📄 setupdlg.h
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#if !defined(AFX_SETUPDLG_H__E3D36492_C10C_4BAF_A73F_1D0BBDA74083__INCLUDED_)
#define AFX_SETUPDLG_H__E3D36492_C10C_4BAF_A73F_1D0BBDA74083__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SetupDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSetupDlg dialog
class CSetupDlg : public CDialog
{
// Construction
public:
CSetupDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSetupDlg)
enum { IDD = IDD_DIALOG1 };
int m_BaudRate;
int m_Com;
int m_Parity;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSetupDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSetupDlg)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SETUPDLG_H__E3D36492_C10C_4BAF_A73F_1D0BBDA74083__INCLUDED_)
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