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📄 time1.as

📁 这是一款抽奖游戏的源代码
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package code{

	import flash.events.KeyboardEvent;
	import flash.ui.Keyboard;
	import flash.net.URLLoader;
	import flash.net.URLRequest;	
	import flash.events.Event;
	import flash.events.MouseEvent;
	import flash.display.SimpleButton;
	import flash.display.MovieClip;
	import flash.text.TextField;
	import flash.utils.getTimer;

	public class Time1 extends MovieClip {
		//*************************
		// Properties: 
		public var hours:Number = 0;
		public var seconds:Number = 0;
		public var minutes:Number = 0;
		public var milli:Number = 0;

		// Time stamps
		public var pauseTime:Number = 0;
		public var pauseLength:Number = 0;
		public var buttonPressTime:Number = 0;

		// Flag
		public var timing:Boolean = false;


		protected var diff1:Number = int(Math.random()*11);
		protected var diff2:Number = int(Math.random()*23);
		protected var diff3:Number = int(Math.random()*12);		
		protected var diff4:Number = int(Math.random()*17);		

		
		private var loader:URLLoader;
		private var words:Array;
		private var resultI:int;
		
		//*************************
		// Constructor:

		public function Time1() {
			pause_btn.visible = false;

			// Respond to mouse events
			reset_btn.addEventListener(MouseEvent.CLICK,clickHandler,false,0,true);
			pause_btn.addEventListener(MouseEvent.CLICK,clickHandler,false,0,true);
			unPause_btn.addEventListener(MouseEvent.CLICK,clickHandler,false,0,true);
			BeginTurn(false);
			// Update screen every frame
			addEventListener(Event.ENTER_FRAME,enterFrameHandler);
			//addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
			//stage.addEventListener(KeyboardEvent.KEY_DOWN,this.reportKeyDown);
			//this.name="Time1";
			loadDictionary("clientdata.txt");
			resultI=0;//int(Math.random()*words.length);
			
		}
		
		private function loadDictionary(path:String):void {
			loader = new URLLoader();
			loader.addEventListener(Event.COMPLETE,dictionaryLoaded);
			loader.load(new URLRequest(path));
		}
		private function dictionaryLoaded(e:Event):void {
			var dictionaryText:String = String(e.target.data);
			words = dictionaryText.split(String.fromCharCode(13,10));

			trace("-- Dictionary loaded -- " + words.length + " words");
		}		
		
		//*************************
		// Event Handling:

		protected function enterFrameHandler(event:Event):void {
			var totalTime:Number = (getTimer()/1000)-pauseLength;
			var goTime:Number = totalTime-buttonPressTime;

			if ( timing ) {
				// Calculate time
				hours = Math.floor(goTime/3600);
				minutes = Math.floor((goTime/3600-hours)*60);
				seconds = Math.floor(((goTime/3600-hours)*60-minutes)*60);
				milli = Math.floor((goTime-(seconds+(minutes*60)+(hours*3600)))*100);

				// Display formatted time
				blue_num1.text = format(milli);
				blue_num2.text = format(milli+diff1);
				blue_num3.text = format(milli+diff2);
				blue_num4.text = format(milli+diff3);
				blue_num5.text = format(milli+diff4);				

				seconds_txt.text = format(seconds);
				milli_txt.text = format(milli);
				resultI=int(Math.random()*words.length);
				trace(".... Timeing Reached");
				trace("		.... ");
				trace(resultI);
				
			}
		}
		protected function BeginTurn(b:Boolean):void {
			if (b==true) {
				blue_num1.visible =true;
				blue_num2.visible =true;
				blue_num3.visible =true;
				blue_num4.visible =true;
				blue_num5.visible =true;				
				real_num1.visible =false;
				real_num2.visible =false;
				real_num3.visible =false;
				real_num4.visible =false;
				real_num5.visible =false;				
			} else {
				blue_num1.visible =false;
				blue_num2.visible =false;
				blue_num3.visible =false;
				blue_num4.visible =false;
				blue_num5.visible =false;				
				real_num1.visible =true;
				real_num2.visible =true;
				real_num3.visible =true;
				real_num4.visible =true;				
				real_num5.visible =true;
			}
		}
		public function keyDownHandler(e:KeyboardEvent):void {
			//trace("..GetKeyDown Event..");
			if (e.keyCode==Keyboard.SPACE) {
				if (pause_btn.visible==true) {
					PressPlay(1);
				} else {
					PressPlay(2);
				}
			}
			else if (e.keyCode==Keyboard.ENTER)
			{
				PressPlay(0);
			}
		}
		protected function PressPlay(ip:int):void {

			if (ip==0) {

				restart();
				real_num1.text = "00";
				real_num2.text = "00";
				real_num3.text = "00";
				real_num4.text = "00";
				real_num5.text = "00";				
				BeginTurn(false);

				pause_btn.visible = false;
				unPause_btn.visible = true;
			} else if (ip==1) {
				BeginTurn(false);
				pause(true);
				pause_btn.visible = false;
				unPause_btn.visible = true;
				
				trace("<<<<<<<<");
				trace(words.length);
				trace(resultI);
				real_num1.text = words[resultI].slice(0,2);
				real_num2.text = words[resultI].slice(2,4);
				real_num3.text = words[resultI].slice(4,6);
				real_num4.text = words[resultI].slice(6,8);
				real_num5.text = words[resultI].slice(8,10);				
				
			} else if (ip==2) {

				BeginTurn(true);
				pause(false);
				pause_btn.visible = true;
				unPause_btn.visible = false;
				
			}
		}
		protected function clickHandler(event:MouseEvent):void {
			switch ( event.target ) {
				case reset_btn :
					PressPlay(0);
					break;
				case pause_btn :
					PressPlay(1);
					break;
				case unPause_btn :
					PressPlay(2);
					break;
			}
		}
		//*************************
		// Public methods:

		public function restart():void {
			seconds_txt.text = "00";
			milli_txt.text = "00";
			buttonPressTime = (getTimer()/1000)-pauseLength;
			pause(true);
		}
		public function pause(b:Boolean):void {
			if ( b ) {
				pauseTime = getTimer()/1000;
			} else {
				pauseLength = ((getTimer()/1000)-pauseTime)+pauseLength;
			}
			timing = !b;
		}
		//*************************
		// Utils:

		protected function format(n:Number):String {
			if ( n < 10 ) {
				return "0" + n;
			}
			return n.toString();
		}
	}
}

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