📄 orders.c
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if (present & 0x000020)
in_uint8(s, os->opcode);
if (present & 0x000040)
rdp_in_coord(s, &os->srcx, delta);
if (present & 0x000080)
rdp_in_coord(s, &os->srcy, delta);
if (present & 0x000100)
rdp_in_colour(s, &os->bgcolour);
if (present & 0x000200)
rdp_in_colour(s, &os->fgcolour);
rdp_parse_brush(s, &os->brush, present >> 10);
if (present & 0x008000)
in_uint16_le(s, os->cache_idx);
if (present & 0x010000)
in_uint16_le(s, os->unknown);
DEBUG(("TRIBLT(op=0x%x,x=%d,y=%d,cx=%d,cy=%d,id=%d,idx=%d,bs=%d,bg=0x%x,fg=0x%x)\n",
os->opcode, os->x, os->y, os->cx, os->cy, os->cache_id, os->cache_idx,
os->brush.style, os->bgcolour, os->fgcolour));
bitmap = cache_get_bitmap(This, os->cache_id, os->cache_idx);
if (bitmap == NULL)
return;
ui_triblt(This, os->opcode, os->x, os->y, os->cx, os->cy,
bitmap, os->srcx, os->srcy, &os->brush, os->bgcolour, os->fgcolour);
}
/* Process a polygon order */
static void
process_polygon(RDPCLIENT * This, STREAM s, POLYGON_ORDER * os, uint32 present, BOOL delta)
{
int index, data, next;
uint8 flags = 0;
POINT *points;
if (present & 0x01)
rdp_in_coord(s, &os->x, delta);
if (present & 0x02)
rdp_in_coord(s, &os->y, delta);
if (present & 0x04)
in_uint8(s, os->opcode);
if (present & 0x08)
in_uint8(s, os->fillmode);
if (present & 0x10)
rdp_in_colour(s, &os->fgcolour);
if (present & 0x20)
in_uint8(s, os->npoints);
if (present & 0x40)
{
in_uint8(s, os->datasize);
in_uint8a(s, os->data, os->datasize);
}
DEBUG(("POLYGON(x=%d,y=%d,op=0x%x,fm=%d,fg=0x%x,n=%d,sz=%d)\n",
os->x, os->y, os->opcode, os->fillmode, os->fgcolour, os->npoints, os->datasize));
DEBUG(("Data: "));
for (index = 0; index < os->datasize; index++)
DEBUG(("%02x ", os->data[index]));
DEBUG(("\n"));
if (os->opcode < 0x01 || os->opcode > 0x10)
{
error("bad ROP2 0x%x\n", os->opcode);
return;
}
points = (POINT *) malloc((os->npoints + 1) * sizeof(POINT));
if(points == NULL)
return;
memset(points, 0, (os->npoints + 1) * sizeof(POINT));
points[0].x = os->x;
points[0].y = os->y;
index = 0;
data = ((os->npoints - 1) / 4) + 1;
for (next = 1; (next <= os->npoints) && (next < 256) && (data < os->datasize); next++)
{
if ((next - 1) % 4 == 0)
flags = os->data[index++];
if (~flags & 0x80)
points[next].x = parse_delta(os->data, &data);
if (~flags & 0x40)
points[next].y = parse_delta(os->data, &data);
flags <<= 2;
}
if (next - 1 == os->npoints)
#if 0
ui_polygon(This, os->opcode - 1, os->fillmode, points, os->npoints + 1, NULL, 0,
os->fgcolour);
#else
ui_polygon(This, os->opcode, os->fillmode, points, os->npoints + 1, NULL, 0,
os->fgcolour);
#endif
else
error("polygon parse error\n");
free(points);
}
/* Process a polygon2 order */
static void
process_polygon2(RDPCLIENT * This, STREAM s, POLYGON2_ORDER * os, uint32 present, BOOL delta)
{
int index, data, next;
uint8 flags = 0;
POINT *points;
if (present & 0x0001)
rdp_in_coord(s, &os->x, delta);
if (present & 0x0002)
rdp_in_coord(s, &os->y, delta);
if (present & 0x0004)
in_uint8(s, os->opcode);
if (present & 0x0008)
in_uint8(s, os->fillmode);
if (present & 0x0010)
rdp_in_colour(s, &os->bgcolour);
if (present & 0x0020)
rdp_in_colour(s, &os->fgcolour);
rdp_parse_brush(s, &os->brush, present >> 6);
if (present & 0x0800)
in_uint8(s, os->npoints);
if (present & 0x1000)
{
in_uint8(s, os->datasize);
in_uint8a(s, os->data, os->datasize);
}
DEBUG(("POLYGON2(x=%d,y=%d,op=0x%x,fm=%d,bs=%d,bg=0x%x,fg=0x%x,n=%d,sz=%d)\n",
os->x, os->y, os->opcode, os->fillmode, os->brush.style, os->bgcolour, os->fgcolour,
