📄 dummyjoystickinput.java
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/*
* Copyright (c) 2003-2009 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme.input.joystick;
import java.util.ArrayList;
import java.util.logging.Logger;
/**
* Dummy JoystickInput to disable joystick support.
*/
public class DummyJoystickInput extends JoystickInput {
private static final Logger logger = Logger
.getLogger(DummyJoystickInput.class.getName());
private DummyJoystick dummyJoystick = new DummyJoystick();
public DummyJoystickInput() {
logger.info("Joystick support is disabled");
}
/**
* @return number of attached game controllers
*/
public int getJoystickCount() {
return 0;
}
/**
* Game controller at specified index.
*
* @param index index of the controller (0 <= index <= {@link #getJoystickCount()})
* @return game controller
*/
public Joystick getJoystick( int index ) {
return null;
}
@Override
public ArrayList<Joystick> findJoysticksByAxis(String... axis) {
return null;
}
/**
* This is a method to obtain a single joystick. It's simple to used but not
* recommended (user may have multiple joysticks!).
*
* @return what the implementation thinks is the main joystick, not null!
*/
public Joystick getDefaultJoystick() {
return dummyJoystick;
}
protected void destroy() {
}
/**
* Poll data for this input system part (update the values) and send events to all listeners
* (events will not be generated if no listeners were added via addListener).
*/
public void update() {
}
public static class DummyJoystick implements Joystick {
public void rumble( int axis, float intensity ) {
}
public String[] getAxisNames() {
return new String[0];
}
public int getAxisCount() {
return 0;
}
public float getAxisValue( int axis ) {
return 0;
}
public int getButtonCount() {
return 0;
}
public boolean isButtonPressed( int button ) {
return false;
}
public String getName() {
return "Dummy";
}
public void setDeadZone( int axis, float value ) {
}
public int findAxis(String name) {
return -1;
}
}
}
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