tube.java
来自「java 3d game jme 工程开发源代码」· Java 代码 · 共 320 行
JAVA
320 行
/*
* Copyright (c) 2003-2009 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme.scene.shape;
import java.io.IOException;
import com.jme.math.FastMath;
import com.jme.scene.TexCoords;
import com.jme.scene.TriMesh;
import com.jme.util.export.InputCapsule;
import com.jme.util.export.JMEExporter;
import com.jme.util.export.JMEImporter;
import com.jme.util.export.OutputCapsule;
import com.jme.util.export.Savable;
import com.jme.util.geom.BufferUtils;
/**
*
* @author Landei
*/
public class Tube extends TriMesh implements Savable {
private static final long serialVersionUID = 1L;
@Deprecated
public static long getSerialVersionUID() {
return serialVersionUID;
}
private int axisSamples;
private int radialSamples;
private float outerRadius;
private float innerRadius;
private float height;
/**
* Constructor meant for Savable use only.
*/
public Tube() {
}
public Tube(String name, float outerRadius, float innerRadius, float height) {
this(name, outerRadius, innerRadius, height, 2, 20);
}
public Tube(String name, float outerRadius, float innerRadius,
float height, int axisSamples, int radialSamples) {
super(name);
updateGeometry(outerRadius, innerRadius, height, axisSamples, radialSamples);
}
public int getAxisSamples() {
return axisSamples;
}
public float getHeight() {
return height;
}
public float getInnerRadius() {
return innerRadius;
}
public float getOuterRadius() {
return outerRadius;
}
public int getRadialSamples() {
return radialSamples;
}
@Override
public void read(JMEImporter e) throws IOException {
super.read(e);
InputCapsule capsule = e.getCapsule(this);
int axisSamples = capsule.readInt("axisSamples", 0);
int radialSamples = capsule.readInt("radialSamples", 0);
float outerRadius = capsule.readFloat("outerRadius", 0);
float innerRadius = capsule.readFloat("innerRadius", 0);
float height = capsule.readFloat("height", 0);
updateGeometry(outerRadius, innerRadius, height, axisSamples, radialSamples);
}
/**
* @deprecated Use {@link #updateGeometry(float, float, float, int, int)} instead.
*/
public void setAxisSamples(int axisSamples) {
this.axisSamples = axisSamples;
updateGeometry(outerRadius, innerRadius, height, axisSamples, radialSamples);
}
private void setGeometryData() {
float inverseRadial = 1.0f / radialSamples;
float axisStep = height / axisSamples;
float axisTextureStep = 1.0f / axisSamples;
float halfHeight = 0.5f * height;
float innerOuterRatio = innerRadius / outerRadius;
float[] sin = new float[radialSamples];
float[] cos = new float[radialSamples];
for (int radialCount = 0; radialCount < radialSamples; radialCount++) {
float angle = FastMath.TWO_PI * inverseRadial * radialCount;
cos[radialCount] = FastMath.cos(angle);
sin[radialCount] = FastMath.sin(angle);
}
// outer cylinder
for (int radialCount = 0; radialCount < radialSamples + 1; radialCount++) {
for (int axisCount = 0; axisCount < axisSamples + 1; axisCount++) {
getVertexBuffer()
.put(cos[radialCount % radialSamples] * outerRadius)
.put(axisStep * axisCount - halfHeight)
.put(sin[radialCount % radialSamples] * outerRadius);
getNormalBuffer()
.put(cos[radialCount % radialSamples])
.put(0).put(sin[radialCount % radialSamples]);
getTextureCoords(0).coords
.put(radialCount * inverseRadial)
.put(axisTextureStep * axisCount);
}
}
// inner cylinder
for (int radialCount = 0; radialCount < radialSamples + 1; radialCount++) {
for (int axisCount = 0; axisCount < axisSamples + 1; axisCount++) {
getVertexBuffer()
.put(cos[radialCount % radialSamples] * innerRadius)
.put(axisStep * axisCount - halfHeight)
.put(sin[radialCount % radialSamples] * innerRadius);
getNormalBuffer()
.put(-cos[radialCount % radialSamples])
.put(0).put(-sin[radialCount % radialSamples]);
getTextureCoords(0).coords
.put(radialCount * inverseRadial)
.put(axisTextureStep * axisCount);
}
}
// bottom edge
for (int radialCount = 0; radialCount < radialSamples; radialCount++) {
getVertexBuffer()
.put(cos[radialCount] * outerRadius)
.put(-halfHeight).put(sin[radialCount] * outerRadius);
getVertexBuffer()
.put(cos[radialCount] * innerRadius)
.put(-halfHeight).put(sin[radialCount] * innerRadius);
getNormalBuffer().put(0).put(-1).put(0);
getNormalBuffer().put(0).put(-1).put(0);
getTextureCoords(0).coords
.put(0.5f + 0.5f * cos[radialCount])
.put(0.5f + 0.5f * sin[radialCount]);
getTextureCoords(0).coords
.put(0.5f + innerOuterRatio * 0.5f * cos[radialCount])
.put(0.5f + innerOuterRatio * 0.5f * sin[radialCount]);
}
// top edge
for (int radialCount = 0; radialCount < radialSamples; radialCount++) {
getVertexBuffer()
.put(cos[radialCount] * outerRadius)
.put(halfHeight).put(sin[radialCount] * outerRadius);
getVertexBuffer()
.put(cos[radialCount] * innerRadius)
.put(halfHeight).put(sin[radialCount] * innerRadius);
getNormalBuffer().put(0).put(1).put(0);
getNormalBuffer().put(0).put(1).put(0);
getTextureCoords(0).coords
.put(0.5f + 0.5f * cos[radialCount])
.put(0.5f + 0.5f * sin[radialCount]);
getTextureCoords(0).coords
.put(0.5f + innerOuterRatio * 0.5f * cos[radialCount])
.put(0.5f + innerOuterRatio * 0.5f * sin[radialCount]);
}
}
/**
* @deprecated Use {@link #updateGeometry(float, float, float, int, int)} instead.
