exvector.java
来自「java 3d game jme 工程开发源代码」· Java 代码 · 共 99 行
JAVA
99 行
/*
* Copyright (c) 2003-2009 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme.scene.lod;
import java.util.Vector;
/**
* <code>ExVector</code> is an Extended Vector that does not allow multiple
* instances.
*
* @author Joshua Slack
* @version $Id: ExVector.java,v 1.10 2006/06/21 20:32:56 nca Exp $
*/
public class ExVector extends Vector<Object> {
private static final long serialVersionUID = 1L;
/**
* Basic constructor.
*/
public ExVector() {
super();
}
/**
* Constructor allowing you to set initialCapacity
* @param initialCapacity how large of a vector to start with
*/
public ExVector(int initialCapacity) {
super(initialCapacity);
}
/**
* Constructor allowing you to set initialCapacity
* @param initialCapacity how large of a vector to start with
* @param capacityIncrement how much space to add when we run low
*/
public ExVector(int initialCapacity, int capacityIncrement) {
super(initialCapacity, capacityIncrement);
}
/**
* Add the given object to the vector if and only if it is not already present.
* @param obj Object to add
* @return boolean if the object was added.
*/
public boolean add(Object obj) {
if (indexOf(obj) >= 0)
return false;
return super.add(obj);
}
/**
* Retrieve an object from this vector.
* @param obj the object to retrieve. This uses indexOf to determine location
* and then get(index) to retrieve it
* @return the object if present, null if not.
*/
public Object get(Object obj) {
int i = indexOf(obj);
if (i < 0)
return null;
return get(i);
}
}
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