os->npoints, os->datasize));
DEBUG(("Data: "));
for (index = 0; index < os->datasize; index++)
DEBUG(("%02x ", os->data[index]));
DEBUG(("\n"));
if (os->opcode < 0x01 || os->opcode > 0x10)
{
error("bad ROP2 0x%x\n", os->opcode);
return;
}
points = (POINT *) malloc((os->npoints + 1) * sizeof(POINT));
if(points == NULL)
return;
memset(points, 0, (os->npoints + 1) * sizeof(POINT));
points[0].x = os->x;
points[0].y = os->y;
index = 0;
data = ((os->npoints - 1) / 4) + 1;
for (next = 1; (next <= os->npoints) && (next < 256) && (data < os->datasize); next++)
{
if ((next - 1) % 4 == 0)
flags = os->data[index++];
if (~flags & 0x80)
points[next].x = parse_delta(os->data, &data);
if (~flags & 0x40)
points[next].y = parse_delta(os->data, &data);
flags <<= 2;
}
if (next - 1 == os->npoints)
#if 0
ui_polygon(This, os->opcode - 1, os->fillmode, points, os->npoints + 1,
&os->brush, os->bgcolour, os->fgcolour);
#else
ui_polygon(This, os->opcode, os->fillmode, points, os->npoints + 1,
&os->brush, os->bgcolour, os->fgcolour);
#endif
else
error("polygon2 parse error\n");
free(points);
}
/* Process a polyline order */
static void
process_polyline(RDPCLIENT * This, STREAM s, POLYLINE_ORDER * os, uint32 present, BOOL delta)
{
int index, next, data;
uint8 flags = 0;
PEN pen;
POINT *points;
if (present & 0x01)
rdp_in_coord(s, &os->x, delta);
if (present & 0x02)
rdp_in_coord(s, &os->y, delta);
if (present & 0x04)
in_uint8(s, os->opcode);
if (present & 0x10)
rdp_in_colour(s, &os->fgcolour);
if (present & 0x20)
in_uint8(s, os->lines);
if (present & 0x40)
{
in_uint8(s, os->datasize);
in_uint8a(s, os->data, os->datasize);
}
DEBUG(("POLYLINE(x=%d,y=%d,op=0x%x,fg=0x%x,n=%d,sz=%d)\n",
os->x, os->y, os->opcode, os->fgcolour, os->lines, os->datasize));
DEBUG(("Data: "));
for (index = 0; index < os->datasize; index++)
DEBUG(("%02x ", os->data[index]));
DEBUG(("\n"));
if (os->opcode < 0x01 || os->opcode > 0x10)
{
error("bad ROP2 0x%x\n", os->opcode);
return;
}
points = (POINT *) malloc((os->lines + 1) * sizeof(POINT));
if(points == NULL)
return;
memset(points, 0, (os->lines + 1) * sizeof(POINT));
points[0].x = os->x;
points[0].y = os->y;
pen.style = pen.width = 0;
pen.colour = os->fgcolour;
index = 0;
data = ((os->lines - 1) / 4) + 1;
for (next = 1; (next <= os->lines) && (data < os->datasize); next++)
{
if ((next - 1) % 4 == 0)
flags = os->data[index++];
if (~flags & 0x80)
points[next].x = parse_delta(os->data, &data);
if (~flags & 0x40)
points[next].y = parse_delta(os->data, &data);
flags <<= 2;
}
if (next - 1 == os->lines)
#if 0
ui_polyline(This, os->opcode - 1, points, os->lines + 1, &pen);
#else
ui_polyline(This, os->opcode, points, os->lines + 1, &pen);
#endif
else
error("polyline parse error\n");
free(points);
}
/* Process an ellipse order */
static void
process_ellipse(RDPCLIENT * This, STREAM s, ELLIPSE_ORDER * os, uint32 present, BOOL delta)
{
if (present & 0x01)
rdp_in_coord(s, &os->left, delta);
if (present & 0x02)
rdp_in_coord(s, &os->top, delta);
if (present & 0x04)
rdp_in_coord(s, &os->right, delta);
if (present & 0x08)
rdp_in_coord(s, &os->bottom, delta);
if (present & 0x10)
in_uint8(s, os->opcode);
if (present & 0x20)
in_uint8(s, os->fillmode);
if (present & 0x40)
rdp_in_colour(s, &os->fgcolour);
DEBUG(("ELLIPSE(l=%d,t=%d,r=%d,b=%d,op=0x%x,fm=%d,fg=0x%x)\n", os->left, os->top,
os->right, os->bottom, os->opcode, os->fillmode, os->fgcolour));
#if 0
ui_ellipse(This, os->opcode - 1, os->fillmode, os->left, os->top, os->right - os->left,
