📄 pc2mcudlg.h
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// PC2MCUDlg.h : header file
//
#include "mscomm.h"
#if !defined(AFX_PC2MCUDLG_H__6A7B9938_2641_4E21_A11B_D871C8827871__INCLUDED_)
#define AFX_PC2MCUDLG_H__6A7B9938_2641_4E21_A11B_D871C8827871__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CPC2MCUDlg dialog
class CPC2MCUDlg : public CDialog
{
// Construction
public:
CPC2MCUDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CPC2MCUDlg)
enum { IDD = IDD_PC2MCU_DIALOG };
CButton m_Read;
CString m_Edit1;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPC2MCUDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
CMSComm myComm; //声明myComm变量为CMSComm类型
// Generated message map functions
//{{AFX_MSG(CPC2MCUDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnREAD();
afx_msg void OnOnCommMscomm1();
afx_msg void OnClose();
afx_msg void OnTimer(UINT nIDEvent);
DECLARE_EVENTSINK_MAP()
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PC2MCUDLG_H__6A7B9938_2641_4E21_A11B_D871C8827871__INCLUDED_)
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