collapserecord.java
来自「java 3d game jme 工程开发源代码」· Java 代码 · 共 137 行
JAVA
137 行
/*
* Copyright (c) 2003-2009 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme.scene.lod;
import java.io.IOException;
import java.io.Serializable;
import com.jme.util.export.InputCapsule;
import com.jme.util.export.JMEExporter;
import com.jme.util.export.JMEImporter;
import com.jme.util.export.OutputCapsule;
import com.jme.util.export.Savable;
/**
* <code>CollapseRecord</code> originally ported from David Eberly's c++,
* modifications and enhancements made from there.<br>
* <br>
* This class keeps an array of vertex index positions that are to be collapsed.
* It is used to modify ClodMesh objects so that they contain less information.
*
* @author Joshua Slack
* @author Jack Lindamood (javadoc only)
* @version $Id: CollapseRecord.java,v 1.10 2006/06/01 15:05:49 nca Exp $
*/
public class CollapseRecord implements Serializable, Savable {
private static final long serialVersionUID = 1L;
/**
* Creates a new CollapseRecord.
*
* @param toKeep
* The vertex index that is kept.
* @param toThrow
* The vertex index that is thrown.
* @param vertQuantity
* The new vertex quantity of the mesh using this record.
* @param triQuantity
* The new triangle quantity of the mesh using this record.
*/
public CollapseRecord(int toKeep, int toThrow, int vertQuantity,
int triQuantity) {
vertToKeep = toKeep;
vertToThrow = toThrow;
numbVerts = vertQuantity;
numbTriangles = triQuantity;
}
/**
* Creates a new collapse record with all values at their default.
*/
public CollapseRecord() {
}
// edge <VKeep,VThrow> collapses so that VThrow is replaced by VKeep
/**
* An int index in the Mesh's vertex array. It is the vertex assigned from
* the indices array. Used in collapsing the mesh.
*/
public int vertToKeep = -1;
/**
* An int index in the Mesh's vertex array. It is the vertex assigned from
* the indices array. Used in expanding the mesh.
*/
public int vertToThrow = -1;
// number of vertices after edge collapse
public int numbVerts = 0;
/** The number of triangles in the Mesh after edge collapse. */
public int numbTriangles = 0;
// connectivity array indices in [0..TQ-1] that contain VThrow
/** Lenght of this indices array. */
public int numbIndices = 0;
/**
* An integer value in the Mesh's indices array referencing a vertex to keep
* or throw.
*/
public int[] indices = null;
public void write(JMEExporter e) throws IOException {
OutputCapsule capsule = e.getCapsule(this);
capsule.write(vertToKeep, "vertToKeep", -1);
capsule.write(vertToThrow, "vertToThrow", -1);
capsule.write(numbVerts, "numbVerts", 0);
capsule.write(numbTriangles, "numbTriangles", 0);
capsule.write(numbIndices, "numbIndices", 0);
capsule.write(indices, "indices", null);
}
public void read(JMEImporter e) throws IOException {
InputCapsule capsule = e.getCapsule(this);
vertToKeep = capsule.readInt("vertToKeep", -1);
vertToThrow = capsule.readInt("vertToThrow", -1);
numbVerts = capsule.readInt("numbVerts", 0);
numbTriangles = capsule.readInt("numbTriangles", 0);
numbIndices = capsule.readInt("numbIndices", 0);
indices = capsule.readIntArray("indices", null);
}
public Class getClassTag() {
return this.getClass();
}
}
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