📄 testaudio_arena.mak
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# Microsoft Developer Studio Generated NMAKE File, Based on TestAudio_Arena.dsp
!IF "$(CFG)" == ""
CFG=TestAudio_Arena - Win32 Debug
!MESSAGE No configuration specified. Defaulting to TestAudio_Arena - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "TestAudio_Arena - Win32 Release" && "$(CFG)" != "TestAudio_Arena - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "TestAudio_Arena.mak" CFG="TestAudio_Arena - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "TestAudio_Arena - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "TestAudio_Arena - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "TestAudio_Arena - Win32 Release"
OUTDIR=.\Release
INTDIR=.\Release
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros
ALL : "$(OUTDIR)\TestAudio_Arena.exe"
CLEAN :
-@erase "$(INTDIR)\app_infos.obj"
-@erase "$(INTDIR)\ArenaAppUI.obj"
-@erase "$(INTDIR)\TestAudio_Arena.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(OUTDIR)\TestAudio_Arena.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)\TestAudio_Arena.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /win32
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\TestAudio_Arena.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=/nologo /subsystem:windows /incremental:no /pdb:"$(OUTDIR)\TestAudio_Arena.pdb" /machine:I386 /out:"$(OUTDIR)\TestAudio_Arena.exe"
LINK32_OBJS= \
"$(INTDIR)\app_infos.obj" \
"$(INTDIR)\TestAudio_Arena.obj" \
"$(INTDIR)\ArenaAppUI.obj"
"$(OUTDIR)\TestAudio_Arena.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "TestAudio_Arena - Win32 Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
# Begin Custom Macros
OutDir=.\Debug
# End Custom Macros
ALL : "$(OUTDIR)\TestAudio_Arena.exe" "$(OUTDIR)\TestAudio_Arena.bsc" ".\Debug\TestAudio_Arena.lib"
CLEAN :
-@erase "$(INTDIR)\app_infos.obj"
-@erase "$(INTDIR)\app_infos.sbr"
-@erase "$(INTDIR)\ArenaAppUI.obj"
-@erase "$(INTDIR)\ArenaAppUI.sbr"
-@erase "$(INTDIR)\TestAudio_Arena.obj"
-@erase "$(INTDIR)\TestAudio_Arena.sbr"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\vc60.pdb"
-@erase "$(OUTDIR)\TestAudio_Arena.bsc"
-@erase "$(OUTDIR)\TestAudio_Arena.exe"
-@erase "$(OUTDIR)\TestAudio_Arena.ilk"
-@erase "$(OUTDIR)\TestAudio_Arena.pdb"
-@erase ".\Debug\TestAudio_Arena.lib"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MTd /W3 /Gm /GR /GX /ZI /Od /I "$(ARENA_HOME)\include" /I "$(ARENA_HOME)\include\framework\config-win32" /I "$(ARENA_HOME)\include\framework" /I "$(ARENA_HOME)\include\framework\pthread-win32" /I "$(ARENA_HOME)\include\gal" /I "$(ARENA_HOME)\include\os" /I "$(ARENA_HOME)\include\framework\kernel" /I "$(ARENA_HOME)\include\framework\minigui" /I "$(ARENA_HOME)\include\framework\minigui\control" /I "$(ARENA_HOME)\include\framework\minigui\ctrl" /I "$(ARENA_HOME)\include\framework\minigui\ext" /I "$(ARENA_HOME)\include\framework\tx" /I "$(ARENA_HOME)\include\framework\fwext2" /I "$(ARENA_HOME)\include\framework\multimedia" /I "$(ARENA_HOME)\include\ime" /I "$(ARENA_HOME)\include\multimedia" /I "$(ARENA_HOME)\include\app2" /I "." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "__MINIGUI_LIB__" /D "_USE_MINIGUIENTRY" /D "_MBCS" /D "__NOUNIX__" /D "_FOR_WNC" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /win32
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\TestAudio_Arena.bsc"
BSC32_SBRS= \
"$(INTDIR)\app_infos.sbr" \
"$(INTDIR)\TestAudio_Arena.sbr" \
"$(INTDIR)\ArenaAppUI.sbr"
"$(OUTDIR)\TestAudio_Arena.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib app_server.lib aos.lib dd_sim.lib font.lib fs_sim.lib fwext2.lib fwkernel.lib gal.lib galext.lib libime.lib libime_cstar.lib libime_guobi_lt.lib libime_guobi_sc.lib libime_s9.lib libjpeg.lib libpng.lib mgres.lib minigui.lib ps_sim.lib pthreadVC1.lib zlib.lib multimedia.lib /nologo /subsystem:console /incremental:yes /pdb:"$(OUTDIR)\TestAudio_Arena.pdb" /debug /machine:I386 /nodefaultlib:"LIBC.lib" /nodefaultlib:"MSVCRT.lib" /nodefaultlib:"MSVCRTD.lib" /nodefaultlib:"LIBCMTD.lib" /out:"$(OUTDIR)\TestAudio_Arena.exe" /pdbtype:sept /libpath:"$(ARENA_HOME)\lib\win32"
LINK32_OBJS= \
"$(INTDIR)\app_infos.obj" \
"$(INTDIR)\TestAudio_Arena.obj" \
"$(INTDIR)\ArenaAppUI.obj"
"$(OUTDIR)\TestAudio_Arena.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
OutDir=.\Debug
TargetName=TestAudio_Arena
InputPath=.\Debug\TestAudio_Arena.exe
SOURCE="$(InputPath)"
"$(OUTDIR)\TestAudio_Arena.lib" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
del $(OUTDIR)\app_infos.obj
link -lib /OUT:$(OUTDIR)\$(TargetName).lib $(OUTDIR)\*.obj<<
!ENDIF
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
!IF "$(NO_EXTERNAL_DEPS)" != "1"
!IF EXISTS("TestAudio_Arena.dep")
!INCLUDE "TestAudio_Arena.dep"
!ELSE
!MESSAGE Warning: cannot find "TestAudio_Arena.dep"
!ENDIF
!ENDIF
!IF "$(CFG)" == "TestAudio_Arena - Win32 Release" || "$(CFG)" == "TestAudio_Arena - Win32 Debug"
SOURCE=.\app_infos.c
!IF "$(CFG)" == "TestAudio_Arena - Win32 Release"
"$(INTDIR)\app_infos.obj" : $(SOURCE) "$(INTDIR)"
!ELSEIF "$(CFG)" == "TestAudio_Arena - Win32 Debug"
"$(INTDIR)\app_infos.obj" "$(INTDIR)\app_infos.sbr" : $(SOURCE) "$(INTDIR)"
!ENDIF
SOURCE=.\ArenaAppUI.c
!IF "$(CFG)" == "TestAudio_Arena - Win32 Release"
"$(INTDIR)\ArenaAppUI.obj" : $(SOURCE) "$(INTDIR)"
!ELSEIF "$(CFG)" == "TestAudio_Arena - Win32 Debug"
"$(INTDIR)\ArenaAppUI.obj" "$(INTDIR)\ArenaAppUI.sbr" : $(SOURCE) "$(INTDIR)"
!ENDIF
SOURCE=.\TestAudio_Arena.c
!IF "$(CFG)" == "TestAudio_Arena - Win32 Release"
"$(INTDIR)\TestAudio_Arena.obj" : $(SOURCE) "$(INTDIR)"
!ELSEIF "$(CFG)" == "TestAudio_Arena - Win32 Debug"
"$(INTDIR)\TestAudio_Arena.obj" "$(INTDIR)\TestAudio_Arena.sbr" : $(SOURCE) "$(INTDIR)"
!ENDIF
!ENDIF
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