vertexdata.java
来自「java 3d game jme 工程开发源代码」· Java 代码 · 共 236 行
JAVA
236 行
/*
* Copyright (c) 2003-2009 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme.util.geom;
import com.jme.math.Vector2f;
import com.jme.math.Vector3f;
import com.jme.renderer.ColorRGBA;
class VertexData implements Comparable {
public int smoothGroup = -1;
public Vector3f coord = null;
public Vector3f normal = null;
public ColorRGBA color4 = null;
public Vector2f[] texCoords = null;
public VertexData() {
super();
}
public VertexData(VertexData vd) {
smoothGroup = vd.smoothGroup;
if (vd.coord != null)
coord = new Vector3f(vd.coord);
if (vd.normal != null)
normal = new Vector3f(vd.normal);
if (vd.color4 != null)
color4 = new ColorRGBA(vd.color4);
if (vd.texCoords != null) {
texCoords = new Vector2f[vd.texCoords.length];
for (int i = 0; i < texCoords.length; i++) {
texCoords[i] = vd.texCoords[i] == null ? null : new Vector2f(
vd.texCoords[i]);
}
}
}
public String toString() {
StringBuffer sb = new StringBuffer();
sb.append("[");
if (coord != null)
sb.append("P").append(coord);
if (normal != null)
sb.append("N").append(normal);
if (color4 != null)
sb.append("C").append(color4);
for (int i = 0; texCoords != null && i < texCoords.length; i++) {
sb.append("T").append(texCoords[i]);
}
if (smoothGroup >= 0)
sb.append("S").append(smoothGroup);
sb.append("]");
return sb.toString();
}
public int hashCode() {
int h = 0;
if (coord != null)
h ^= coord.hashCode();
if (normal != null)
h ^= normal.hashCode();
if (color4 != null)
h ^= color4.hashCode();
// texcoords and smoothgroup do not go into hashcode, above should be
// enough
return h;
}
public int compareTo(Object o) {
VertexData vd = (VertexData) o;
int d;
d = compare(coord, vd.coord);
if (d != 0)
return d;
d = compare(normal, vd.normal);
if (d != 0)
return d;
d = compare(color4, vd.color4);
if (d != 0)
return d;
d = compare(texCoords, vd.texCoords);
if (d != 0)
return d;
d = smoothGroup - vd.smoothGroup;
if (d != 0)
return d;
return 0;
}
public boolean equals(Object o) {
VertexData vd = (VertexData) o;
return isEqual(coord, vd.coord) && isEqual(normal, vd.normal)
&& isEqual(color4, vd.color4)
&& isEqual(texCoords, vd.texCoords)
&& smoothGroup == vd.smoothGroup;
}
private static int fdiff(float diff) {
if (diff < 0)
return -1;
else if (diff > 0)
return 1;
else
return 0;
}
private int compare(Vector2f t1, Vector2f t2) {
float d;
if (t1 == null && t2 == null)
return 0;
if (t1 == null)
return -1;
if (t2 == null)
return 1;
d = t1.x - t2.x;
if (d != 0)
return fdiff(d);
d = t1.y - t2.y;
if (d != 0)
return fdiff(d);
return 0;
}
private int compare(Vector2f[] t1, Vector2f[] t2) {
int d;
if (t1 == null && t2 == null)
return 0;
if (t1 == null)
return -1;
if (t2 == null)
return 1;
if (t1.length != t2.length)
return t1.length - t2.length;
for (int i = 0; i < t1.length; i++) {
d = compare(t1[i], t2[i]);
if (d != 0)
return d;
}
return 0;
}
private int compare(Vector3f t1, Vector3f t2) {
float d;
if (t1 == null && t2 == null)
return 0;
if (t1 == null)
return -1;
if (t2 == null)
return 1;
d = t1.x - t2.x;
if (d != 0)
return fdiff(d);
d = t1.y - t2.y;
if (d != 0)
return fdiff(d);
d = t1.z - t2.z;
if (d != 0)
return fdiff(d);
return 0;
}
private int compare(ColorRGBA t1, ColorRGBA t2) {
float d;
if (t1 == null && t2 == null)
return 0;
if (t1 == null)
return -1;
if (t2 == null)
return 1;
d = t1.r - t2.r;
if (d != 0)
return fdiff(d);
d = t1.g - t2.g;
if (d != 0)
return fdiff(d);
d = t1.b - t2.b;
if (d != 0)
return fdiff(d);
d = t1.a - t2.a;
if (d != 0)
return fdiff(d);
return 0;
}
private static boolean isEqual(Object o1, Object o2) {
if (o1 == null)
return o2 == null;
return o1.equals(o2);
}
private static boolean isEqual(Object[] o1, Object[] o2) {
if (o1 == null)
return o2 == null;
if (o1.length != o2.length)
return false;
for (int i = 0; i < o1.length; i++) {
if (!isEqual(o1[i], o2[i]))
return false;
}
return true;
}
}
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