animationproperties.java

来自「java 3d game jme 工程开发源代码」· Java 代码 · 共 73 行

JAVA
73
字号
/*
 * Copyright (c) 2003-2009 jMonkeyEngine
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 
 *   may be used to endorse or promote products derived from this software 
 *   without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package com.jme.animation;

public class AnimationProperties {
    private boolean oneOff;
    private boolean allowTranslation;
    private boolean lockX;
    private boolean lockY;
    private boolean lockZ;
    
    
    public boolean isAllowTranslation() {
        return allowTranslation;
    }
    public void setAllowTranslation(boolean allowTranslation) {
        this.allowTranslation = allowTranslation;
    }
    public boolean isLockX() {
        return lockX;
    }
    public void setLockX(boolean lockX) {
        this.lockX = lockX;
    }
    public boolean isLockY() {
        return lockY;
    }
    public void setLockY(boolean lockY) {
        this.lockY = lockY;
    }
    public boolean isLockZ() {
        return lockZ;
    }
    public void setLockZ(boolean lockZ) {
        this.lockZ = lockZ;
    }
    public boolean isOneOff() {
        return oneOff;
    }
    public void setOneOff(boolean oneOff) {
        this.oneOff = oneOff;
    }
}

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