⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 random.cpp

📁 Ball Vector Machine (BVM)支撑向量机C++程序项目代码
💻 CPP
📖 第 1 页 / 共 2 页
字号:
/*

 * Copyright (c) 1983 Regents of the University of California.

 * All rights reserved.

 *

 * Redistribution and use in source and binary forms, with or without

 * modification, are permitted provided that the following conditions

 * are met:

 * 1. Redistributions of source code must retain the above copyright

 *    notice, this list of conditions and the following disclaimer.

 * 2. Redistributions in binary form must reproduce the above copyright

 *    notice, this list of conditions and the following disclaimer in the

 *    documentation and/or other materials provided with the distribution.

 * 3. [rescinded 22 July 1999]

 * 4. Neither the name of the University nor the names of its contributors

 *    may be used to endorse or promote products derived from this software

 *    without specific prior written permission.

 *

 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND

 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE

 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE

 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE

 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL

 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS

 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)

 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT

 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY

 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF

 * SUCH DAMAGE.

 */ 

  

/*

 * This is derived from the Berkeley source:

 *	@(#)random.c	5.5 (Berkeley) 7/6/88

 * It was reworked for the GNU C Library by Roland McGrath.

 */ 

  

#include <errno.h>

  

#if 0

  

#include <ansidecl.h>

#include <limits.h>

#include <stddef.h>

#include <stdlib.h>

  

#else /* 

 */

  

#define	ULONG_MAX  ((unsigned long)(~0L))     /* 0xFFFFFFFF for 32-bits */

#define	LONG_MAX   ((long)(ULONG_MAX >> 1))   /* 0x7FFFFFFF for 32-bits*/

  

#ifdef __STDC__

#  define PTR void *

#  ifndef NULL

#    define NULL (void *) 0

#  endif

#else /* 

 */

#  define PTR char *

#  ifndef NULL

#    define NULL (void *) 0

#  endif

#endif /* 

 */

  

#endif /* 

 */



long int random ();





/* An improved random number generation package.  In addition to the standard

   rand()/srand() like interface, this package also has a special state info

   interface.  The initstate() routine is called with a seed, an array of

   bytes, and a count of how many bytes are being passed in; this array is

   then initialized to contain information for random number generation with

   that much state information.  Good sizes for the amount of state

   information are 32, 64, 128, and 256 bytes.  The state can be switched by

   calling the setstate() function with the same array as was initiallized

   with initstate().  By default, the package runs with 128 bytes of state

   information and generates far better random numbers than a linear

   congruential generator.  If the amount of state information is less than

   32 bytes, a simple linear congruential R.N.G. is used.  Internally, the

   state information is treated as an array of longs; the zeroeth element of

   the array is the type of R.N.G. being used (small integer); the remainder

   of the array is the state information for the R.N.G.  Thus, 32 bytes of

   state information will give 7 longs worth of state information, which will

   allow a degree seven polynomial.  (Note: The zeroeth word of state

   information also has some other information stored in it; see setstate

   for details).  The random number generation technique is a linear feedback

   shift register approach, employing trinomials (since there are fewer terms

   to sum up that way).  In this approach, the least significant bit of all

   the numbers in the state table will act as a linear feedback shift register,

   and will have period 2^deg - 1 (where deg is the degree of the polynomial

   being used, assuming that the polynomial is irreducible and primitive).

   The higher order bits will have longer periods, since their values are

   also influenced by pseudo-random carries out of the lower bits.  The

   total period of the generator is approximately deg*(2**deg - 1); thus

   doubling the amount of state information has a vast influence on the

   period of the generator.  Note: The deg*(2**deg - 1) is an approximation

   only good for large deg, when the period of the shift register is the

   dominant factor.  With deg equal to seven, the period is actually much

   longer than the 7*(2**7 - 1) predicted by this formula.  */ 

  





/* For each of the currently supported random number generators, we have a

   break value on the amount of state information (you need at least thi

   bytes of state info to support this random number generator), a degree for

   the polynomial (actually a trinomial) that the R.N.G. is based on, and

   separation between the two lower order coefficients of the trinomial.  */ 

  

/* Linear congruential.  */ 

#define	TYPE_0		0

#define	BREAK_0		8

#define	DEG_0		0

#define	SEP_0		0

  

/* x**7 + x**3 + 1.  */ 

#define	TYPE_1		1

#define	BREAK_1		32

#define	DEG_1		7

#define	SEP_1		3

  

/* x**15 + x + 1.  */ 

#define	TYPE_2		2

#define	BREAK_2		64

#define	DEG_2		15

#define	SEP_2		1

  

/* x**31 + x**3 + 1.  */ 

#define	TYPE_3		3

#define	BREAK_3		128

#define	DEG_3		31

#define	SEP_3		3

  

/* x**63 + x + 1.  */ 

#define	TYPE_4		4

#define	BREAK_4		256

#define	DEG_4		63

#define	SEP_4		1

  



/* Array versions of the above information to make code run faster.

   Relies on fact that TYPE_i == i.  */ 

  

#define	MAX_TYPES	5	/* Max number of types above.  */



static int degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };



static int seps[MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };









/* Initially, everything is set up as if from:

	initstate(1, randtbl, 128);

   Note that this initialization takes advantage of the fact that srandom

   advances the front and rear pointers 10*rand_deg times, and hence the

   rear pointer which starts at 0 will also end up at zero; thus the zeroeth

   element of the state information, which contains info about the current

   position of the rear pointer is just

	(MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3.  */ 



static long int randtbl[DEG_3 + 1] = 

  { TYPE_3, 

0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 

0xde3b81e0,

  0xdf0a6fb5, 0xf103bc02, 0x48f340fb, 

0x7449e56b, 0xbeb1dbb0, 0xab5c5918,

    0x946554fd, 

0x8c2e680f, 0xeb3d799f,

  0xb11ee0b7, 0x2d436b86, 

0xda672e2a, 0x1588ca88, 0xe369735d, 0x904f35f7,

    

0xd7158fd6, 0x6fa6f051, 0x616e6b96,

  0xac94efdc, 

0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 

0xf5ad9d0e,

    0x8999220b, 0x27fb47b9 

};





/* FPTR and RPTR are two pointers into the state info, a front and a rear

   pointer.  These two pointers are always rand_sep places aparts, as they

   cycle through the state information.  (Yes, this does mean we could get

   away with just one pointer, but the code for random is more efficient

   this way).  The pointers are left positioned as they would be from the call:

	initstate(1, randtbl, 128);

   (The position of the rear pointer, rptr, is really 0 (as explained above

   in the initialization of randtbl) because the state table pointer is set

   to point to randtbl[1] (as explained below).)  */ 



static long int *fptr = &randtbl[SEP_3 + 1];



static long int *rptr = &randtbl[1];









/* The following things are the pointer to the state information table,

   the type of the current generator, the degree of the current polynomial

   being used, and the separation between the two pointers.

   Note that for efficiency of random, we remember the first location of

   the state information, not the zeroeth.  Hence it is valid to access

   state[-1], which is used to store the type of the R.N.G.

   Also, we remember the last location, since this is more efficient than

   indexing every time to find the address of the last element to see if

   the front and rear pointers have wrapped.  */ 



static long int *state = &randtbl[1];



⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -