📄 msvcmaker.cpp
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/*
* Copyright (C) 2002 Patrik Stridvall
* Copyright (C) 2005 Royce Mitchell III
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef _MSC_VER
#pragma warning ( disable : 4786 )
#endif//_MSC_VER
#include <string>
#include <vector>
#include <set>
#include <stdio.h>
#include "msvc.h"
using std::string;
using std::vector;
using std::set;
typedef set<string> StringSet;
#ifdef OUT
#undef OUT
#endif//OUT
void
MSVCBackend::_generate_dsp ( const Module& module )
{
size_t i;
// TODO FIXME wine hack?
const bool wine = false;
string dsp_file = DspFileName(module);
printf ( "Creating MSVC project: '%s'\n", dsp_file.c_str() );
FILE* OUT = fopen ( dsp_file.c_str(), "wb" );
vector<string> imports;
for ( i = 0; i < module.non_if_data.libraries.size(); i++ )
{
imports.push_back ( module.non_if_data.libraries[i]->name );
}
string module_type = GetExtension(module.GetTargetName());
bool lib = (module_type == ".lib") || (module_type == ".a");
bool dll = (module_type == ".dll") || (module_type == ".cpl");
bool exe = (module_type == ".exe") || (module_type == ".scr");
// TODO FIXME - need more checks here for 'sys' and possibly 'drv'?
bool console = exe && (module.type == Win32CUI);
// TODO FIXME - not sure if the count here is right...
int parts = 0;
const char* p = strpbrk ( dsp_file.c_str(), "/\\" );
while ( p )
{
++parts;
p = strpbrk ( p+1, "/\\" );
}
string msvc_wine_dir = "..";
while ( --parts )
msvc_wine_dir += "\\..";
string wine_include_dir = msvc_wine_dir + "\\include";
//$progress_current++;
//$output->progress("$dsp_file (file $progress_current of $progress_max)");
// TODO FIXME - what's diff. betw. 'c_srcs' and 'source_files'?
string dsp_path = module.GetBasePath();
vector<string> c_srcs, source_files, resource_files, includes, libraries;
StringSet common_defines;
vector<const IfableData*> ifs_list;
ifs_list.push_back ( &module.project.non_if_data );
ifs_list.push_back ( &module.non_if_data );
// this is a define in MinGW w32api, but not Microsoft's headers
common_defines.insert ( "STDCALL=__stdcall" );
while ( ifs_list.size() )
{
const IfableData& data = *ifs_list.back();
ifs_list.pop_back();
// TODO FIXME - refactor needed - we're discarding if conditions
for ( i = 0; i < data.ifs.size(); i++ )
ifs_list.push_back ( &data.ifs[i]->data );
const vector<File*>& files = data.files;
for ( i = 0; i < files.size(); i++ )
{
// TODO FIXME - do we want the full path of the file here?
string file = string(".") + &files[i]->name[dsp_path.size()];
source_files.push_back ( file );
if ( !stricmp ( Right(file,2).c_str(), ".c" ) )
c_srcs.push_back ( file );
if ( !stricmp ( Right(file,3).c_str(), ".rc" ) )
resource_files.push_back ( file );
}
const vector<Include*>& incs = data.includes;
for ( i = 0; i < incs.size(); i++ )
{
// explicitly omit win32api directories
if ( !strncmp(incs[i]->directory.c_str(), "w32api", 6 ) )
continue;
// explicitly omit include/wine directories
if ( !strncmp(incs[i]->directory.c_str(), "include\\wine", 12 ) )
continue;
string path = Path::RelativeFromDirectory (
incs[i]->directory,
module.GetBasePath() );
includes.push_back ( path );
}
const vector<Library*>& libs = data.libraries;
for ( i = 0; i < libs.size(); i++ )
{
libraries.push_back ( libs[i]->name + ".lib" );
}
const vector<Define*>& defs = data.defines;
for ( i = 0; i < defs.size(); i++ )
{
if ( defs[i]->value[0] )
common_defines.insert( defs[i]->name + "=" + defs[i]->value );
else
common_defines.insert( defs[i]->name );
}
}
// TODO FIXME - we don't include header files in our build system
//my @header_files = @{module->{header_files}};
vector<string> header_files;
// TODO FIXME - wine hack?
/*if (module.name !~ /^wine(?:_unicode|build|runtests|test)?$/ &&
module.name !~ /^(?:gdi32)_.+?$/ &&
Right ( module.name, 5 ) == "_test" )
{
source_files.push_back ( module.name + ".spec" );
@source_files = sort(@source_files);
}*/
bool no_cpp = true;
bool no_msvc_headers = true;
// TODO FIXME - wine hack?
/*if (module.name =~ /^wine(?:runtests|test)$/
|| Right ( module.name, 5 ) == "_test" )
{
no_msvc_headers = false;
}*/
std::vector<std::string> cfgs;
cfgs.push_back ( module.name + " - Win32" );
if (!no_cpp)
{
std::vector<std::string> _cfgs;
for ( i = 0; i < cfgs.size(); i++ )
{
_cfgs.push_back ( cfgs[i] + " C" );
_cfgs.push_back ( cfgs[i] + " C++" );
}
cfgs.resize(0);
cfgs = _cfgs;
}
// TODO FIXME - wine hack?