os->bottom - os->top, NULL, 0, os->fgcolour);
#else
ui_ellipse(This, os->opcode, os->fillmode, os->left, os->top, os->right - os->left,
os->bottom - os->top, NULL, 0, os->fgcolour);
#endif
}
/* Process an ellipse2 order */
static void
process_ellipse2(RDPCLIENT * This, STREAM s, ELLIPSE2_ORDER * os, uint32 present, BOOL delta)
{
if (present & 0x0001)
rdp_in_coord(s, &os->left, delta);
if (present & 0x0002)
rdp_in_coord(s, &os->top, delta);
if (present & 0x0004)
rdp_in_coord(s, &os->right, delta);
if (present & 0x0008)
rdp_in_coord(s, &os->bottom, delta);
if (present & 0x0010)
in_uint8(s, os->opcode);
if (present & 0x0020)
in_uint8(s, os->fillmode);
if (present & 0x0040)
rdp_in_colour(s, &os->bgcolour);
if (present & 0x0080)
rdp_in_colour(s, &os->fgcolour);
rdp_parse_brush(s, &os->brush, present >> 8);
DEBUG(("ELLIPSE2(l=%d,t=%d,r=%d,b=%d,op=0x%x,fm=%d,bs=%d,bg=0x%x,fg=0x%x)\n",
os->left, os->top, os->right, os->bottom, os->opcode, os->fillmode, os->brush.style,
os->bgcolour, os->fgcolour));
#if 0
ui_ellipse(This, os->opcode - 1, os->fillmode, os->left, os->top, os->right - os->left,
os->bottom - os->top, &os->brush, os->bgcolour, os->fgcolour);
#else
ui_ellipse(This, os->opcode, os->fillmode, os->left, os->top, os->right - os->left,
os->bottom - os->top, &os->brush, os->bgcolour, os->fgcolour);
#endif
}
/* Process a text order */
static void
process_text2(RDPCLIENT * This, STREAM s, TEXT2_ORDER * os, uint32 present, BOOL delta)
{
int i;
if (present & 0x000001)
in_uint8(s, os->font);
if (present & 0x000002)
in_uint8(s, os->flags);
if (present & 0x000004)
in_uint8(s, os->opcode);
if (present & 0x000008)
in_uint8(s, os->mixmode);
if (present & 0x000010)
rdp_in_colour(s, &os->fgcolour);
if (present & 0x000020)
rdp_in_colour(s, &os->bgcolour);
if (present & 0x000040)
in_uint16_le(s, os->clipleft);
if (present & 0x000080)
in_uint16_le(s, os->cliptop);
if (present & 0x000100)
in_uint16_le(s, os->clipright);
if (present & 0x000200)
in_uint16_le(s, os->clipbottom);
if (present & 0x000400)
in_uint16_le(s, os->boxleft);
if (present & 0x000800)
in_uint16_le(s, os->boxtop);
if (present & 0x001000)
in_uint16_le(s, os->boxright);
if (present & 0x002000)
in_uint16_le(s, os->boxbottom);
rdp_parse_brush(s, &os->brush, present >> 14);
if (present & 0x080000)
in_uint16_le(s, os->x);
if (present & 0x100000)
in_uint16_le(s, os->y);
if (present & 0x200000)
{
in_uint8(s, os->length);
in_uint8a(s, os->text, os->length);
}
DEBUG(("TEXT2(x=%d,y=%d,cl=%d,ct=%d,cr=%d,cb=%d,bl=%d,bt=%d,br=%d,bb=%d,bs=%d,bg=0x%x,fg=0x%x,font=%d,fl=0x%x,op=0x%x,mix=%d,n=%d)\n", os->x, os->y, os->clipleft, os->cliptop, os->clipright, os->clipbottom, os->boxleft, os->boxtop, os->boxright, os->boxbottom, os->brush.style, os->bgcolour, os->fgcolour, os->font, os->flags, os->opcode, os->mixmode, os->length));
DEBUG(("Text: "));
for (i = 0; i < os->length; i++)
DEBUG(("%02x ", os->text[i]));
DEBUG(("\n"));
#if 0
ui_draw_text(This, os->font, os->flags, os->opcode - 1, os->mixmode, os->x, os->y,
os->clipleft, os->cliptop, os->clipright - os->clipleft,
os->clipbottom - os->cliptop, os->boxleft, os->boxtop,
os->boxright - os->boxleft, os->boxbottom - os->boxtop,
&os->brush, os->bgcolour, os->fgcolour, os->text, os->length);
#else
ui_draw_text(This, os->font, os->flags, os->opcode, os->mixmode, os->x, os->y,
os->clipleft, os->cliptop, os->clipright - os->clipleft,
os->clipbottom - os->cliptop, os->boxleft, os->boxtop,
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