📄 talker.c
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/*
** talker.c -- a datagram "client" demo
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#define MYPORT 4950 // the port users will be connecting to
int main(int argc, char *argv[])
{
int sockfd;
struct sockaddr_in their_addr; // connector's address information
struct hostent *he;
int numbytes;
char send_buf[256];
/* parameters check */
if (argc != 2) {
fprintf(stderr,"usage: talker hostname\n");
exit(1);
}
/* argv[1] = server ip address */
if ((he=gethostbyname(argv[1])) == NULL) { // get the host info
perror("gethostbyname");
exit(1);
}
/* setup socket */
if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
perror("socket");
exit(1);
}
/* receive string from console and send it to the server */
while(1)
{
char * ptr;
their_addr.sin_family = AF_INET; // host byte order
their_addr.sin_port = htons(MYPORT); // short, network byte order
their_addr.sin_addr = *((struct in_addr *)he->h_addr);
memset(&(their_addr.sin_zero), '\0', 8); // zero the rest of the struct
/* get string from console */
printf("send to server:");
ptr = send_buf;
do
{
*ptr = getchar();
ptr ++;
}while(*(ptr-1) != '\n');
*ptr = 0;
/* send the string to server */
if ((numbytes=sendto(sockfd, send_buf, strlen(send_buf), 0,
(struct sockaddr *)&their_addr, sizeof(struct sockaddr))) == -1) {
perror("sendto");
exit(1);
}
}
close(sockfd);
return 0;
}
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