colormaskstate.java

来自「java 3d game jme 工程开发源代码」· Java 代码 · 共 172 行

JAVA
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/*
 * Copyright (c) 2003-2009 jMonkeyEngine
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
 *   may be used to endorse or promote products derived from this software
 *   without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package com.jme.scene.state;

import java.io.IOException;

import com.jme.scene.state.RenderState.StateType;
import com.jme.util.export.InputCapsule;
import com.jme.util.export.JMEExporter;
import com.jme.util.export.JMEImporter;
import com.jme.util.export.OutputCapsule;

/**
 * <code>ColorMaskState</code>
 * 
 * @author Mike Talbot
 * @author Joshua Slack
 * @version $Id: ColorMaskState.java,v 1.5 2006/11/16 17:02:15 nca Exp $
 */
public abstract class ColorMaskState extends RenderState {

    protected boolean blue = true;
    protected boolean green = true;
    protected boolean red = true;
    protected boolean alpha = true;

    /**
     * <code>getType</code> return {@link RenderState#RS_COLORMASK_STATE}
     * 
     * @see com.jme.scene.state.RenderState#getType()
     * @deprecated As of 2.0, use {@link RenderState#getStateType()} instead.
     */
    public int getType() {
        return RenderState.RS_COLORMASK_STATE;
    }

    /**
     * <code>getStateType</code> returns the type {@link RenderState.StateType#ColorMask}
     * 
     * @return {@link RenderState.StateType#ColorMask}
     * @see com.jme.scene.state.RenderState#getStateType()
     */
    public StateType getStateType() {
    	
        return StateType.ColorMask;
    }

    public void setAll(boolean on) {
        blue = on;
        green = on;
        red = on;
        alpha = on;
        setNeedsRefresh(true);
    }

    /**
     * @return Returns the alpha.
     */
    public boolean getAlpha() {
        return alpha;
    }

    /**
     * @param alpha
     *            The alpha to set.
     */
    public void setAlpha(boolean alpha) {
        this.alpha = alpha;
        setNeedsRefresh(true);
    }

    /**
     * @return Returns the blue.
     */
    public boolean getBlue() {
        return blue;
    }

    /**
     * @param blue
     *            The blue to set.
     */
    public void setBlue(boolean blue) {
        this.blue = blue;
        setNeedsRefresh(true);
    }

    /**
     * @return Returns the green.
     */
    public boolean getGreen() {
        return green;
    }

    /**
     * @param green
     *            The green to set.
     */
    public void setGreen(boolean green) {
        this.green = green;
        setNeedsRefresh(true);
    }

    /**
     * @return Returns the red.
     */
    public boolean getRed() {
        return red;
    }

    /**
     * @param red
     *            The red to set.
     */
    public void setRed(boolean red) {
        this.red = red;
        setNeedsRefresh(true);
    }
    
    public void write(JMEExporter e) throws IOException {
        super.write(e);
        OutputCapsule capsule = e.getCapsule(this);
        capsule.write(blue, "blue", true);
        capsule.write(green, "green", true);
        capsule.write(red, "red", true);
        capsule.write(alpha, "alpha", true);
    }

    public void read(JMEImporter e) throws IOException {
        super.read(e);
        InputCapsule capsule = e.getCapsule(this);
        blue = capsule.readBoolean("blue", true);
        green = capsule.readBoolean("green", true);
        red = capsule.readBoolean("red", true);
        alpha = capsule.readBoolean("alpha", true);
    }

    public Class getClassTag() {
        return ColorMaskState.class;
    }
}

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