shadowtriangle.java
来自「java 3d game jme 工程开发源代码」· Java 代码 · 共 88 行
JAVA
88 行
/*
* Copyright (c) 2003-2009 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme.scene.shadow;
import java.io.IOException;
import com.jme.util.export.InputCapsule;
import com.jme.util.export.JMEExporter;
import com.jme.util.export.JMEImporter;
import com.jme.util.export.OutputCapsule;
import com.jme.util.export.Savable;
/**
* <code>ShadowTriangle</code> A class that holds the edge information of a
* single face (triangle) of an occluder
*
* @author Mike Talbot (some code from a shadow implementation written Jan 2005)
* @author Joshua Slack
* @version $Id: ShadowTriangle.java,v 1.4 2006/06/01 15:05:44 nca Exp $
*/
public class ShadowTriangle implements Savable {
/**
* <code>INVALID_TRIANGLE</code> (int) indicates that an edge is not
* connected
*/
public final static int INVALID_TRIANGLE = -1;
// The edges of the triangle
public ShadowEdge edge1 = null;
public ShadowEdge edge2 = null;
public ShadowEdge edge3 = null;
public ShadowTriangle() {
edge1 = new ShadowEdge(0, 0);
edge2 = new ShadowEdge(0, 0);
edge3 = new ShadowEdge(0, 0);
}
public void write(JMEExporter e) throws IOException {
OutputCapsule cap = e.getCapsule(this);
cap.write(edge1, "edge1", new ShadowEdge(0, 0));
cap.write(edge2, "edge2", new ShadowEdge(0, 0));
cap.write(edge3, "edge3", new ShadowEdge(0, 0));
}
public void read(JMEImporter e) throws IOException {
InputCapsule cap = e.getCapsule(this);
edge1 = (ShadowEdge)cap.readSavable("edge1", new ShadowEdge(0, 0));
edge2 = (ShadowEdge)cap.readSavable("edge1", new ShadowEdge(0, 0));
edge3 = (ShadowEdge)cap.readSavable("edge1", new ShadowEdge(0, 0));
}
public Class getClassTag() {
return this.getClass();
}
}
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