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📄 agg_mac_pmap.h

📁 gnash 在pc和嵌入式下开发需要的源码
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//----------------------------------------------------------------------------// Anti-Grain Geometry (AGG) - Version 2.5// A high quality rendering engine for C++// Copyright (C) 2002-2006 Maxim Shemanarev// Copyright (C) 2002 Hansruedi Baer (MacOS support)// Contact: mcseem@antigrain.com//          mcseemagg@yahoo.com//          http://antigrain.com// // AGG is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License// as published by the Free Software Foundation; either version 2// of the License, or (at your option) any later version.// // AGG is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with AGG; if not, write to the Free Software// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, // MA 02110-1301, USA.//----------------------------------------------------------------------------#ifndef AGG_MAC_PMAP_INCLUDED#define AGG_MAC_PMAP_INCLUDED#include <stdio.h>#include <Carbon.h>namespace agg{    enum org_e    {        org_mono8   = 8,        org_color16 = 16,        org_color24 = 24,        org_color32 = 32    };    class pixel_map    {    public:        ~pixel_map();        pixel_map();    public:        void        destroy();        void        create(unsigned width,                            unsigned height,                            org_e    org,                           unsigned clear_val=255);        void        clear(unsigned clear_val=255);        bool        load_from_qt(const char* filename);        bool        save_as_qt(const char* filename) const;        void        draw(WindowRef window,                          const Rect* device_rect=0,                          const Rect* bmp_rect=0) const;        void        draw(WindowRef window, int x, int y, double scale=1.0) const;        void        blend(WindowRef window,                           const Rect* device_rect=0,                           const Rect* bmp_rect=0) const;        void        blend(WindowRef window, int x, int y, double scale=1.0) const;        unsigned char* buf();        unsigned       width() const;        unsigned       height() const;        int            row_bytes() const;        unsigned       bpp() const { return m_bpp; }        //Auxiliary static functions        static unsigned calc_row_len(unsigned width, unsigned bits_per_pixel);    private:        pixel_map(const pixel_map&);        const pixel_map& operator = (const pixel_map&);    private:        GWorldPtr      m_pmap;        unsigned char* m_buf;        unsigned       m_bpp;        unsigned       m_img_size;    };}#endif

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