📄 rotatebutton.cpp
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// RoundButton.cpp : implementation file
//
// Round Buttons!
//
// Written by Chris Maunder (chrismaunder@codeguru.com)
// Copyright (c) 1997,1998.
//
// Modified: 2 Feb 1998 - Fix vis problem, CRgn resource leak,
// button reposition code redone. CJM.
//
// This code may be used in compiled form in any way you desire. This
// file may be redistributed unmodified by any means PROVIDING it is
// not sold for profit without the authors written consent, and
// providing that this notice and the authors name is included. If
// the source code in this file is used in any commercial application
// then a simple email would be nice.
//
// This file is provided "as is" with no expressed or implied warranty.
// The author accepts no liability if it causes any damage to your
// computer, causes your pet cat to fall ill, increases baldness or
// makes you car start emitting strange noises when you start it up.
//
// Expect bugs.
//
// Please use and enjoy. Please let me know of any bugs/mods/improvements
// that you have found/implemented and I will fix/incorporate them into this
// file.
//
/////////////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "math.h"
#include "RotateButton.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
// prototypes
//COLORREF GetColour(double dAngle, COLORREF crBright, COLORREF crDark);
//void DrawCircle(CDC* pDC, CPoint p, LONG lRadius, COLORREF crColour, BOOL bDashed = FALSE);
//void DrawCircle(CDC* pDC, CPoint p, LONG lRadius, COLORREF crBright, COLORREF crDark);
// Calculate colour for a point at the given angle by performing a linear
// interpolation between the colours crBright and crDark based on the cosine
// of the angle between the light source and the point.
//
// Angles are measured from the +ve x-axis (i.e. (1,0) = 0 degrees, (0,1) = 90 degrees )
// But remember: +y points down!
COLORREF CRotateButton::GetColour(double dAngle, COLORREF crBright, COLORREF crDark)
{
#define Rad2Deg 180.0/3.1415
#define LIGHT_SOURCE_ANGLE -2.356 // -2.356 radians = -135 degrees, i.e. From top left
ASSERT(dAngle > -3.1416 && dAngle < 3.1416);
double dAngleDifference = LIGHT_SOURCE_ANGLE - dAngle;
if (dAngleDifference < -3.1415) dAngleDifference = 6.293 + dAngleDifference;
else if (dAngleDifference > 3.1415) dAngleDifference = 6.293 - dAngleDifference;
double Weight = 0.5*(cos(dAngleDifference)+1.0);
BYTE Red = (BYTE) (Weight*GetRValue(crBright) + (1.0-Weight)*GetRValue(crDark));
BYTE Green = (BYTE) (Weight*GetGValue(crBright) + (1.0-Weight)*GetGValue(crDark));
BYTE Blue = (BYTE) (Weight*GetBValue(crBright) + (1.0-Weight)*GetBValue(crDark));
//TRACE("LightAngle = %0.0f, Angle = %3.0f, Diff = %3.0f, Weight = %0.2f, RGB %3d,%3d,%3d\n",
// LIGHT_SOURCE_ANGLE*Rad2Deg, dAngle*Rad2Deg, dAngleDifference*Rad2Deg, Weight,Red,Green,Blue);
return RGB(Red, Green, Blue);
}
void CRotateButton::DrawCircle(CDC* pDC, CPoint p, LONG lRadius, COLORREF crColour, BOOL bDashed)
{
CPen penThin,penThick,*pOldPen;
penThin.CreatePen(PS_SOLID, 1, crColour);
