📄 regex.c
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RETALLOC_IF (reg_info, num_regs, register_info_type);
RETALLOC_IF (reg_dummy, num_regs, const char *);
RETALLOC_IF (reg_info_dummy, num_regs, register_info_type);
regs_allocated_size = num_regs;
}
}
#endif /* not MATCH_MAY_ALLOCATE */
/* `regex_compile' compiles PATTERN (of length SIZE) according to SYNTAX.
Returns one of error codes defined in `regex.h', or zero for success.
Assumes the `allocated' (and perhaps `buffer') and `translate'
fields are set in BUFP on entry.
If it succeeds, results are put in BUFP (if it returns an error, the
contents of BUFP are undefined):
`buffer' is the compiled pattern;
`syntax' is set to SYNTAX;
`used' is set to the length of the compiled pattern;
`fastmap_accurate' is zero;
`re_nsub' is the number of subexpressions in PATTERN;
`not_bol' and `not_eol' are zero;
The `fastmap' and `newline_anchor' fields are neither
examined nor set. */
/* Return, freeing storage we allocated. */
#define FREE_STACK_RETURN(value) \
return (free (compile_stack.stack), value)
static reg_errcode_t
regex_compile (pattern, size, syntax, bufp)
const char *pattern;
int size;
reg_syntax_t syntax;
struct re_pattern_buffer *bufp;
{
/* We fetch characters from PATTERN here. Even though PATTERN is
`char *' (i.e., signed), we declare these variables as unsigned, so
they can be reliably used as array indices. */
register unsigned char c, c1;
/* A random temporary spot in PATTERN. */
const char *p1;
/* Points to the end of the buffer, where we should append. */
register unsigned char *b;
/* Keeps track of unclosed groups. */
compile_stack_type compile_stack;
/* Points to the current (ending) position in the pattern. */
const char *p = pattern;
const char *pend = pattern + size;
/* How to translate the characters in the pattern. */
char *translate = bufp->translate;
/* Address of the count-byte of the most recently inserted `exactn'
command. This makes it possible to tell if a new exact-match
character can be added to that command or if the character requires
a new `exactn' command. */
unsigned char *pending_exact = 0;
/* Address of start of the most recently finished expression.
This tells, e.g., postfix * where to find the start of its
operand. Reset at the beginning of groups and alternatives. */
unsigned char *laststart = 0;
/* Address of beginning of regexp, or inside of last group. */
unsigned char *begalt;
/* Place in the uncompiled pattern (i.e., the {) to
which to go back if the interval is invalid. */
const char *beg_interval;
/* Address of the place where a forward jump should go to the end of
the containing expression. Each alternative of an `or' -- except the
last -- ends with a forward jump of this sort. */
unsigned char *fixup_alt_jump = 0;
/* Counts open-groups as they are encountered. Remembered for the
matching close-group on the compile stack, so the same register
number is put in the stop_memory as the start_memory. */
regnum_t regnum = 0;
#ifdef DEBUG
DEBUG_PRINT1 ("\nCompiling pattern: ");
if (debug)
{
unsigned debug_count;
for (debug_count = 0; debug_count < size; debug_count++)
putchar (pattern[debug_count]);
putchar ('\n');
}
#endif /* DEBUG */
/* Initialize the compile stack. */
compile_stack.stack = TALLOC (INIT_COMPILE_STACK_SIZE, compile_stack_elt_t);
if (compile_stack.stack == NULL)
return REG_ESPACE;
compile_stack.size = INIT_COMPILE_STACK_SIZE;
compile_stack.avail = 0;
/* Initialize the pattern buffer. */
bufp->syntax = syntax;
bufp->fastmap_accurate = 0;
bufp->not_bol = bufp->not_eol = 0;
/* Set `used' to zero, so that if we return an error, the pattern
printer (for debugging) will think there's no pattern. We reset it
