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📄 texturecubemap.java

📁 java 3d game jme 工程开发源代码
💻 JAVA
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/*
 * Copyright (c) 2003-2009 jMonkeyEngine
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
 *   may be used to endorse or promote products derived from this software
 *   without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package com.jme.image;

import java.io.IOException;

import com.jme.util.export.InputCapsule;
import com.jme.util.export.JMEExporter;
import com.jme.util.export.JMEImporter;
import com.jme.util.export.OutputCapsule;

/**
 * @author Joshua Slack
 */
public class TextureCubeMap extends Texture {

    private WrapMode wrapS = WrapMode.EdgeClamp;
    private WrapMode wrapT = WrapMode.EdgeClamp;
    private WrapMode wrapR = WrapMode.EdgeClamp;

    /**
     * Face of the Cubemap as described by its directional offset from the
     * origin.
     */
    public enum Face {
        PositiveX, NegativeX, PositiveY, NegativeY, PositiveZ, NegativeZ;
    }

    public Texture createSimpleClone() {
        return createSimpleClone(new TextureCubeMap());
    }

    @Override
    public Texture createSimpleClone(Texture rVal) {
        rVal.setWrap(WrapAxis.S, wrapS);
        rVal.setWrap(WrapAxis.T, wrapT);
        rVal.setWrap(WrapAxis.R, wrapR);
        return super.createSimpleClone(rVal);
    }
    
    /**
     * <code>setWrap</code> sets the wrap mode of this texture for a
     * particular axis.
     * 
     * @param axis
     *            the texture axis to define a wrapmode on.
     * @param mode
     *            the wrap mode for the given axis of the texture.
     * @throws IllegalArgumentException
     *             if axis or mode are null
     */
    public void setWrap(WrapAxis axis, WrapMode mode) {
        if (mode == null) {
            throw new IllegalArgumentException("mode can not be null.");
        } else if (axis == null) {
            throw new IllegalArgumentException("axis can not be null.");
        }
        switch (axis) {
            case S:
                this.wrapS = mode;
                break;
            case T:
                this.wrapT = mode;
                break;
            case R:
                this.wrapR = mode;
                break;
        }
    }

    /**
     * <code>setWrap</code> sets the wrap mode of this texture for all axis.
     * 
     * @param mode
     *            the wrap mode for the given axis of the texture.
     * @throws IllegalArgumentException
     *             if mode is null
     */
    public void setWrap(WrapMode mode) {
        if (mode == null) {
            throw new IllegalArgumentException("mode can not be null.");
        }
        this.wrapS = mode;
        this.wrapT = mode;
        this.wrapR = mode;
    }

    /**
     * <code>getWrap</code> returns the wrap mode for a given coordinate axis
     * on this texture.
     * 
     * @param axis
     *            the axis to return for
     * @return the wrap mode of the texture.
     * @throws IllegalArgumentException
     *             if axis is null
     */
    public WrapMode getWrap(WrapAxis axis) {
        switch (axis) {
            case S:
                return wrapS;
            case T:
                return wrapT;
            case R:
                return wrapR;
        }
        throw new IllegalArgumentException("invalid WrapAxis: " + axis);
    }

    @Override
    public Type getType() {
        return Type.CubeMap;
    }
    
    @Override
    public boolean equals(Object other) {
        if (!(other instanceof TextureCubeMap)) {
            return false;
        }
        TextureCubeMap that = (TextureCubeMap) other;
        if (this.getWrap(WrapAxis.S) != that.getWrap(WrapAxis.S))
            return false;
        if (this.getWrap(WrapAxis.T) != that.getWrap(WrapAxis.T))
            return false;
        if (this.getWrap(WrapAxis.R) != that.getWrap(WrapAxis.R))
            return false;
        return super.equals(other);
    }

    @Override
    public void write(JMEExporter e) throws IOException {
        super.write(e);
        OutputCapsule capsule = e.getCapsule(this);
        capsule.write(wrapS, "wrapS", WrapMode.EdgeClamp);
        capsule.write(wrapT, "wrapT", WrapMode.EdgeClamp);
        capsule.write(wrapR, "wrapR", WrapMode.EdgeClamp);
    }

    @Override
    public void read(JMEImporter e) throws IOException {
        super.read(e);
        InputCapsule capsule = e.getCapsule(this);
        wrapS = capsule.readEnum("wrapS", WrapMode.class, WrapMode.EdgeClamp);
        wrapT = capsule.readEnum("wrapT", WrapMode.class, WrapMode.EdgeClamp);
        wrapR = capsule.readEnum("wrapR", WrapMode.class, WrapMode.EdgeClamp);
    }
}

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