gl_max_texture_image_units_index.java

来自「java 3d game jme 工程开发源代码」· Java 代码 · 共 43 行

JAVA
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/**
 * GL_MAX_TEXTURE_IMAGE_UNITS_index.java
 *
 * This file was generated by XMLSpy 2007sp2 Enterprise Edition.
 *
 * YOU SHOULD NOT MODIFY THIS FILE, BECAUSE IT WILL BE
 * OVERWRITTEN WHEN YOU RE-RUN CODE GENERATION.
 *
 * Refer to the XMLSpy Documentation for further details.
 * http://www.altova.com/xmlspy
 */


package com.jmex.model.collada.schema;

import com.jmex.xml.types.SchemaInteger;

public class GL_MAX_TEXTURE_IMAGE_UNITS_index extends SchemaInteger {

	public GL_MAX_TEXTURE_IMAGE_UNITS_index() {
		super();
	}

	public GL_MAX_TEXTURE_IMAGE_UNITS_index(String newValue) {
		super(newValue);
		validate();
	}

	public GL_MAX_TEXTURE_IMAGE_UNITS_index(SchemaInteger newValue) {
		super(newValue);
		validate();
	}

	public void validate() {

		if (compareTo(getMinInclusive()) < 0)
			throw new com.jmex.xml.xml.XmlException("Value of GL_MAX_TEXTURE_IMAGE_UNITS_index is out of range.");
	}
	public SchemaInteger getMinInclusive() {
		return new SchemaInteger("0");
	}
}

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