📄 uipc_socket2.c
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/*
* Copyright (c) 1982, 1986, 1988, 1990, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)uipc_socket2.c 8.1 (Berkeley) 6/10/93
*/
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/proc.h>
#include <sys/file.h>
#include <sys/buf.h>
#include <sys/malloc.h>
#include <sys/mbuf.h>
#include <sys/protosw.h>
#include <sys/stat.h>
#include <sys/socket.h>
#include <sys/socketvar.h>
#include <sys/signalvar.h>
#include <oskittcp.h>
/*
* Primitive routines for operating on sockets and socket buffers
*/
/* strings for sleep message: */
char netio[] = "netio";
char netcon[] = "netcon";
char netcls[] = "netcls";
/* these two are sysctl visible */
u_long sb_max = SB_MAX; /* patchable */
u_long sb_efficiency = 8; /* parameter for sbreserve() */
int sominqueue = 0; /* minimum queue override */
/*
* Procedures to manipulate state flags of socket
* and do appropriate wakeups. Normal sequence from the
* active (originating) side is that soisconnecting() is
* called during processing of connect() call,
* resulting in an eventual call to soisconnected() if/when the
* connection is established. When the connection is torn down
* soisdisconnecting() is called during processing of disconnect() call,
* and soisdisconnected() is called when the connection to the peer
* is totally severed. The semantics of these routines are such that
* connectionless protocols can call soisconnected() and soisdisconnected()
* only, bypassing the in-progress calls when setting up a ``connection''
* takes no time.
*
* From the passive side, a socket is created with
* two queues of sockets: so_q0 for connections in progress
* and so_q for connections already made and awaiting user acceptance.
* As a protocol is preparing incoming connections, it creates a socket
* structure queued on so_q0 by calling sonewconn(). When the connection
* is established, soisconnected() is called, and transfers the
* socket structure to so_q, making it available to accept().
*
* If a socket is closed with sockets on either
* so_q0 or so_q, these sockets are dropped.
*
* If higher level protocols are implemented in
* the kernel, the wakeups done here will sometimes
* cause software-interrupt process scheduling.
*/
void
soisconnecting(so)
register struct socket *so;
{
OS_DbgPrint(OSK_MID_TRACE,("Called %x\n", so));
so->so_state &= ~(SS_ISCONNECTED|SS_ISDISCONNECTING);
so->so_state |= SS_ISCONNECTING;
}
void
soisconnected(so)
register struct socket *so;
{
register struct socket *head = so->so_head;
OS_DbgPrint(OSK_MID_TRACE,("Called %x\n", so));
so->so_state &= ~(SS_ISCONNECTING|SS_ISDISCONNECTING|SS_ISCONFIRMING);
so->so_state |= SS_ISCONNECTED;
if (head && soqremque(so, 0)) {
soqinsque(head, so, 1);
sorwakeup(head);
wakeup(so, (caddr_t)&head->so_timeo);
} else {
wakeup(so, (caddr_t)&so->so_timeo);
sorwakeup(so);
sowwakeup(so);
}
}
void
soisdisconnecting(so)
register struct socket *so;
{
OS_DbgPrint(OSK_MID_TRACE,("Called %x\n", so));
so->so_state &= ~SS_ISCONNECTING;
so->so_state |= (SS_ISDISCONNECTING|SS_CANTRCVMORE|SS_CANTSENDMORE);
wakeup(so, (caddr_t)&so->so_timeo);
sowwakeup(so);
sorwakeup(so);
}
void
soisdisconnected(so)
register struct socket *so;
{
OS_DbgPrint(OSK_MID_TRACE,("Called %x\n", so));
so->so_state &= ~(SS_ISCONNECTING|SS_ISCONNECTED|SS_ISDISCONNECTING);
so->so_state |= (SS_CANTRCVMORE|SS_CANTSENDMORE);
wakeup(so, (caddr_t)&so->so_timeo);
sowwakeup(so);
sorwakeup(so);
}
/*
* When an attempt at a new connection is noted on a socket
* which accepts connections, sonewconn is called. If the
* connection is possible (subject to space constraints, etc.)
