transform.h

来自「用brew开发3D的例程」· C头文件 代码 · 共 35 行

H
35
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#ifndef TRANSFORM_H
#define TRANSFORM_H
/*=================================================================================
FILE:       transform.h

DESCRIPTION: This is the header file for the transformation tutorials, containing
			 transformation specific data and function prototypes.
                        
           
         
        Copyright (c) 1999-2003 QUALCOMM Incorporated.
               All Rights Reserved.
            QUALCOMM Proprietary/GTDR
=================================================================================*/

#include "tutori3d.h"


/* Public functions */
boolean TutorI3D_InitTransformScreen(TutorI3D* pMe);
boolean TutorI3D_DrawTransformMenu(TutorI3D* pMe);
boolean TutorI3D_TransformHandleEvent(TutorI3D* pMe, AEEEvent event, 
											uint16 wParam, uint32 dwParam);

void TransformRotateManipulateBuf(TutorI3D* pMe);
void TransformTranslateManipulateBuf(TutorI3D* pMe);

// Transform-->Rotate
#define ROTATE_UNIT 32		// Q12
#define TRANSLATE_UNIT 2	// pixels


#endif

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