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📄 tileview.java

📁 Android的应用实例
💻 JAVA
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/*  * Copyright (C) 2007 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *      http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */package com.example.android.snake;import android.content.Context;import android.content.res.TypedArray;import android.graphics.Bitmap;import android.graphics.Canvas;import android.graphics.Paint;import android.graphics.drawable.Drawable;import android.util.AttributeSet;import android.view.View;import java.util.Map;/** * TileView: a View-variant designed for handling arrays of "icons" or other * drawables. *  */public class TileView extends View {    /**     * Parameters controlling the size of the tiles and their range within view.     * Width/Height are in pixels, and Drawables will be scaled to fit to these     * dimensions. X/Y Tile Counts are the number of tiles that will be drawn.     */    protected static int mTileSize;    protected static int mXTileCount;    protected static int mYTileCount;    private static int mXOffset;    private static int mYOffset;    /**     * A hash that maps integer handles specified by the subclasser to the     * drawable that will be used for that reference     */    private Bitmap[] mTileArray;     /**     * A two-dimensional array of integers in which the number represents the     * index of the tile that should be drawn at that locations     */    private int[][] mTileGrid;    private final Paint mPaint = new Paint();    public TileView(Context context, AttributeSet attrs, int defStyle) {        super(context, attrs, defStyle);        TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.TileView);        mTileSize = a.getInt(R.styleable.TileView_tileSize, 12);                a.recycle();    }    public TileView(Context context, AttributeSet attrs) {        super(context, attrs);        TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.TileView);        mTileSize = a.getInt(R.styleable.TileView_tileSize, 12);                a.recycle();    }            /**     * Rests the internal array of Bitmaps used for drawing tiles, and     * sets the maximum index of tiles to be inserted     *      * @param tilecount     */        public void resetTiles(int tilecount) {    	mTileArray = new Bitmap[tilecount];    }    @Override    protected void onSizeChanged(int w, int h, int oldw, int oldh) {        mXTileCount = (int) Math.floor(w / mTileSize);        mYTileCount = (int) Math.floor(h / mTileSize);        mXOffset = ((w - (mTileSize * mXTileCount)) / 2);        mYOffset = ((h - (mTileSize * mYTileCount)) / 2);        mTileGrid = new int[mXTileCount][mYTileCount];        clearTiles();    }    /**     * Function to set the specified Drawable as the tile for a particular     * integer key.     *      * @param key     * @param tile     */    public void loadTile(int key, Drawable tile) {        Bitmap bitmap = Bitmap.createBitmap(mTileSize, mTileSize, Bitmap.Config.ARGB_8888);        Canvas canvas = new Canvas(bitmap);        tile.setBounds(0, 0, mTileSize, mTileSize);        tile.draw(canvas);                mTileArray[key] = bitmap;    }    /**     * Resets all tiles to 0 (empty)     *      */    public void clearTiles() {        for (int x = 0; x < mXTileCount; x++) {            for (int y = 0; y < mYTileCount; y++) {                setTile(0, x, y);            }        }    }    /**     * Used to indicate that a particular tile (set with loadTile and referenced     * by an integer) should be drawn at the given x/y coordinates during the     * next invalidate/draw cycle.     *      * @param tileindex     * @param x     * @param y     */    public void setTile(int tileindex, int x, int y) {        mTileGrid[x][y] = tileindex;    }    @Override    public void onDraw(Canvas canvas) {        super.onDraw(canvas);        for (int x = 0; x < mXTileCount; x += 1) {            for (int y = 0; y < mYTileCount; y += 1) {                if (mTileGrid[x][y] > 0) {                    canvas.drawBitmap(mTileArray[mTileGrid[x][y]],                     		mXOffset + x * mTileSize,                    		mYOffset + y * mTileSize,                    		mPaint);                }            }        }    }}

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