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📄 tcp.c

📁 ReactOS是一些高手根据Windows XP的内核编写出的类XP。内核实现机理和API函数调用几乎相同。甚至可以兼容XP的程序。喜欢研究系统内核的人可以看一看。
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/*
 * COPYRIGHT:   See COPYING in the top level directory
 * PROJECT:     ReactOS TCP/IP protocol driver
 * FILE:        transport/tcp/tcp.c
 * PURPOSE:     Transmission Control Protocol
 * PROGRAMMERS: Casper S. Hornstrup (chorns@users.sourceforge.net)
 *              Art Yerkes (arty@users.sf.net)
 * REVISIONS:
 *   CSH 01/08-2000  Created
 *   arty 12/21/2004 Added accept
 */

#include "precomp.h"

LONG TCP_IPIdentification = 0;
static BOOLEAN TCPInitialized = FALSE;
static NPAGED_LOOKASIDE_LIST TCPSegmentList;
LIST_ENTRY SignalledConnections;
LIST_ENTRY SleepingThreadsList;
FAST_MUTEX SleepingThreadsLock;
RECURSIVE_MUTEX TCPLock;
PORT_SET TCPPorts;

static VOID HandleSignalledConnection( PCONNECTION_ENDPOINT Connection,
				       ULONG NewState ) {
    NTSTATUS Status = STATUS_SUCCESS;
    PTCP_COMPLETION_ROUTINE Complete;
    PTDI_BUCKET Bucket;
    PLIST_ENTRY Entry;
    PIRP Irp;
    PMDL Mdl;

    TI_DbgPrint(MID_TRACE,("Handling signalled state on %x (%x)\n",
                           Connection, Connection->SocketContext));

    /* Things that can happen when we try the initial connection */
    if( NewState & SEL_CONNECT ) {
	while( !IsListEmpty( &Connection->ConnectRequest ) ) {
            Connection->State |= NewState;
            Entry = RemoveHeadList( &Connection->ConnectRequest );
            TI_DbgPrint(DEBUG_TCP, ("Connect Event\n"));

            Bucket = CONTAINING_RECORD( Entry, TDI_BUCKET, Entry );
            Complete = Bucket->Request.RequestNotifyObject;
            TI_DbgPrint(DEBUG_TCP,
                        ("Completing Request %x\n", Bucket->Request));

            if( (NewState & (SEL_CONNECT | SEL_FIN)) ==
                (SEL_CONNECT | SEL_FIN) )
                Status = STATUS_CONNECTION_REFUSED;
            else
                Status = STATUS_SUCCESS;

            Complete( Bucket->Request.RequestContext, Status, 0 );

            /* Frees the bucket allocated in TCPConnect */
            PoolFreeBuffer( Bucket );
        }
    }

    if( NewState & SEL_ACCEPT ) {
	/* Handle readable on a listening socket --
	 * TODO: Implement filtering
	 */

	TI_DbgPrint(DEBUG_TCP,("Accepting new connection on %x (Queue: %s)\n",
			       Connection,
			       IsListEmpty(&Connection->ListenRequest) ?
			       "empty" : "nonempty"));

	while( !IsListEmpty( &Connection->ListenRequest ) ) {
	    PIO_STACK_LOCATION IrpSp;

	    Entry = RemoveHeadList( &Connection->ListenRequest );
	    Bucket = CONTAINING_RECORD( Entry, TDI_BUCKET, Entry );
	    Complete = Bucket->Request.RequestNotifyObject;

	    Irp = Bucket->Request.RequestContext;
	    IrpSp = IoGetCurrentIrpStackLocation( Irp );

	    TI_DbgPrint(DEBUG_TCP,("Getting the socket\n"));
	    Status = TCPServiceListeningSocket
		( Connection->AddressFile->Listener,
		  Bucket->AssociatedEndpoint,
		  (PTDI_REQUEST_KERNEL)&IrpSp->Parameters );

	    TI_DbgPrint(DEBUG_TCP,("Socket: Status: %x\n"));

	    if( Status == STATUS_PENDING ) {
		InsertHeadList( &Connection->ListenRequest, &Bucket->Entry );
		break;
	    } else
		Complete( Bucket->Request.RequestContext, Status, 0 );
	}
    }

