📄 mylistctrl.h
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#if !defined(AFX_MYLISTCTRL_H__347D53AD_C0E3_4FA1_9EA5_441E97230B0C__INCLUDED_)
#define AFX_MYLISTCTRL_H__347D53AD_C0E3_4FA1_9EA5_441E97230B0C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyListCtrl.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMyListCtrl window
class CMyListCtrl : public CListCtrl
{
// Construction
public:
CMyListCtrl();
int totallen;
int index;
// Attributes
public:
// Operations
public:
void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyListCtrl)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMyListCtrl();
// Generated message map functions
protected:
//{{AFX_MSG(CMyListCtrl)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYLISTCTRL_H__347D53AD_C0E3_4FA1_9EA5_441E97230B0C__INCLUDED_)
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