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📄 pc2clientdlg.cpp

📁 VisualC实践与提高——串口通信与工程应用篇代码
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// PC2ClientDlg.cpp : implementation file
//

#include "stdafx.h"
#include "PC2Client.h"
#include "PC2ClientDlg.h"
#include <math.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CPC2ClientDlg dialog

CPC2ClientDlg::CPC2ClientDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CPC2ClientDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CPC2ClientDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CPC2ClientDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CPC2ClientDlg)
	DDX_Control(pDX, IDC_VOLUME4, m_Volume4);
	DDX_Control(pDX, IDC_VOLUME3, m_Volume3);
	DDX_Control(pDX, IDC_VOLUME2, m_Volume2);
	DDX_Control(pDX, IDC_VOLUME1, m_Volume1);
	DDX_Control(pDX, IDC_VALVE4, m_Valve4);
	DDX_Control(pDX, IDC_VALVE2, m_Valve2);
	DDX_Control(pDX, IDC_VALVE1, m_Valve1);
	DDX_Control(pDX, IDC_SETUPCOM, m_Setup);
	DDX_Control(pDX, IDC_OPENCOM, m_Open);
	DDX_Control(pDX, IDC_CLOSECOM, m_Close);
	DDX_Control(pDX, IDC_EDIT1, m_Edit1);
	DDX_Control(pDX, IDC_VALVE3, m_Valve3);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CPC2ClientDlg, CDialog)
	//{{AFX_MSG_MAP(CPC2ClientDlg)
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_SETUPCOM, OnSetupcom)
	ON_BN_CLICKED(IDC_OPENCOM, OnOpencom)
	ON_BN_CLICKED(IDC_CLOSECOM, OnClosecom)
	ON_WM_CLOSE()
	ON_WM_TIMER()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CPC2ClientDlg message handlers

BOOL CPC2ClientDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	int i,k;
	this->SetWindowText("PC->KingComClient:19200  COM4 O-8-1");
	DWORD style=WS_VISIBLE|WS_CHILD;
	if (!myComm.Create(NULL,style,CRect(0,0,0,0),this,IDC_MSCOMM1))
	{
		AfxMessageBox("创建MSComm控件失败!");
		return -1;
	}
	m_Open.EnableWindow(false);
	m_Close.EnableWindow(false);
	bytCount=0;
	bytSum=0;
	k=1;
    for(i=22;i>=0;i--)
	{
		arrMantissa[i] =(float)(1 /pow(2,k));
        k++;
	}
    for(i=0;i<=7;i++)
	{
        arrCompare[i] =(BYTE) pow(2,i);

	}
    for(i=0;i<=4;i++)
	{
        arrB[i]=0;
        arrF[i]=0;
	}
    arrTypeLong[1]=1;              //byte型占1字节
    arrTypeLong[2]=2;              //int型占2字节
    arrTypeLong[3]=4;              //float型占4字节
    arrTypeLong[4]=2;              //uint型占2字节
	dblIncStep=0.1;
	dblVarible=-1;
	m_Edit1.SetReadOnly(true);

	return TRUE;  // return TRUE  unless you set the focus to a control
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CPC2ClientDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CPC2ClientDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CPC2ClientDlg::OnSetupcom() 
{
	// TODO: Add your control notification handler code here
	CString myStr,myStr1;
	
	if (mySetupDlg.DoModal()==IDOK)
	{
		myStr="PC->KingComClient:";
		switch (mySetupDlg.m_Com )
		{
		case 0:
			{
			myStr+="COM1 ";
			break;
			}
		case 1:
			{
			myStr+="COM2 ";
			break;
			}
		case 2:
			{
			myStr+="COM3 ";
			break;
			}
		case 3:
			{
			myStr+="COM4 ";
			break;
			}
		case 4:
			{
			myStr+="COM5 ";
			break;
			}
		case 5:
			{
			myStr+="COM6 ";
			break;
			}
		}
		switch (mySetupDlg.m_BaudRate)
		{
		case 0:
			{
			myStr+="19200 ";
			break;
			}
		case 1:
			{
			myStr+="9600 ";
			break;
			}
		case 2:
			{
			myStr+="4800 ";
			break;
			}
		case 3:
			{
			myStr+="2400 ";
			break;
			}
		}
		switch (mySetupDlg.m_Parity)
		{
		case 0:
			{
			myStr+="N-8-1";
			break;
			}
		case 1:
			{
			myStr+="O-8-1";
			break;
			}
		case 2:
			{
			myStr+="E-8-1";
			break;
			}
		}
		this->SetWindowText(myStr);
		m_Open.EnableWindow(true);
		m_Close.EnableWindow(false);
	}
}

BEGIN_EVENTSINK_MAP(CPC2ClientDlg, CDialog)
    //{{AFX_EVENTSINK_MAP(CPC2ClientDlg)
	ON_EVENT(CPC2ClientDlg, IDC_MSCOMM1, 1 /* OnComm */, OnOnCommMscomm1, VTS_NONE)
	//}}AFX_EVENTSINK_MAP
END_EVENTSINK_MAP()

void CPC2ClientDlg::OnOnCommMscomm1() 
{
	// TODO: Add your control notification handler code here

	int intDimension;//每次进入OnComm事件后,读出数据的个数.一帧读完后,是一帧数据的个数
	int i;           //循环计数用
	bool bFlag;      //调用函数时返回值,成功与否,
	BYTE arrTemp[4]; //临时存放字节型数组
	BYTE bytTemp;    //临时存放字节型变量
	float fTemp;     //临时使用的浮点数
	BYTE bytActFlag; //操作标志,读还是写
	BYTE bytType;    //数据类型
	int intOffset;   //寄存器偏移地址
	BYTE bytNumber;  //读请求中要读的数据个数
	BYTE bytDataLong;          //回应读请求时,回应串行字符的总个数
	CString myStr,myStr1;      //显示信息时使用

