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📄 dom-debug.js

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            var nodes = [];            var elements = root.getElementsByTagName(tag);            if ( !elements.length && (tag == '*' && root.all) ) {                elements = root.all; // IE < 6            }            for (var i = 0, len = elements.length; i < len; ++i) {                if ( method(elements[i]) ) { nodes[nodes.length] = elements[i]; }            }            logger.log('getElementsBy returning ' + nodes, 'info', 'Dom');            return nodes;        },        /**         * Returns an array of elements that have had the supplied method applied.         * The method is called with the element(s) as the first arg, and the optional param as the second ( method(el, o) ).         * @method batch         * @param {String | HTMLElement | Array} el (optional) An element or array of elements to apply the method to         * @param {Function} method The method to apply to the element(s)         * @param {Any} o (optional) An optional arg that is passed to the supplied method         * @param {Boolean} override (optional) Whether or not to override the scope of "method" with "o"         * @return {HTMLElement | Array} The element(s) with the method applied         */        batch: function(el, method, o, override) {            var id = el;            el = Y.Dom.get(el);            var scope = (override) ? o : window;            if (!el || el.tagName || !el.length) { // is null or not a collection (tagName for SELECT and others that can be both an element and a collection)                if (!el) {                    logger.log(id + ' not available', 'error', 'Dom');                    return false;                }                return method.call(scope, el, o);            }            var collection = [];            for (var i = 0, len = el.length; i < len; ++i) {                if (!el[i]) {                    id = el[i];                    logger.log(id + ' not available', 'error', 'Dom');                }                collection[collection.length] = method.call(scope, el[i], o);            }            return collection;        },        /**         * Returns the height of the document.         * @method getDocumentHeight         * @return {Int} The height of the actual document (which includes the body and its margin).         */        getDocumentHeight: function() {            var scrollHeight = (document.compatMode != 'CSS1Compat') ? document.body.scrollHeight : document.documentElement.scrollHeight;            var h = Math.max(scrollHeight, Y.Dom.getViewportHeight());            logger.log('getDocumentHeight returning ' + h, 'info', 'Dom');            return h;        },        /**         * Returns the width of the document.         * @method getDocumentWidth         * @return {Int} The width of the actual document (which includes the body and its margin).         */        getDocumentWidth: function() {            var scrollWidth = (document.compatMode != 'CSS1Compat') ? document.body.scrollWidth : document.documentElement.scrollWidth;            var w = Math.max(scrollWidth, Y.Dom.getViewportWidth());            logger.log('getDocumentWidth returning ' + w, 'info', 'Dom');            return w;        },        /**         * Returns the current height of the viewport.         * @method getViewportHeight         * @return {Int} The height of the viewable area of the page (excludes scrollbars).         */        getViewportHeight: function() {            var height = self.innerHeight; // Safari, Opera            var mode = document.compatMode;            if ( (mode || isIE) && !isOpera ) { // IE, Gecko                height = (mode == 'CSS1Compat') ?                        document.documentElement.clientHeight : // Standards                        document.body.clientHeight; // Quirks            }            logger.log('getViewportHeight returning ' + height, 'info', 'Dom');            return height;        },        /**         * Returns the current width of the viewport.         * @method getViewportWidth         * @return {Int} The width of the viewable area of the page (excludes scrollbars).         */        getViewportWidth: function() {            var width = self.innerWidth;  // Safari            var mode = document.compatMode;            if (mode || isIE) { // IE, Gecko, Opera                width = (mode == 'CSS1Compat') ?                        document.documentElement.clientWidth : // Standards                        document.body.clientWidth; // Quirks            }            logger.log('getViewportWidth returning ' + width, 'info', 'Dom');            return width;        }    };})();/** * A region is a representation of an object on a grid.  