dwICC = ICC_WIN95_CLASSES;
InitCommonControlsEx (&InitControls);
if (!CheckWinVer())
{
MessageBox (GetDesktopWindow(), L"Sorry, this program requires Windows 2000.", L"Error", MB_OK);
return (0);
}
DialogBox (HInstance, MAKEINTRESOURCE (IDD_MAIN), GetDesktopWindow(), MainDialogProc);
#if 0
AllocConsole ();
if (_CrtDumpMemoryLeaks ())
MessageBox (NULL, L"Click OK to quit", L"Leaks", MB_OK);
#endif
return (0);
}
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