    /* Things that happen after we're connected */
    if( NewState & SEL_READ ) {
	TI_DbgPrint(DEBUG_TCP,("Readable: irp list %s\n",
			       IsListEmpty(&Connection->ReceiveRequest) ?
			       "empty" : "nonempty"));

	while( !IsListEmpty( &Connection->ReceiveRequest ) ) {
	    OSK_UINT RecvLen = 0, Received = 0;
	    OSK_PCHAR RecvBuffer = 0;

	    Entry = RemoveHeadList( &Connection->ReceiveRequest );
	    Bucket = CONTAINING_RECORD( Entry, TDI_BUCKET, Entry );
	    Complete = Bucket->Request.RequestNotifyObject;

	    Irp = Bucket->Request.RequestContext;
	    Mdl = Irp->MdlAddress;

	    TI_DbgPrint(DEBUG_TCP,
			("Getting the user buffer from %x\n", Mdl));

	    NdisQueryBuffer( Mdl, &RecvBuffer, &RecvLen );

	    TI_DbgPrint(DEBUG_TCP,
			("Reading %d bytes to %x\n", RecvLen, RecvBuffer));

	    TI_DbgPrint(DEBUG_TCP, ("Connection: %x\n", Connection));
	    TI_DbgPrint
		(DEBUG_TCP,
		 ("Connection->SocketContext: %x\n",
		  Connection->SocketContext));
	    TI_DbgPrint(DEBUG_TCP, ("RecvBuffer: %x\n", RecvBuffer));

	    Status = TCPTranslateError
		( OskitTCPRecv( Connection->SocketContext,
				RecvBuffer,
				RecvLen,
				&Received,
				0 ) );

	    TI_DbgPrint(DEBUG_TCP,("TCP Bytes: %d\n", Received));

	    if( Status == STATUS_SUCCESS ) {
		TI_DbgPrint(DEBUG_TCP,("Received %d bytes with status %x\n",
				       Received, Status));

		Complete( Bucket->Request.RequestContext,
			  STATUS_SUCCESS, Received );
	    } else if( Status == STATUS_PENDING ) {
		InsertHeadList
		    ( &Connection->ReceiveRequest, &Bucket->Entry );
		break;
	    } else {
		TI_DbgPrint(DEBUG_TCP,
			    ("Completing Receive request: %x %x\n",
			     Bucket->Request, Status));
		Complete( Bucket->Request.RequestContext, Status, 0 );
	    }
	}
    }
    if( NewState & SEL_WRITE ) {
	TI_DbgPrint(DEBUG_TCP,("Writeable: irp list %s\n",
			       IsListEmpty(&Connection->ReceiveRequest) ?
			       "empty" : "nonempty"));

	while( !IsListEmpty( &Connection->SendRequest ) ) {
	    OSK_UINT SendLen = 0, Sent = 0;
	    OSK_PCHAR SendBuffer = 0;

	    Entry = RemoveHeadList( &Connection->SendRequest );
	    Bucket = CONTAINING_RECORD( Entry, TDI_BUCKET, Entry );
	    Complete = Bucket->Request.RequestNotifyObject;

	    Irp = Bucket->Request.RequestContext;
	    Mdl = Irp->MdlAddress;

	    TI_DbgPrint(DEBUG_TCP,
			("Getting the user buffer from %x\n", Mdl));

	    NdisQueryBuffer( Mdl, &SendBuffer, &SendLen );

	    TI_DbgPrint(DEBUG_TCP,
			("Writing %d bytes to %x\n", SendLen, SendBuffer));

	    TI_DbgPrint(DEBUG_TCP, ("Connection: %x\n", Connection));
	    TI_DbgPrint
		(DEBUG_TCP,
		 ("Connection->SocketContext: %x\n",
		  Connection->SocketContext));

	    Status = TCPTranslateError
		( OskitTCPSend( Connection->SocketContext,
				SendBuffer,
				SendLen,
				&Sent,
				0 ) );

	    TI_DbgPrint(DEBUG_TCP,("TCP Bytes: %d\n", Sent));

	    if( Status == STATUS_SUCCESS ) {
		TI_DbgPrint(DEBUG_TCP,("Sent %d bytes with status %x\n",
				       Sent, Status));

