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📄 mapeditdoc.h

📁 qt版的超级玛利
💻 H
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// MapEditDoc.h : interface of the CMapEditDoc class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_MAPEDITDOC_H__F88439C3_5FC8_11D4_9BDF_F3709EB2C913__INCLUDED_)
#define AFX_MAPEDITDOC_H__F88439C3_5FC8_11D4_9BDF_F3709EB2C913__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "GhostList.h"


class CMapEditDoc : public CDocument
{
protected: // create from serialization only
	CMapEditDoc();
	DECLARE_DYNCREATE(CMapEditDoc)

// Attributes
public:
	int m_width, m_height;
	BOOL m_darken;		// darken scene
	char *m_tiles;
	char *m_surface;
	
	CGhostList m_ghostlist[3];

// Operations
public:
	void Resize( int width );

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMapEditDoc)
	public:
	virtual BOOL OnNewDocument();
	virtual void Serialize(CArchive& ar);
	virtual BOOL OnSaveDocument(LPCTSTR lpszPathName);
	virtual BOOL OnOpenDocument(LPCTSTR lpszPathName);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CMapEditDoc();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CMapEditDoc)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MAPEDITDOC_H__F88439C3_5FC8_11D4_9BDF_F3709EB2C913__INCLUDED_)

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