📄 mybookbutton.h
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#if !defined(AFX_MYBOOKBUTTON_H__C60FBA35_E569_4D92_9F51_2614E89858B2__INCLUDED_)
#define AFX_MYBOOKBUTTON_H__C60FBA35_E569_4D92_9F51_2614E89858B2__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyBookButton.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMyBookButton window
class CMyBookButton : public CButton
{
// Construction
public:
CMyBookButton();
void CreateButton(DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID,
CString dialnumber);
// Attributes
public:
LOGFONT lf1;
// Operations
public:
unsigned int button_down_flg;
unsigned int button_up_flg;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyBookButton)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
//}}AFX_VIRTUAL
// Implementation
public:
CString number_string;
UINT number_nID;
DWORD flg_MouseMoveToRect;
virtual ~CMyBookButton();
// Generated message map functions
protected:
//{{AFX_MSG(CMyBookButton)
afx_msg void OnPaint();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized);
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnCancelMode();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYBOOKBUTTON_H__C60FBA35_E569_4D92_9F51_2614E89858B2__INCLUDED_)
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