* then we allocate a new structure, propoerly linked into the
* data structure of the original socket, and return this.
* Connstatus may be 0, or SO_ISCONFIRMING, or SO_ISCONNECTED.
*
* Currently, sonewconn() is defined as sonewconn1() in socketvar.h
* to catch calls that are missing the (new) second parameter.
*/
struct socket *
sonewconn1(head, connstatus)
register struct socket *head;
int connstatus;
{
register struct socket *so;
int soqueue = connstatus ? 1 : 0;
OS_DbgPrint(OSK_MID_TRACE,("Called %x\n", head));
if ((head->so_qlen + head->so_q0len > 3 * head->so_qlimit / 2) &&
(head->so_qlen + head->so_q0len > sominqueue))
return ((struct socket *)0);
MALLOC(so, struct socket *, sizeof(*so), M_SOCKET, M_DONTWAIT);
if (so == NULL)
return ((struct socket *)0);
bzero((caddr_t)so, sizeof(*so));
so->so_type = head->so_type;
so->so_options = head->so_options &~ SO_ACCEPTCONN;
so->so_linger = head->so_linger;
so->so_state = head->so_state | SS_NOFDREF;
so->so_proto = head->so_proto;
so->so_timeo = head->so_timeo;
so->so_pgid = head->so_pgid;
(void) soreserve(so, head->so_snd.sb_hiwat, head->so_rcv.sb_hiwat);
soqinsque(head, so, soqueue);
if ((*so->so_proto->pr_usrreq)(so, PRU_ATTACH,
(struct mbuf *)0, (struct mbuf *)0, (struct mbuf *)0)) {
(void) soqremque(so, soqueue);
(void) free((caddr_t)so, M_SOCKET);
return ((struct socket *)0);
}
if (connstatus) {
sorwakeup(head);
wakeup(head, (caddr_t)&head->so_timeo);
so->so_state |= connstatus;
}
return (so);
}
void
soqinsque(head, so, q)
register struct socket *head, *so;
int q;
{
register struct socket **prev;
so->so_head = head;
if (q == 0) {
head->so_q0len++;
so->so_q0 = 0;
for (prev = &(head->so_q0); *prev; )
prev = &((*prev)->so_q0);
} else {
head->so_qlen++;
so->so_q = 0;
for (prev = &(head->so_q); *prev; )
prev = &((*prev)->so_q);
}
*prev = so;
}
int
soqremque(so, q)
register struct socket *so;
int q;
{
register struct socket *head, *prev, *next;
head = so->so_head;
prev = head;
for (;;) {
next = q ? prev->so_q : prev->so_q0;
if (next == so)
break;
if (next == 0)
return (0);
prev = next;
}
if (q == 0) {
prev->so_q0 = next->so_q0;
head->so_q0len--;
} else {
prev->so_q = next->so_q;
head->so_qlen--;
}
next->so_q0 = next->so_q = 0;
next->so_head = 0;
return (1);
}
/*
* Socantsendmore indicates that no more data will be sent on the
* socket; it would normally be applied to a socket when the user
* informs the system that no more data is to be sent, by the protocol
* code (in case PRU_SHUTDOWN). Socantrcvmore indicates that no more data
* will be received, and will normally be applied to the socket by a
* protocol when it detects that the peer will send no more data.
* Data queued for reading in the socket may yet be read.
*/
void
socantsendmore(so)
struct socket *so;
{
so->so_state |= SS_CANTSENDMORE;
sowwakeup(so);
}
void
socantrcvmore(so)
struct socket *so;
{
so->so_state |= SS_CANTRCVMORE;
sorwakeup(so);
}
/*
* Wait for data to arrive at/drain from a socket buffer.