penThick.CreatePen(PS_SOLID, 2, crColour);
CBrush brush;
brush.CreateStockObject(NULL_BRUSH);
pOldPen = pDC->SelectObject(&penThin);
pDC->SelectObject(&brush);
pDC->Ellipse(p.x - lRadius, p.y - lRadius, p.x + lRadius, p.y + lRadius);
const double Pi = 3.141592654;
double pt[5][2];
double multi[2] = {1-0.2, 1-0.4};//刻度线长度是半径的0.2倍
int number = 5;
for(int i = 0; i < number; i++)
{
pt[i][0] = sin(Pi*i/(2*number));
pt[i][1] = cos(Pi*i/(2*number));
}
for(i = 0; i < number; i++)
{
if(i==0)
{
pDC->SelectObject(&penThick);
//画0-90度
pDC->MoveTo(p.x + int(lRadius * pt[i][0]), p.y - int(lRadius*pt[i][1]));
pDC->LineTo(p.x + int(lRadius * pt[i][0] * multi[1]), p.y - int(lRadius*pt[i][1] * multi[1]));
//画90-180度
pDC->MoveTo(p.x + int(lRadius * pt[i][1]), p.y + int(lRadius*pt[i][0]));
pDC->LineTo(p.x + int(lRadius * pt[i][1] * multi[1]), p.y + int(lRadius*pt[i][0] * multi[1]));
//画180-270
pDC->MoveTo(p.x - int(lRadius * pt[i][0]), p.y + int(lRadius*pt[i][1]));
pDC->LineTo(p.x - int(lRadius * pt[i][0] * multi[1]), p.y + int(lRadius*pt[i][1] * multi[1]));
//画270-360度
pDC->MoveTo(p.x - int(lRadius * pt[i][1]), p.y -int(lRadius*pt[i][0]));
pDC->LineTo(p.x - int(lRadius * pt[i][1] * multi[1]), p.y -int(lRadius*pt[i][0] * multi[1]));
}
else
{
pDC->SelectObject(&penThin);
//画0-90度
pDC->MoveTo(p.x + int(lRadius * pt[i][0]), p.y - int(lRadius*pt[i][1]));
pDC->LineTo(p.x + int(lRadius * pt[i][0] * multi[0]), p.y - int(lRadius*pt[i][1] * multi[0]));
//画90-180度
pDC->MoveTo(p.x + int(lRadius * pt[i][1]), p.y + int(lRadius*pt[i][0]));
pDC->LineTo(p.x + int(lRadius * pt[i][1] * multi[0]), p.y + int(lRadius*pt[i][0] * multi[0]));
//画180-270
pDC->MoveTo(p.x - int(lRadius * pt[i][0]), p.y + int(lRadius*pt[i][1]));
pDC->LineTo(p.x - int(lRadius * pt[i][0] * multi[0]), p.y + int(lRadius*pt[i][1] * multi[0]));
//画270-360度
pDC->MoveTo(p.x - int(lRadius * pt[i][1]), p.y -int(lRadius*pt[i][0]));
pDC->LineTo(p.x - int(lRadius * pt[i][1] * multi[0]), p.y -int(lRadius*pt[i][0] * multi[0]));
}
}
CPen pen;
pen.CreatePen(PS_SOLID, 2, RGB(0,0,0));
pDC->SelectObject(&pen);
double ptX = sin(Pi*m_nAngle/180);
double ptY = cos(Pi*m_nAngle/180);
if (ptX < 0.0) ptX = -ptX;
if (ptY < 0.0) ptY = -ptY;
if(m_nAngle>=0 && m_nAngle<=90)
{
pDC->MoveTo(p.x + int(lRadius * ptX * 0.8), p.y - int(lRadius*ptY* 0.8));
pDC->LineTo(p.x + int(lRadius * ptX * 0.3), p.y - int(lRadius*ptY* 0.3));
}
else if(m_nAngle>90 && m_nAngle<180)
{
//画90-180度
pDC->MoveTo(p.x + int(lRadius * ptX*0.8), p.y + int(lRadius*ptY*0.8));
pDC->LineTo(p.x + int(lRadius * ptX*0.3), p.y + int(lRadius*ptY*0.3));
}
else if(m_nAngle>=180 && m_nAngle<270)
{
pDC->MoveTo(p.x - int(lRadius * ptX* 0.8), p.y + int(lRadius*ptY* 0.8));
pDC->LineTo(p.x - int(lRadius * ptX* 0.3), p.y + int(lRadius*ptY* 0.3));
}
else
{
//画270-360度
pDC->MoveTo(p.x - int(lRadius * ptX* 0.8), p.y -int(lRadius*ptY* 0.8));
pDC->LineTo(p.x - int(lRadius * ptX* 0.3), p.y -int(lRadius*ptY* 0.3));
}
pDC->SelectObject(pOldPen);
//画刻度
//90度
// pDC->MoveTo(p.x, p.y-lRadius);
// pDC->LineTo(p.x, p.y-lRadius*4/5);
//0度
// pDC->MoveTo(p.x+lRadius, p.y);