*/
public void setHeight(float height) {
this.height = height;
updateGeometry(outerRadius, innerRadius, height, axisSamples, radialSamples);
}
private void setIndexData() {
int innerCylinder = (axisSamples + 1) * (radialSamples + 1);
int bottomEdge = 2 * innerCylinder;
int topEdge = bottomEdge + 2 * radialSamples;
// outer cylinder
for (int radialCount = 0; radialCount < radialSamples; radialCount++) {
for (int axisCount = 0; axisCount < axisSamples; axisCount++) {
int index0 = axisCount + (axisSamples + 1) * radialCount;
int index1 = index0 + 1;
int index2 = index0 + (axisSamples + 1);
int index3 = index2 + 1;
getIndexBuffer().put(index0).put(index1).put(index2);
getIndexBuffer().put(index1).put(index3).put(index2);
}
}
// inner cylinder
for (int radialCount = 0; radialCount < radialSamples; radialCount++) {
for (int axisCount = 0; axisCount < axisSamples; axisCount++) {
int index0 = innerCylinder + axisCount + (axisSamples + 1)
* radialCount;
int index1 = index0 + 1;
int index2 = index0 + (axisSamples + 1);
int index3 = index2 + 1;
getIndexBuffer().put(index0).put(index2).put(index1);
getIndexBuffer().put(index1).put(index2).put(index3);
}
}
// bottom edge
for (int radialCount = 0; radialCount < radialSamples; radialCount++) {
int index0 = bottomEdge + 2 * radialCount;
int index1 = index0 + 1;
int index2 = bottomEdge + 2 * ((radialCount + 1) % radialSamples);
int index3 = index2 + 1;
getIndexBuffer().put(index0).put(index2).put(index1);
getIndexBuffer().put(index1).put(index2).put(index3);
}
// top edge
for (int radialCount = 0; radialCount < radialSamples; radialCount++) {
int index0 = topEdge + 2 * radialCount;
int index1 = index0 + 1;
int index2 = topEdge + 2 * ((radialCount + 1) % radialSamples);
int index3 = index2 + 1;
getIndexBuffer().put(index0).put(index1).put(index2);
getIndexBuffer().put(index1).put(index3).put(index2);
}
}
/**
* @deprecated Use {@link #updateGeometry(float, float, float, int, int)} instead.
*/
public void setInnerRadius(float innerRadius) {
this.innerRadius = innerRadius;
updateGeometry(outerRadius, innerRadius, height, axisSamples, radialSamples);
}
/**
* @deprecated Use {@link #updateGeometry(float, float, float, int, int)} instead.
*/
public void setOuterRadius(float outerRadius) {
this.outerRadius = outerRadius;
updateGeometry(outerRadius, innerRadius, height, axisSamples, radialSamples);
}
/**
* @deprecated Use {@link #updateGeometry(float, float, float, int, int)} instead.
*/
public void setRadialSamples(int radialSamples) {
this.radialSamples = radialSamples;
updateGeometry(outerRadius, innerRadius, height, axisSamples, radialSamples);
}
public void updateGeometry(float outerRadius, float innerRadius,
float height, int axisSamples, int radialSamples) {
this.outerRadius = outerRadius;
this.innerRadius = innerRadius;
this.height = height;
this.axisSamples = axisSamples;
this.radialSamples = radialSamples;
setVertexCount(2 * (axisSamples + 1) * (radialSamples + 1)
+ radialSamples * 4);
setVertexBuffer(BufferUtils.createVector3Buffer(
getVertexBuffer(), getVertexCount()));
setNormalBuffer(BufferUtils.createVector3Buffer(
getNormalBuffer(), getVertexCount()));
getTextureCoords().set(0,
new TexCoords(BufferUtils.createVector2Buffer(getVertexCount())));
setTriangleQuantity(4 * radialSamples * (1 + axisSamples));
setIndexBuffer(BufferUtils.createIntBuffer(
getIndexBuffer(), 3 * getTriangleCount()));
setGeometryData();
setIndexData();
}
@Override
public void write(JMEExporter e) throws IOException {
super.write(e);
OutputCapsule capsule = e.getCapsule(this);
capsule.write(getAxisSamples(), "axisSamples", 0);
capsule.write(getRadialSamples(), "radialSamples", 0);
capsule.write(getOuterRadius(), "outerRadius", 0);
capsule.write(getInnerRadius(), "innerRadius", 0);
capsule.write(getHeight(), "height", 0);
}
}
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