		Complete( Bucket->Request.RequestContext,
			  STATUS_SUCCESS, Sent );
	    } else if( Status == STATUS_PENDING ) {
		InsertHeadList
		    ( &Connection->SendRequest, &Bucket->Entry );
		break;
	    } else {
		TI_DbgPrint(DEBUG_TCP,
			    ("Completing Send request: %x %x\n",
			     Bucket->Request, Status));
		Complete( Bucket->Request.RequestContext, Status, 0 );
	    }
	}
    }

    if( NewState & SEL_FIN ) {
        PLIST_ENTRY ListsToErase[4];
        NTSTATUS    IrpStatus[4];
        UINT i;

	TI_DbgPrint(DEBUG_TCP, ("EOF From socket\n"));

        ListsToErase[0] = &Connection->ReceiveRequest;
        IrpStatus   [0] = STATUS_SUCCESS;
        ListsToErase[1] = &Connection->ListenRequest;
        IrpStatus   [1] = STATUS_UNSUCCESSFUL;
        ListsToErase[2] = &Connection->ConnectRequest;
        IrpStatus   [2] = STATUS_UNSUCCESSFUL;
        ListsToErase[3] = 0;

        for( i = 0; ListsToErase[i]; i++ ) {
            while( !IsListEmpty( ListsToErase[i] ) ) {
                Entry = RemoveHeadList( ListsToErase[i] );
                Bucket = CONTAINING_RECORD( Entry, TDI_BUCKET, Entry );
                Complete = Bucket->Request.RequestNotifyObject;
                Complete( Bucket->Request.RequestContext, STATUS_SUCCESS, 0 );
            }
        }
    }

    Connection->Signalled = FALSE;
}

VOID DrainSignals() {
    PCONNECTION_ENDPOINT Connection;
    PLIST_ENTRY ListEntry;

    while( !IsListEmpty( &SignalledConnections ) ) {
	ListEntry = RemoveHeadList( &SignalledConnections );
	Connection = CONTAINING_RECORD( ListEntry, CONNECTION_ENDPOINT,
					SignalList );
	HandleSignalledConnection( Connection, Connection->SignalState );
    }
}

PCONNECTION_ENDPOINT TCPAllocateConnectionEndpoint( PVOID ClientContext ) {
    PCONNECTION_ENDPOINT Connection =
	ExAllocatePool(NonPagedPool, sizeof(CONNECTION_ENDPOINT));
    if (!Connection)
	return Connection;

    TI_DbgPrint(DEBUG_CPOINT, ("Connection point file object allocated at (0x%X).\n", Connection));

    RtlZeroMemory(Connection, sizeof(CONNECTION_ENDPOINT));

    /* Initialize spin lock that protects the connection endpoint file object */
    TcpipInitializeSpinLock(&Connection->Lock);
    InitializeListHead(&Connection->ConnectRequest);
    InitializeListHead(&Connection->ListenRequest);
    InitializeListHead(&Connection->ReceiveRequest);
    InitializeListHead(&Connection->SendRequest);

    /* Save client context pointer */
    Connection->ClientContext = ClientContext;

    return Connection;
}

VOID TCPFreeConnectionEndpoint( PCONNECTION_ENDPOINT Connection ) {
    TI_DbgPrint(MAX_TRACE,("FIXME: Cancel all pending requests\n"));
    /* XXX Cancel all pending requests */
    ExFreePool( Connection );
}

NTSTATUS TCPSocket( PCONNECTION_ENDPOINT Connection,
		    UINT Family, UINT Type, UINT Proto ) {
    NTSTATUS Status;

    TI_DbgPrint(DEBUG_TCP,("Called: Connection %x, Family %d, Type %d, "
			   "Proto %d\n",
			   Connection, Family, Type, Proto));

    TcpipRecursiveMutexEnter( &TCPLock, TRUE );
    Status = TCPTranslateError( OskitTCPSocket( Connection,
						&Connection->SocketContext,
						Family,
						Type,
						Proto ) );

    ASSERT_KM_POINTER(Connection->SocketContext);