/*if (!no_release)
{
std::vector<std::string> _cfgs;
for ( i = 0; i < cfgs.size(); i++ )
{
_cfgs.push_back ( cfgs[i] + " Debug" );
_cfgs.push_back ( cfgs[i] + " Release" );
}
cfgs.resize(0);
cfgs = _cfgs;
}*/
if (!no_msvc_headers)
{
std::vector<std::string> _cfgs;
for ( i = 0; i < cfgs.size(); i++ )
{
_cfgs.push_back ( cfgs[i] + " MSVC Headers" );
_cfgs.push_back ( cfgs[i] + " Wine Headers" );
}
cfgs.resize(0);
cfgs = _cfgs;
}
string default_cfg = cfgs.back();
fprintf ( OUT, "# Microsoft Developer Studio Project File - Name=\"%s\" - Package Owner=<4>\r\n", module.name.c_str() );
fprintf ( OUT, "# Microsoft Developer Studio Generated Build File, Format Version 6.00\r\n" );
fprintf ( OUT, "# ** DO NOT EDIT **\r\n" );
fprintf ( OUT, "\r\n" );
if ( lib )
{
fprintf ( OUT, "# TARGTYPE \"Win32 (x86) Static Library\" 0x0104\r\n" );
}
else if ( dll )
{
fprintf ( OUT, "# TARGTYPE \"Win32 (x86) Dynamic-Link Library\" 0x0102\r\n" );
}
else
{
fprintf ( OUT, "# TARGTYPE \"Win32 (x86) Console Application\" 0x0103\r\n" );
}
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "CFG=%s\r\n", default_cfg.c_str() );
fprintf ( OUT, "!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r\n" );
fprintf ( OUT, "!MESSAGE use the Export Makefile command and run\r\n" );
fprintf ( OUT, "!MESSAGE \r\n" );
fprintf ( OUT, "!MESSAGE NMAKE /f \"%s.mak\".\r\n", module.name.c_str() );
fprintf ( OUT, "!MESSAGE \r\n" );
fprintf ( OUT, "!MESSAGE You can specify a configuration when running NMAKE\r\n" );
fprintf ( OUT, "!MESSAGE by defining the macro CFG on the command line. For example:\r\n" );
fprintf ( OUT, "!MESSAGE \r\n" );
fprintf ( OUT, "!MESSAGE NMAKE /f \"%s.mak\" CFG=\"%s\"\r\n", module.name.c_str(), default_cfg.c_str() );
fprintf ( OUT, "!MESSAGE \r\n" );
fprintf ( OUT, "!MESSAGE Possible choices for configuration are:\r\n" );
fprintf ( OUT, "!MESSAGE \r\n" );
for ( i = 0; i < cfgs.size(); i++ )
{
const string& cfg = cfgs[i];
if ( lib )
{
fprintf ( OUT, "!MESSAGE \"%s\" (based on \"Win32 (x86) Static Library\")\r\n", cfg.c_str() );
}
else if ( dll )
{
fprintf ( OUT, "!MESSAGE \"%s\" (based on \"Win32 (x86) Dynamic-Link Library\")\r\n", cfg.c_str() );
}
else
{
fprintf ( OUT, "!MESSAGE \"%s\" (based on \"Win32 (x86) Console Application\")\r\n", cfg.c_str() );
}
}
fprintf ( OUT, "!MESSAGE \r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "# Begin Project\r\n" );
fprintf ( OUT, "# PROP AllowPerConfigDependencies 0\r\n" );
fprintf ( OUT, "# PROP Scc_ProjName \"\"\r\n" );
fprintf ( OUT, "# PROP Scc_LocalPath \"\"\r\n" );
fprintf ( OUT, "CPP=cl.exe\r\n" );
if ( !lib && !exe ) fprintf ( OUT, "MTL=midl.exe\r\n" );
fprintf ( OUT, "RSC=rc.exe\r\n" );
std::string output_dir;
for ( size_t icfg = 0; icfg < cfgs.size(); icfg++ )
{
std::string& cfg = cfgs[icfg];
if ( icfg == 0 )
{
fprintf ( OUT, "!IF \"$(CFG)\" == \"%s\"\r\n", cfg.c_str() );
fprintf ( OUT, "\r\n" );
}
else
{
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "!ELSEIF \"$(CFG)\" == \"%s\"\r\n", cfg.c_str() );
fprintf ( OUT, "\r\n" );
}
bool debug = !strstr ( cfg.c_str(), "Release" );
bool msvc_headers = ( 0 != strstr ( cfg.c_str(), "MSVC Headers" ) );
fprintf ( OUT, "# PROP BASE Use_MFC 0\r\n" );
if ( debug )
{
fprintf ( OUT, "# PROP BASE Use_Debug_Libraries 1\r\n" );
}
else
{
fprintf ( OUT, "# PROP BASE Use_Debug_Libraries 0\r\n" );
}
output_dir = Replace(cfg,module.name + " - ","");
output_dir = Replace(output_dir," ","_");
output_dir = Replace(output_dir,"C++","Cxx");
// TODO FIXME - wine hack?