It is defined * by the top, right, bottom, left extents, so is rectangular by default.  If * other shapes are required, this class could be extended to support it. * @namespace YAHOO.util * @class Region * @param {Int} t the top extent * @param {Int} r the right extent * @param {Int} b the bottom extent * @param {Int} l the left extent * @constructor */YAHOO.util.Region = function(t, r, b, l) {    /**     * The region's top extent     * @property top     * @type Int     */    this.top = t;    /**     * The region's top extent as index, for symmetry with set/getXY     * @property 1     * @type Int     */    this[1] = t;    /**     * The region's right extent     * @property right     * @type int     */    this.right = r;    /**     * The region's bottom extent     * @property bottom     * @type Int     */    this.bottom = b;    /**     * The region's left extent     * @property left     * @type Int     */    this.left = l;    /**     * The region's left extent as index, for symmetry with set/getXY     * @property 0     * @type Int     */    this[0] = l;};/** * Returns true if this region contains the region passed in * @method contains * @param  {Region}  region The region to evaluate * @return {Boolean}        True if the region is contained with this region, *                          else false */YAHOO.util.Region.prototype.contains = function(region) {    return ( region.left   >= this.left   &&             region.right  <= this.right  &&             region.top    >= this.top    &&             region.bottom <= this.bottom    );    // this.logger.debug("does " + this + " contain " + region + " ... " + ret);};/** * Returns the area of the region * @method getArea * @return {Int} the region's area */YAHOO.util.Region.prototype.getArea = function() {    return ( (this.bottom - this.top) * (this.right - this.left) );};/** * Returns the region where the passed in region overlaps with this one * @method intersect * @param  {Region} region The region that intersects * @return {Region}        The overlap region, or null if there is no overlap */YAHOO.util.Region.prototype.intersect = function(region) {    var t = Math.max( this.top,    region.top    );    var r = Math.min( this.right,  region.right  );    var b = Math.min( this.bottom, region.bottom );    var l = Math.max( this.left,   region.left   );    if (b >= t && r >= l) {        return new YAHOO.util.Region(t, r, b, l);    } else {        return null;    }};/** * Returns the region representing the smallest region that can contain both * the passed in region and this region. * @method union * @param  {Region} region The region that to create the union with * @return {Region}        The union region */YAHOO.util.Region.prototype.union = function(region) {    var t = Math.min( this.top,    region.top    );    var r = Math.max( this.right,  region.right  );    var b = Math.max( this.bottom, region.bottom );    var l = Math.min( this.left,   region.left   );    return new YAHOO.util.Region(t, r, b, l);};/** * toString * @method toString * @return string the region properties */YAHOO.util.Region.prototype.toString = function() {    return ( "Region {"    +             "top: "       + this.top    +             ", right: "   + this.right  +             ", bottom: "  + this.bottom +             ", left: "    + this.left   +             "}" );};/** * Returns a region that is occupied by the DOM element * @method getRegion * @param  {HTMLElement} el The element * @return {Region}         The region that the element occupies * @static */YAHOO.util.Region.getRegion = function(el) {    var p = YAHOO.util.Dom.getXY(el);    var t = p[1];    var r = p[0] + el.offsetWidth;    var b = p[1] + el.offsetHeight;    var l = p[0];    return new YAHOO.util.Region(t, r, b, l);};//////////////////////////////////////////////////////////////////////////////** * A point is a region that is special in that it represents a single point on * the grid. * @namespace YAHOO.util * @class Point * @param {Int} x The X position of the point * @param {Int} y The Y position of the point * @constructor * @extends YAHOO.util.Region */YAHOO.util.Point = function(x, y) {   if (x instanceof Array) { // accept output from Dom.getXY      y = x[1];      x = x[0];   }    /**     * The X position of the point, which is also the right, left and index zero (for Dom.getXY symmetry)     * @property x     * @type Int     */    this.x = this.right = this.left = this[0] = x;    /**     * The Y position of the point, which is also the top, bottom and index one (for Dom.getXY symmetry)     * @property y     * @type Int     */    this.y = this.top = this.bottom = this[1] = y;};YAHOO.util.Point.prototype = new YAHOO.util.Region();

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