    TI_DbgPrint(DEBUG_TCP,("Connection->SocketContext %x\n",
			   Connection->SocketContext));

    TcpipRecursiveMutexLeave( &TCPLock );

    return Status;
}

VOID TCPReceive(PIP_INTERFACE Interface, PIP_PACKET IPPacket)
/*
 * FUNCTION: Receives and queues TCP data
 * ARGUMENTS:
 *     IPPacket = Pointer to an IP packet that was received
 * NOTES:
 *     This is the low level interface for receiving TCP data
 */
{
    TI_DbgPrint(DEBUG_TCP,("Sending packet %d (%d) to oskit\n",
			   IPPacket->TotalSize,
			   IPPacket->HeaderSize));

    TcpipRecursiveMutexEnter( &TCPLock, TRUE );

    OskitTCPReceiveDatagram( IPPacket->Header,
			     IPPacket->TotalSize,
			     IPPacket->HeaderSize );

    DrainSignals();

    TcpipRecursiveMutexLeave( &TCPLock );
}

/* event.c */
int TCPSocketState( void *ClientData,
		    void *WhichSocket,
		    void *WhichConnection,
		    OSK_UINT NewState );

int TCPPacketSend( void *ClientData,
		   OSK_PCHAR Data,
		   OSK_UINT Len );

POSK_IFADDR TCPFindInterface( void *ClientData,
			      OSK_UINT AddrType,
			      OSK_UINT FindType,
			      OSK_SOCKADDR *ReqAddr );

NTSTATUS TCPMemStartup( void );
void *TCPMalloc( void *ClientData,
		 OSK_UINT bytes, OSK_PCHAR file, OSK_UINT line );
void TCPFree( void *ClientData,
	      void *data, OSK_PCHAR file, OSK_UINT line );
void TCPMemShutdown( void );

int TCPSleep( void *ClientData, void *token, int priority, char *msg,
	      int tmio );

void TCPWakeup( void *ClientData, void *token );

OSKITTCP_EVENT_HANDLERS EventHandlers = {
    NULL,             /* Client Data */
    TCPSocketState,   /* SocketState */
    TCPPacketSend,    /* PacketSend */
    TCPFindInterface, /* FindInterface */
    TCPMalloc,        /* Malloc */
    TCPFree,          /* Free */
    TCPSleep,         /* Sleep */
    TCPWakeup         /* Wakeup */
};

static KEVENT TimerLoopEvent;
static HANDLE TimerThreadHandle;

/*
 * We are running 2 timers here, one with a 200ms interval (fast) and the other
 * with a 500ms interval (slow). So we need to time out at 200, 400, 500, 600,
 * 800, 1000 and process the "fast" events at 200, 400, 600, 800, 1000 and the
 * "slow" events at 500 and 1000.
 */
static VOID NTAPI
TimerThread(PVOID Context)
{
    LARGE_INTEGER Timeout;
    NTSTATUS Status;
    unsigned Current, NextFast, NextSlow, Next;

    Current = 0;
    Next = 0;
    NextFast = 0;
    NextSlow = 0;
    while ( 1 ) {
        if (Next == NextFast) {
            NextFast += 2;
        }
        if (Next == NextSlow) {
            NextSlow += 5;
        }
        Next = min(NextFast, NextSlow);
        Timeout.QuadPart = (LONGLONG) (Next - Current) * -1000000; /* 100 ms */
        Status = KeWaitForSingleObject(&TimerLoopEvent, Executive, KernelMode,
                                       FALSE, &Timeout);
        if (STATUS_SUCCESS == Status) {
            PsTerminateSystemThread(STATUS_SUCCESS);
        }
        ASSERT(STATUS_TIMEOUT == Status);

        TcpipRecursiveMutexEnter( &TCPLock, TRUE );
        TimerOskitTCP( Next == NextFast, Next == NextSlow );
        if (Next == NextSlow) {
            DrainSignals();
        }
        TcpipRecursiveMutexLeave( &TCPLock );

        Current = Next;
        if (10 <= Current) {
            Current = 0;
            Next = 0;
            NextFast = 0;
            NextSlow = 0;
        }
    }
}

static VOID
StartTimer(VOID)

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