📄 keytogglerenderstate.java
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/*
* Copyright (c) 2003-2009 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme.input.action;
import com.jme.scene.Node;
import com.jme.scene.state.RenderState;
/**
* Toggles a renderstate enabled/disabled.
*
* Created on Jul 21, 2004
*
* @author Joel Schuster
*
*/
public class KeyToggleRenderState extends KeyInputAction {
//the state to manipulate
private RenderState state = null;
//the node that owns this state.
private Node ownerNode = null;
/**
* instantiates a new KeyToggleRenderState object. The state to switch and
* the owner of the state are supplied during creation.
*
* @param state
* the state to switch.
* @param owner
* the owner of the state.
*/
public KeyToggleRenderState(RenderState state, Node owner) {
this.state = state;
this.ownerNode = owner;
}
/**
* switch the state from on to off or off to on.
*
* @param evt
* the event that executed the action.
*/
public void performAction(InputActionEvent evt) {
state.setEnabled(!state.isEnabled());
ownerNode.updateRenderState();
}
}
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