// pDC->LineTo(p.x+lRadius*4/5, p.y);
//-90度=270
// pDC->MoveTo(p.x, p.y+lRadius);
// pDC->LineTo(p.x, p.y+lRadius*4/5);
//180
// pDC->MoveTo(p.x-lRadius, p.y);
// pDC->LineTo(p.x-lRadius*4/5, p.y);
/* const int nDashLength = 1;
LONG lError, lXoffset, lYoffset;
int nDash = 0;
BOOL bDashOn = TRUE;
//Check to see that the coordinates are valid
ASSERT( (p.x + lRadius <= LONG_MAX) && (p.y + lRadius <= LONG_MAX) );
ASSERT( (p.x - lRadius >= LONG_MIN) && (p.y - lRadius >= LONG_MIN) );
//Set starting values
lXoffset = lRadius;
lYoffset = 0;
lError = -lRadius;
do {
if (bDashOn) {
//0度
pDC->SetPixelV(p.x + lXoffset, p.y + lYoffset, crColour);
pDC->SetPixelV(p.x + lXoffset, p.y - lYoffset, crColour);
//90
pDC->SetPixelV(p.x + lYoffset, p.y + lXoffset, crColour);
//270
pDC->SetPixelV(p.x + lYoffset, p.y - lXoffset, crColour);
//
pDC->SetPixelV(p.x - lYoffset, p.y + lXoffset, crColour);
pDC->SetPixelV(p.x - lYoffset, p.y - lXoffset, crColour);
pDC->SetPixelV(p.x - lXoffset, p.y + lYoffset, crColour);
pDC->SetPixelV(p.x - lXoffset, p.y - lYoffset, crColour);
}
//Advance the error term and the constant X axis step
lError += lYoffset++;
//Check to see if error term has overflowed
if ((lError += lYoffset) >= 0)
lError -= --lXoffset * 2;
if (bDashed && (++nDash == nDashLength))
{
nDash = 0;
bDashOn = !bDashOn;
}
} while (lYoffset <= lXoffset); //Continue until halfway point
*/
}
void CRotateButton::DrawCircle(CDC* pDC, CPoint p, LONG lRadius, COLORREF crBright, COLORREF crDark)
{
LONG lError, lXoffset, lYoffset;
//Check to see that the coordinates are valid
ASSERT( (p.x + lRadius <= LONG_MAX) && (p.y + lRadius <= LONG_MAX) );
ASSERT( (p.x - lRadius >= LONG_MIN) && (p.y - lRadius >= LONG_MIN) );
//Set starting values
lXoffset = lRadius;
lYoffset = 0;
lError = -lRadius;
do {
const double Pi = 3.141592654,
Pi_on_2 = Pi * 0.5,
Three_Pi_on_2 = Pi * 1.5;
COLORREF crColour;
double dAngle = atan2(lYoffset, lXoffset);
//Draw the current pixel, reflected across all eight arcs
crColour = GetColour(dAngle, crBright, crDark);
pDC->SetPixelV(p.x + lXoffset, p.y + lYoffset, crColour);
crColour = GetColour(Pi_on_2 - dAngle, crBright, crDark);
pDC->SetPixelV(p.x + lYoffset, p.y + lXoffset, crColour);
crColour = GetColour(Pi_on_2 + dAngle, crBright, crDark);
pDC->SetPixelV(p.x - lYoffset, p.y + lXoffset, crColour);
crColour = GetColour(Pi - dAngle, crBright, crDark);
pDC->SetPixelV(p.x - lXoffset, p.y + lYoffset, crColour);
crColour = GetColour(-Pi + dAngle, crBright, crDark);
pDC->SetPixelV(p.x - lXoffset, p.y - lYoffset, crColour);
crColour = GetColour(-Pi_on_2 - dAngle, crBright, crDark);
pDC->SetPixelV(p.x - lYoffset, p.y - lXoffset, crColour);
crColour = GetColour(-Pi_on_2 + dAngle, crBright, crDark);
pDC->SetPixelV(p.x + lYoffset, p.y - lXoffset, crColour);
crColour = GetColour(-dAngle, crBright, crDark);
pDC->SetPixelV(p.x + lXoffset, p.y - lYoffset, crColour);
//Advance the error term and the constant X axis step
lError += lYoffset++;
//Check to see if error term has overflowed
if ((lError += lYoffset) >= 0)
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