*/
int
sbwait(sb)
struct sockbuf *sb;
{
sb->sb_flags |= SB_WAIT;
return (tsleep((caddr_t)&sb->sb_cc,
(sb->sb_flags & SB_NOINTR) ? PSOCK : PSOCK | PCATCH, netio,
sb->sb_timeo));
}
/*
* Lock a sockbuf already known to be locked;
* return any error returned from sleep (EINTR).
*/
int
sb_lock(sb)
register struct sockbuf *sb;
{
int error;
while (sb->sb_flags & SB_LOCK) {
sb->sb_flags |= SB_WANT;
error = tsleep((caddr_t)&sb->sb_flags,
(sb->sb_flags & SB_NOINTR) ? PSOCK : PSOCK|PCATCH,
netio, 0);
if (error)
return (error);
}
sb->sb_flags |= SB_LOCK;
return (0);
}
/*
* Wakeup processes waiting on a socket buffer.
* Do asynchronous notification via SIGIO
* if the socket has the SS_ASYNC flag set.
*/
void
sowakeup(so, sb)
register struct socket *so;
register struct sockbuf *sb;
{
struct proc *p;
wakeup(so, &sb->sb_sel);
#ifndef OSKIT
/*
* in the OS Kit, we do not want notifications to stop
*/
sb->sb_flags &= ~SB_SEL;
#endif
if (sb->sb_flags & SB_WAIT) {
sb->sb_flags &= ~SB_WAIT;
wakeup(so, (caddr_t)&sb->sb_cc);
}
if (so->so_state & SS_ASYNC) {
if (so->so_pgid < 0)
gsignal(-so->so_pgid, SIGIO);
else if (so->so_pgid > 0 && (p = pfind(so->so_pgid)) != 0)
psignal(p, SIGIO);
}
}
/*
* Socket buffer (struct sockbuf) utility routines.
*
* Each socket contains two socket buffers: one for sending data and
* one for receiving data. Each buffer contains a queue of mbufs,
* information about the number of mbufs and amount of data in the
* queue, and other fields allowing select() statements and notification
* on data availability to be implemented.
*
* Data stored in a socket buffer is maintained as a list of records.
* Each record is a list of mbufs chained together with the m_next
* field. Records are chained together with the m_nextpkt field. The upper
* level routine soreceive() expects the following conventions to be
* observed when placing information in the receive buffer:
*
* 1. If the protocol requires each message be preceded by the sender's
* name, then a record containing that name must be present before
* any associated data (mbuf's must be of type MT_SONAME).
* 2. If the protocol supports the exchange of ``access rights'' (really
* just additional data associated with the message), and there are
* ``rights'' to be received, then a record containing this data
* should be present (mbuf's must be of type MT_RIGHTS).
* 3. If a name or rights record exists, then it must be followed by
* a data record, perhaps of zero length.
*
* Before using a new socket structure it is first necessary to reserve
* buffer space to the socket, by calling sbreserve(). This should commit
* some of the available buffer space in the system buffer pool for the
* socket (currently, it does nothing but enforce limits). The space
* should be released by calling sbrelease() when the socket is destroyed.
*/
int
soreserve(so, sndcc, rcvcc)
register struct socket *so;
u_long sndcc, rcvcc;
{
if (sbreserve(&so->so_snd, sndcc) == 0)
goto bad;
if (sbreserve(&so->so_rcv, rcvcc) == 0)
goto bad2;
if (so->so_rcv.sb_lowat == 0)
so->so_rcv.sb_lowat = 1;
if (so->so_snd.sb_lowat == 0)
so->so_snd.sb_lowat = MCLBYTES;
if (so->so_snd.sb_lowat > so->so_snd.sb_hiwat)
so->so_snd.sb_lowat = so->so_snd.sb_hiwat;
return (0);
bad2:
sbrelease(&so->so_snd);
bad:
return (ENOBUFS);
}
/*
* Allot mbufs to a sockbuf.
* Attempt to scale mbmax so that mbcnt doesn't become limiting
* if buffering efficiency is near the normal case.
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