//if ( output_prefix_dir.size() )
// output_dir = output_prefix_dir + "\\" + output_dir;
fprintf ( OUT, "# PROP BASE Output_Dir \"%s\"\r\n", output_dir.c_str() );
fprintf ( OUT, "# PROP BASE Intermediate_Dir \"%s\"\r\n", output_dir.c_str() );
fprintf ( OUT, "# PROP BASE Target_Dir \"\"\r\n" );
fprintf ( OUT, "# PROP Use_MFC 0\r\n" );
if ( debug )
{
fprintf ( OUT, "# PROP Use_Debug_Libraries 1\r\n" );
}
else
{
fprintf ( OUT, "# PROP Use_Debug_Libraries 0\r\n" );
}
fprintf ( OUT, "# PROP Output_Dir \"%s\"\r\n", output_dir.c_str() );
fprintf ( OUT, "# PROP Intermediate_Dir \"%s\"\r\n", output_dir.c_str() );
if ( dll ) fprintf ( OUT, "# PROP Ignore_Export_Lib 0\r\n" );
fprintf ( OUT, "# PROP Target_Dir \"\"\r\n" );
StringSet defines = common_defines;
if ( debug )
{
defines.insert ( "_DEBUG" );
if ( lib || exe )
{
fprintf ( OUT, "# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od" );
defines.insert ( "_LIB" );
}
else
{
fprintf ( OUT, "# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od" );
defines.insert ( "_WINDOWS" );
defines.insert ( "_USRDLL" );
// TODO FIXME - wine hack?
//defines.insert ( string("\U") + module.name + "\E_EXPORTS" );
}
}
else
{
defines.insert ( "NDEBUG" );
if ( lib || exe )
{
fprintf ( OUT, "# ADD BASE CPP /nologo /W3 /GX /O2" );
defines.insert ( "_LIB" );
}
else
{
fprintf ( OUT, "# ADD BASE CPP /nologo /MT /W3 /GX /O2" );
defines.insert ( "_WINDOWS" );
defines.insert ( "_USRDLL" );
// TODO FIXME - wine hack?
//defines.insert ( string("\U") + module.name + "\E_EXPORTS" );
}
}
for ( StringSet::const_iterator it1=defines.begin(); it1!=defines.end(); it1++ )
{
fprintf ( OUT, " /D \"%s\"", it1->c_str() );
}
if ( lib || exe ) fprintf ( OUT, " /YX" );
fprintf ( OUT, " /FD" );
if ( debug )
{
fprintf ( OUT, " /GZ" );
if ( lib || exe ) fprintf ( OUT, " " );
}
fprintf ( OUT, " /c" );
fprintf ( OUT, "\r\n" );
if ( debug )
{
defines.insert ( "_DEBUG" );
if(lib)
{
fprintf ( OUT, "# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od" );
defines.insert ( "_LIB" );
}
else
{
fprintf ( OUT, "# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od" );
defines.insert ( "_USRDLL" );
}
}
else
{
defines.insert ( "NDEBUG" );
if(lib)
{
fprintf ( OUT, "# ADD CPP /nologo /MT /W3 /GX /O2" );
defines.insert ( "_LIB" );
}
else
{
fprintf ( OUT, "# ADD CPP /nologo /MT /W3 /GX /O2" );
defines.insert ( "_USRDLL" );
}
}
// TODO FIXME - wine hack?
if ( wine )
{
// TODO FIXME - wine hack?
//defines.insert ( string("_\U") + module.name + "\E_" );
// TODO FIXME - wine hack?
/*if ( module.name !~ /^(?:wine(?:build|test)|.*?_test)$/ )
defines.insert ( "__WINESRC__" );*/
if ( msvc_headers )
defines.insert ( "__WINE_USE_NATIVE_HEADERS" );
string output_dir2 = Replace(output_dir,"\\","\\\\");
defines.insert ( ssprintf("__WINETEST_OUTPUT_DIR=\\\"%s\\\"",output_dir.c_str()) );
defines.insert ( "__i386__" );
defines.insert ( "_X86_" );
// TODO FIXME - wine hacks?
/*if(module.name =~ /^gdi32_(?:enhmfdrv|mfdrv)$/) {
push @includes, ".." );
}
if ( strstr ( module.name.c_str(), "_test" )
{
include.push_back ( msvc_wine_dir + "\\" + output_dir );
}
if (!msvc_headers || module.name == "winetest")
{
includes.push_back ( wine_include_dir );
}*/
}
//if ( wine )
{
for ( i = 0; i < includes.size(); i++ )
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