at the end. */
bufp->used = 0;
/* Always count groups, whether or not bufp->no_sub is set. */
bufp->re_nsub = 0;
#if !defined (emacs) && !defined (SYNTAX_TABLE)
/* Initialize the syntax table. */
init_syntax_once ();
#endif
if (bufp->allocated == 0)
{
if (bufp->buffer)
{ /* If zero allocated, but buffer is non-null, try to realloc
enough space. This loses if buffer's address is bogus, but
that is the user's responsibility. */
RETALLOC (bufp->buffer, INIT_BUF_SIZE, unsigned char);
}
else
{ /* Caller did not allocate a buffer. Do it for them. */
bufp->buffer = TALLOC (INIT_BUF_SIZE, unsigned char);
}
if (!bufp->buffer) FREE_STACK_RETURN (REG_ESPACE);
bufp->allocated = INIT_BUF_SIZE;
}
begalt = b = bufp->buffer;
/* Loop through the uncompiled pattern until we're at the end. */
while (p != pend)
{
PATFETCH (c);
switch (c)
{
case '^':
{
if ( /* If at start of pattern, it's an operator. */
p == pattern + 1
/* If context independent, it's an operator. */
|| syntax & RE_CONTEXT_INDEP_ANCHORS
/* Otherwise, depends on what's come before. */
|| at_begline_loc_p (pattern, p, syntax))
BUF_PUSH (begline);
else
goto normal_char;
}
break;
case '$':
{
if ( /* If at end of pattern, it's an operator. */
p == pend
/* If context independent, it's an operator. */
|| syntax & RE_CONTEXT_INDEP_ANCHORS
/* Otherwise, depends on what's next. */
|| at_endline_loc_p (p, pend, syntax))
BUF_PUSH (endline);
else
goto normal_char;
}
break;
case '+':
case '?':
if ((syntax & RE_BK_PLUS_QM)
|| (syntax & RE_LIMITED_OPS))
goto normal_char;
handle_plus:
case '*':
/* If there is no previous pattern... */
if (!laststart)
{
if (syntax & RE_CONTEXT_INVALID_OPS)
FREE_STACK_RETURN (REG_BADRPT);
else if (!(syntax & RE_CONTEXT_INDEP_OPS))
goto normal_char;
}
{
/* Are we optimizing this jump? */
boolean keep_string_p = false;
/* 1 means zero (many) matches is allowed. */
char zero_times_ok = 0, many_times_ok = 0;
/* If there is a sequence of repetition chars, collapse it
down to just one (the right one). We can't combine
interval operators with these because of, e.g., `a{2}*',
which should only match an even number of `a's. */
for (;;)
{
zero_times_ok |= c != '+';
many_times_ok |= c != '?';
if (p == pend)
break;
PATFETCH (c);
if (c == '*'
|| (!(syntax & RE_BK_PLUS_QM) && (c == '+' || c == '?')))
;
else if (syntax & RE_BK_PLUS_QM && c == '\\')
{
if (p == pend) FREE_STACK_RETURN (REG_EESCAPE);
PATFETCH (c1);
if (!(c1 == '+' || c1 == '?'))
{
PATUNFETCH;
PATUNFETCH;
break;
}
c = c1;
}
else
{
PATUNFETCH;
break;
}
/* If we get here, we found another repeat character. */
}
/* Star, etc. applied to an empty pattern is equivalent
to an empty pattern. */
if (!laststart)
break;
/* Now we know whether or not zero matches is allowed
and also whether or not two or more matches is allowed. */
if (many_times_ok)
{ /* More than one repetition is allowed, so put in at the
end a backward relative jump from `b' to before the next
jump we're going to put in below (which jumps from
laststart to after this jump).
But if we are at the `*' in the exact sequence `.*\n',
insert an unconditional jump backwards to the .,
instead of the beginning of the loop. This way we only
push a failure point once, instead of every time
through the loop. */
assert (p - 1 > pattern);
/* Allocate the space for the jump. */
GET_BUFFER_SPACE (3);
/* We know we are not at the first character of the pattern,
because laststart was nonzero. And we've already
incremented `p', by the way, to be the character after
the `*'. Do we have to do something analogous here
for null bytes, because of RE_DOT_NOT_NULL? */
if (TRANSLATE (*(p - 2)) == TRANSLATE ('.')
