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📄 maxchunkids.java

📁 java 3d game jme 工程开发源代码
💻 JAVA
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/*
 * Copyright (c) 2003-2009 jMonkeyEngine
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 
 *   may be used to endorse or promote products derived from this software 
 *   without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package com.jmex.model.converters.maxutils;

/**
 * Started Date: Jun 26, 2004<br><br>
 *
 * List of 3ds ChunkHeader ID #'s.
 * @author Jack Lindamood
 */
interface MaxChunkIDs {

    // These must all be diffrent values
    static final int NULL_CHUNK   =0x0000;
    static final int UNKNOWN1       =0x0001;
    static final int TDS_VERSION  =0x0002;
    static final int COLOR_FLOAT  =0x0010;
    static final int COLOR_BYTE   =0x0011;
    static final int CLR_BYTE_GAMA=0x0012;
    static final int CLR_FLOAT_GAMA=0x0013;
    static final int PRCT_INT_FRMT=0x0030;
    static final int PRCT_FLT_FRMT=0x0031;
    static final int MASTER_SCALE =0x0100;

    static final int BACKGRD_BITMAP=0x1100;
    static final int BACKGRD_COLOR=0x1200;
    static final int USE_BCK_COLOR =0x1201;
    static final int V_GRADIENT    =0x1300;
    static final int SHADOW_BIAS  =0x1400;
    static final int SHADOW_MAP_SIZE=0x1420;
    static final int SHADOW_MAP_RANGE=0x1450;
    static final int RAYTRACE_BIAS=0x1460;
    static final int O_CONSTS     =0x1500;

    static final int GEN_AMB_COLOR=0x2100;
    static final int FOG_FLAG      =0x2200;
    static final int FOG_BACKGROUND=0x2210;
    static final int DISTANCE_QUEUE=0x2300;
    static final int LAYERED_FOG_OPT=0x2302;
    static final int DQUEUE_BACKGRND=0x2310;

    static final int DEFAULT_VIEW   =0x3000;
    static final int VIEW_CAMERA    =0x3080;
    static final int EDIT_3DS     =0x3d3d;
    static final int MESH_VERSION =0x3d3e;

    static final int NAMED_OBJECT =0x4000;
    static final int OBJ_TRIMESH  =0x4100;
    static final int VERTEX_LIST  =0x4110;
    static final int VERTEX_OPTIONS =0x4111;
    static final int FACES_ARRAY  =0x4120;
    static final int MESH_MAT_GROUP =0x4130;
    static final int TEXT_COORDS  =0x4140;
    static final int SMOOTH_GROUP =0x4150;
    static final int COORD_SYS    =0x4160;
    static final int MESH_COLOR     =0x4165;
    static final int MESH_TEXTURE_INFO=0x4170;
    static final int LIGHT_OBJ      =0x4600;
    static final int LIGHT_SPOTLIGHT=0x4610;
    static final int LIGHT_ATTENU_ON=0x4625;
    static final int LIGHT_SPOT_SHADOWED=0x4630;
    static final int LIGHT_LOC_SHADOW=0x4641;
    static final int LIGHT_SEE_CONE=0x4650;
    static final int LIGHT_SPOT_OVERSHOOT=0x4652;
    static final int LIGHT_SPOT_ROLL=0x4656;
    static final int LIGHT_SPOT_BIAS=0x4658;
    static final int LIGHT_IN_RANGE =0x4659;
    static final int LIGHT_OUT_RANGE=0x465a;
    static final int LIGHT_MULTIPLIER=0x465b;
    static final int CAMERA_FLAG    =0x4700;
    static final int CAMERA_RANGES  =0x4720;
    static final int MAIN_3DS     =0x4D4D;

    static final int KEY_VIEWPORT=0x7001;
    static final int VIEWPORT_DATA=0x7011;
    static final int VIEWPORT_DATA3=0x7012;
    static final int VIEWPORT_SIZE=0x7020;

    static final int XDATA_SECTION=0x8000;

    static final int MAT_NAME     =0xa000;
    static final int MAT_AMB_COLOR=0xa010;
    static final int MAT_DIF_COLOR=0xa020;
    static final int MAT_SPEC_CLR =0xa030;
    static final int MAT_SHINE    =0xa040;
    static final int MAT_SHINE_STR=0xa041;
    static final int MAT_ALPHA    =0xa050;
    static final int MAT_ALPHA_FAL=0xa052;
    static final int MAT_REF_BLUR =0xa053;
    static final int MAT_TWO_SIDED  =0xa081;
    static final int MAT_SELF_ILUM=0xa084;
    static final int MAT_WIREFRAME_ON=0xa085;
    static final int MAT_WIRE_SIZE=0xa087;
    static final int IN_TRANC_FLAG   =0xa08a;
    static final int MAT_SOFTEN     =0xa08c;
    static final int MAT_WIRE_ABS   =0xa08e;
    static final int MAT_SHADING  =0xa100;
    static final int TEXMAP_ONE     =0xa200;
    static final int MAT_REFLECT_MAP    =0xa220;
    static final int MAT_FALLOFF    =0xa240;
    static final int MAT_TEX_BUMP_PER=0xa252;
    static final int MAT_TEX_BUMPMAP=0xa230;
    static final int MAT_REFL_BLUR      =0xa250;
    static final int MAT_TEXNAME    =0xa300;
    static final int MAT_SXP_TEXT_DATA=0xa320;
    static final int MAT_SXP_BUMP_DATA  =0xa324;
    static final int MAT_TEX2MAP    =0xa33a;
    static final int MAT_TEX_FLAGS =0xa351;
    static final int MAT_TEX_BLUR   =0xa353;
    static final int TEXTURE_V_SCALE=0xa354;
    static final int TEXTURE_U_SCALE=0xa356;
    static final int MAT_BLOCK    =0xafff;

    static final int KEYFRAMES    =0xb000;
    static final int KEY_AMB_LI_INFO=0xb001;
    static final int KEY_OBJECT =0xb002;
    static final int KEY_CAMERA_OBJECT=0xb003;
    static final int KEY_CAM_TARGET=0xb004;
    static final int KEY_OMNI_LI_INFO=0xb005;
    static final int KEY_SPOT_TARGET =0xb006;
    static final int KEY_SPOT_OBJECT  =0xb007;
    static final int KEY_SEGMENT  =0xb008;
    static final int KEY_CURTIME  =0xb009;
    static final int KEY_HEADER=0xb00a;
    static final int TRACK_HEADER =0xb010;
    static final int TRACK_PIVOT  =0xb013;
    static final int BOUNDING_BOX   =0xb014;
    static final int MORPH_SMOOTH   =0xb015;
    static final int TRACK_POS_TAG=0xb020;
    static final int TRACK_ROT_TAG=0xb021;
    static final int TRACK_SCL_TAG=0xb022;
    static final int KEY_FOV_TRACK  =0xb023;
    static final int KEY_ROLL_TRACK =0xb024;
    static final int KEY_COLOR_TRACK=0xb025;
    static final int KEY_HOTSPOT_TRACK=0xb027;
    static final int KEY_FALLOFF_TRACK=0xb028;
    static final int NODE_ID      =0xb030;
}

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