📄 pointlight.java
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/*
* Copyright (c) 2003-2009 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme.light;
import java.io.IOException;
import com.jme.math.Vector3f;
import com.jme.util.export.InputCapsule;
import com.jme.util.export.JMEExporter;
import com.jme.util.export.JMEImporter;
import com.jme.util.export.OutputCapsule;
/**
* <code>PointLight</code> defines a light that has a location in space and
* emits light in all directions evenly. This would be something similar to a
* light bulb. Typically this light's values are attenuated based on the
* distance of the point light and the object it illuminates.
* @author Mark Powell
* @version $Id: PointLight.java,v 1.7 2007/09/21 15:45:30 nca Exp $
*/
public class PointLight extends Light {
private static final long serialVersionUID = 1L;
//Position of the light.
private Vector3f location;
/**
* Constructor instantiates a new <code>PointLight</code> object. The
* initial position of the light is (0,0,0) and it's colors are white.
*
*/
public PointLight() {
super();
location = new Vector3f();
}
/**
* <code>getLocation</code> returns the position of this light.
* @return the position of the light.
*/
public Vector3f getLocation() {
return location;
}
/**
* <code>setLocation</code> sets the position of the light.
* @param location the position of the light.
*/
public void setLocation(Vector3f location) {
this.location = location;
}
/**
* <code>getType</code> returns the type of this light (Type.Point).
* @see com.jme.light.Light#getType()
*/
public Type getType() {
return Type.Point;
}
public void write(JMEExporter e) throws IOException {
super.write(e);
OutputCapsule capsule = e.getCapsule(this);
capsule.write(location, "location", Vector3f.ZERO);
}
public void read(JMEImporter e) throws IOException {
super.read(e);
InputCapsule capsule = e.getCapsule(this);
location = (Vector3f)capsule.readSavable("location", Vector3f.ZERO.clone());
}
}
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