tazkman.vcp

来自「WINCE下任务栏小程序」· VCP 代码 · 共 489 行 · 第 1/2 页

VCP
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	".\TazkMan.h"\
	

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE ARMV4I) Release"

DEP_CPP_MODUL=\
	".\ModuleDlg.h"\
	".\StdAfx.h"\
	".\TazkMan.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "TazkMan - Win32 (WCE emulator) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE emulator) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE ARMV4) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE ARMV4) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE ARMV4I) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\TazkMan.cpp

!IF  "$(CFG)" == "TazkMan - Win32 (WCE emulator) Release"

DEP_CPP_TAZKM=\
	".\StdAfx.h"\
	".\TazkMan.h"\
	".\TazkManDlg.h"\
	

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE emulator) Debug"

DEP_CPP_TAZKM=\
	".\StdAfx.h"\
	".\TazkMan.h"\
	".\TazkManDlg.h"\
	

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE ARMV4) Release"

DEP_CPP_TAZKM=\
	".\ModuleDlg.h"\
	".\StdAfx.h"\
	".\TazkMan.h"\
	".\TazkManDlg.h"\
	

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE ARMV4) Debug"

DEP_CPP_TAZKM=\
	".\StdAfx.h"\
	".\TazkMan.h"\
	".\TazkManDlg.h"\
	

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE ARMV4I) Release"

DEP_CPP_TAZKM=\
	".\ModuleDlg.h"\
	".\StdAfx.h"\
	".\TazkMan.h"\
	".\TazkManDlg.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\TazkMan.rc

!IF  "$(CFG)" == "TazkMan - Win32 (WCE emulator) Release"

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE emulator) Debug"

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE ARMV4) Release"

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE ARMV4) Debug"

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE ARMV4I) Release"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\TazkManDlg.cpp

!IF  "$(CFG)" == "TazkMan - Win32 (WCE emulator) Release"

DEP_CPP_TAZKMA=\
	".\StdAfx.h"\
	".\TazkMan.h"\
	".\TazkManDlg.h"\
	

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE emulator) Debug"

DEP_CPP_TAZKMA=\
	".\StdAfx.h"\
	".\TazkMan.h"\
	".\TazkManDlg.h"\
	

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE ARMV4) Release"

DEP_CPP_TAZKMA=\
	".\ModuleDlg.h"\
	".\StdAfx.h"\
	".\TazkMan.h"\
	".\TazkManDlg.h"\
	

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE ARMV4) Debug"

DEP_CPP_TAZKMA=\
	".\StdAfx.h"\
	".\TazkMan.h"\
	".\TazkManDlg.h"\
	

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE ARMV4I) Release"

DEP_CPP_TAZKMA=\
	".\ModuleDlg.h"\
	".\StdAfx.h"\
	".\TazkMan.h"\
	".\TazkManDlg.h"\
	

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\ModuleDlg.h
# End Source File
# Begin Source File

SOURCE=.\newres.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\TazkMan.h
# End Source File
# Begin Source File

SOURCE=.\TazkManDlg.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\TazkMan.ico
# End Source File
# Begin Source File

SOURCE=.\res\TazkMan.rc2
# PROP Exclude_From_Scan -1

!IF  "$(CFG)" == "TazkMan - Win32 (WCE emulator) Release"

# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE emulator) Debug"

# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE ARMV4) Release"

# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE ARMV4) Debug"

# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "TazkMan - Win32 (WCE ARMV4I) Release"

!ENDIF 

# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

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