	VARIANT input1;            //定义VARIANT类型变量
	BYTE rxdata[2048];         //定义存放二进制数据的数组,rxdata[]临时存放每次接收到的串行信号原始值,并非完整帧
	long k;
	COleSafeArray safearray1;  //定义COleSafeArray类的实例
	CByteArray Array1;         //创建存放二进制数据的CByteArray类实例


	input1=myComm.GetInput();
	//将VARAIANT变量赋值给COleSafeArray类的实例
	safearray1=input1;          
	//使用COleSafeArray类的成员函数获取数据长度
	intDimension=safearray1.GetOneDimSize();
	for(k=0;k<intDimension;k++)
	//使用COleSafeArray类的成员函数将数据写入数组
	{
		safearray1.GetElement(&k,rxdata+k);
		arrReceive[bytCount+k]=rxdata[k];   //传数
	}

    switch(bytCount)                        // '区别是否首次读一帧数据,0为首次读
	{
	case 0:
		{
            switch(arrReceive[2])
			{
			case 0x52:                     //若为读操作
				{
                    bytCount = intDimension;
                    bytSum = 9;           //应该接收到的数据个数为9个
					break;
				}
			case 0x57:                    //若为写操作
				{
					switch(arrReceive[3]) //区别byte类型1还是float类型3
					{
					case 1:
						{
                            bytCount = intDimension;
                            bytSum = 10;  //应该接收到的数据个数为10个
							break;
						}
					case 3:
						{
                            bytCount = intDimension;
                            bytSum = 12;  //应该接收到的数据个数为12个
							break;
						}
					}
				}
			}
			break;
		}
	default:
		{
            bytCount+=intDimension;     //累计已接收到的数据个数
		}
    }
    if (bytCount == bytSum)             //已经收到要求数量的字符
	{
		myStr1="收到:";
        for(k=0;k<bytCount;k++)
		{
			myStr.Format("%02X",arrReceive[k]);
			myStr1+=myStr;
			myStr1+="-";
		}
		m_Edit1.SetSel(1000000,1000000);
		myStr1.TrimRight('-');
		m_Edit1.ReplaceSel(myStr1);
		UpdateData(false);
		intDimension = bytCount;
        bytCount = 0;
        bytSum = 0;
	}
	else
	{
		if(bytCount>20)                //传输出现错误,重新开始进行接收计数
		{
			bytCount = 0;
			bytSum = 0;
		}
		return;
	}
	//已经收到要求数量的字符,并且存放在arrReceive[]中

    //判校验CRC正确否?正确继续,否则跳出oncomm过程
	bytTemp = 0;
	for(k=0;k<=intDimension-3;k++)
	{
        bytTemp=bytTemp^arrReceive[k];
	}
    if (bytTemp!=arrReceive[intDimension-2])
	{
        bFlag=AckError(0x83);
        return;
	}
    //判结束符0D?
    if( arrReceive[intDimension - 1] != 0x0D)
	{
        bFlag = AckError(0x82);
        return;
    }
    //判STX起始位是否为02?
    if( arrReceive[0] != 0x2)
	{
        bFlag = AckError(0x82);
        return;
	}
    //判Sta起始位是否为27?
    if( arrReceive[1] != 0x27)
	{
        bFlag = AckError(0x82);
        return;
	}
    switch(arrReceive[2])                //确定操作类型
	{
	case 0x52:
	case 0x57:
		{
            bytActFlag = arrReceive[2];
			break;
		}
	default:
		{
            bFlag = AckError(0x82);
			return;
		}
	}
    switch(arrReceive[3])              //确定数据类型
	{
	case 1:
	case 3:
		{
            bytType = arrReceive[3];
			break;
		}
	default:
		{
            bFlag = AckError(0x80);
			return;
		}
	}
    intOffset = arrReceive[4] + arrReceive[5] * 256;//变量偏移地址
	switch(bytActFlag)
	{
	case 0x57:                       //写操作
		{
            switch(bytType)
			{
			case 1:
				{
                    arrB[intOffset]= arrReceive[7];
					myStr1=" 写B";
					myStr.Format("%d=%02X",intOffset,arrB[intOffset]);
					myStr1+=myStr;
					myStr1+="\15\12";
					m_Edit1.SetSel(1000000,1000000);
					m_Edit1.ReplaceSel(myStr1);
                    if( arrB[intOffset] == 255)
					{
						switch(intOffset)
						{
						case 1:
							{
							   m_Valve1.SetWindowText("已打开");

								break;
							}
						case 2:
							{
							   m_Valve2.SetWindowText("已打开");
								break;
							}
						case 3:
							{
							   m_Valve3.SetWindowText("已打开");
								break;
							}
						case 4:
							{
							   m_Valve4.SetWindowText("已打开");

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