&& zero_times_ok
&& p < pend && TRANSLATE (*p) == TRANSLATE ('\n')
&& !(syntax & RE_DOT_NEWLINE))
{ /* We have .*\n. */
STORE_JUMP (jump, b, laststart);
keep_string_p = true;
}
else
/* Anything else. */
STORE_JUMP (maybe_pop_jump, b, laststart - 3);
/* We've added more stuff to the buffer. */
b += 3;
}
/* On failure, jump from laststart to b + 3, which will be the
end of the buffer after this jump is inserted. */
GET_BUFFER_SPACE (3);
INSERT_JUMP (keep_string_p ? on_failure_keep_string_jump
: on_failure_jump,
laststart, b + 3);
pending_exact = 0;
b += 3;
if (!zero_times_ok)
{
/* At least one repetition is required, so insert a
`dummy_failure_jump' before the initial
`on_failure_jump' instruction of the loop. This
effects a skip over that instruction the first time
we hit that loop. */
GET_BUFFER_SPACE (3);
INSERT_JUMP (dummy_failure_jump, laststart, laststart + 6);
b += 3;
}
}
break;
case '.':
laststart = b;
BUF_PUSH (anychar);
break;
case '[':
{
boolean had_char_class = false;
if (p == pend) FREE_STACK_RETURN (REG_EBRACK);
/* Ensure that we have enough space to push a charset: the
opcode, the length count, and the bitset; 34 bytes in all. */
GET_BUFFER_SPACE (34);
laststart = b;
/* We test `*p == '^' twice, instead of using an if
statement, so we only need one BUF_PUSH. */
BUF_PUSH (*p == '^' ? charset_not : charset);
if (*p == '^')
p++;
/* Remember the first position in the bracket expression. */
p1 = p;
/* Push the number of bytes in the bitmap. */
BUF_PUSH ((1 << BYTEWIDTH) / BYTEWIDTH);
/* Clear the whole map. */
bzero (b, (1 << BYTEWIDTH) / BYTEWIDTH);
/* charset_not matches newline according to a syntax bit. */
if ((re_opcode_t) b[-2] == charset_not
&& (syntax & RE_HAT_LISTS_NOT_NEWLINE))
SET_LIST_BIT ('\n');
/* Read in characters and ranges, setting map bits. */
for (;;)
{
if (p == pend) FREE_STACK_RETURN (REG_EBRACK);
PATFETCH (c);
/* \ might escape characters inside [...] and [^...]. */
if ((syntax & RE_BACKSLASH_ESCAPE_IN_LISTS) && c == '\\')
{
if (p == pend) FREE_STACK_RETURN (REG_EESCAPE);
PATFETCH (c1);
SET_LIST_BIT (c1);
continue;
}
/* Could be the end of the bracket expression. If it's
not (i.e., when the bracket expression is `[]' so
far), the ']' character bit gets set way below. */
if (c == ']' && p != p1 + 1)
break;
/* Look ahead to see if it's a range when the last thing
was a character class. */
if (had_char_class && c == '-' && *p != ']')
FREE_STACK_RETURN (REG_ERANGE);
/* Look ahead to see if it's a range when the last thing
was a character: if this is a hyphen not at the
beginning or the end of a list, then it's the range
operator. */
if (c == '-'
&& !(p - 2 >= pattern && p[-2] == '[')
&& !(p - 3 >= pattern && p[-3] == '[' && p[-2] == '^')
&& *p != ']')
{
reg_errcode_t ret
= compile_range (&p, pend, translate, syntax, b);
if (ret != REG_NOERROR) FREE_STACK_RETURN (ret);
}
else if (p[0] == '-' && p[1] != ']')
{ /* This handles ranges made up of charact
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