📄 jmedesktopstate.java
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/*
* Copyright (c) 2003-2009 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jmex.awt.swingui;
import java.awt.Color;
import java.lang.reflect.InvocationTargetException;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.swing.SwingUtilities;
import com.jme.input.InputHandler;
import com.jme.renderer.Renderer;
import com.jme.scene.Node;
import com.jme.scene.Spatial.CullHint;
import com.jme.scene.Spatial.LightCombineMode;
import com.jme.system.DisplaySystem;
import com.jmex.game.state.BasicGameState;
/**
* @author Matthew D. Hicks
*/
public class JMEDesktopState extends BasicGameState {
private static final Logger logger = Logger.getLogger(JMEDesktopState.class.getName());
private boolean variableDesktopSize;
private Node guiNode;
private InputHandler guiInput;
private JMEDesktop desktop;
private int width;
private int height;
public JMEDesktopState() {
this(800, 600);
}
public JMEDesktopState(int width, int height) {
super("jMEDesktop");
this.width = width;
this.height = height;
init();
}
public JMEDesktopState(boolean variableDesktopSize) {
super("jMEDesktop");
this.variableDesktopSize = variableDesktopSize;
init();
}
private void init() {
guiNode = new Node("GUI");
guiNode.setCullHint(CullHint.Never);
guiNode.setLightCombineMode(LightCombineMode.Off);
rootNode = new Node("RootNode");
guiInput = new InputHandler();
guiInput.setEnabled(true);
if (variableDesktopSize) {
desktop = new JMEDesktop("Desktop", DisplaySystem.getDisplaySystem().getWidth(), DisplaySystem.getDisplaySystem().getHeight(), guiInput);
} else {
desktop = new JMEDesktop("Desktop", width, height, guiInput);
}
try {
SwingUtilities.invokeAndWait(new Runnable() {
public void run() {
desktop.getJDesktop().setName("Desktop");
desktop.getJDesktop().setBackground(new Color(0.0f, 0.0f, 0.0f, 0.0f));
desktop.getJDesktop().setOpaque(true);
buildUI();
}});
} catch(InvocationTargetException exc) {
logger.logp(Level.SEVERE, this.getClass().toString(), "init()", "Exception", exc);
} catch(InterruptedException exc) {
logger.logp(Level.SEVERE, this.getClass().toString(), "init()", "Exception", exc);
}
guiNode.attachChild(desktop);
guiNode.getLocalTranslation().set(DisplaySystem.getDisplaySystem().getWidth() / 2, DisplaySystem.getDisplaySystem().getHeight() / 2, 0.0f);
guiNode.getLocalScale().set(1.0f, 1.0f, 1.0f);
guiNode.updateRenderState();
guiNode.updateGeometricState(0.0f, true);
guiNode.setRenderQueueMode(Renderer.QUEUE_ORTHO);
guiNode.updateGeometricState(0.0f, true);
guiNode.updateRenderState();
}
protected void buildUI() {
}
public void update(float tpf) {
guiInput.update(tpf);
guiNode.updateGeometricState(tpf, true);
super.update(tpf);
}
public void render(float tpf) {
DisplaySystem.getDisplaySystem().getRenderer().draw(guiNode);
}
public void cleanup() {
desktop.dispose();
}
public Node getGUINode() {
return guiNode;
}
public JMEDesktop getDesktop() {
return desktop;
}
public InputHandler getInputHandler() {
return guiInput;
}
}
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