📄 s3c2440disp.h
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/*++
THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
PARTICULAR PURPOSE.
Copyright (c) 2003. Samsung Electronics, co. ltd All rights reserved.
Module Name:
Abstract:
This file implements the S3C2440 LCD headers
rev:
2004.12.13 : First S3C2440 version of DirectDraw
Notes:
--*/
#ifndef __S3C2440DISP_H__
#define __S3C2440DISP_H__
class S3C2440DISP : public DDGPE
{
protected:
GPEModeEx m_ModeInfoEx; // local mode info
ULONG m_nSurfaceBitsAlign; // Surface bits alignments
private:
GPEMode m_ModeInfo;
DWORD m_cbScanLineLength;
DWORD m_cxPhysicalScreen;
DWORD m_cyPhysicalScreen;
DWORD m_colorDepth;
DWORD m_VirtualFrameBuffer;
DWORD m_DPI;
DWORD m_pvDRAMBuffer;
DWORD m_FrameBufferSize;
SurfaceHeap *m_pVideoMemoryHeap; // Base entry representing all video memory
BOOL m_CursorDisabled;
BOOL m_CursorVisible;
BOOL m_CursorForcedOff;
RECTL m_CursorRect;
POINTL m_CursorSize;
POINTL m_CursorHotspot;
UCHAR *m_CursorBackingStore;
UCHAR *m_CursorXorShape;
UCHAR *m_CursorAndShape;
ULONG m_VideoPowerState;
DWORD m_dwLCDPhysicalFrameBase;
DWORD m_bClearAlternateVideoBCR;
HANDLE m_hVFBMapping;
public:
S3C2440DISP(void);
~S3C2440DISP();
virtual INT NumModes(void);
virtual SCODE SetMode(INT modeId, HPALETTE *palette);
virtual INT InVBlank(void);
virtual SCODE SetPalette(const PALETTEENTRY *source, USHORT firstEntry,
USHORT numEntries);
virtual SCODE GetModeInfo(GPEMode *pMode, INT modeNumber);
virtual SCODE SetPointerShape(GPESurf *mask, GPESurf *colorSurface,
INT xHot, INT yHot, INT cX, INT cY);
virtual SCODE MovePointer(INT xPosition, INT yPosition);
virtual void WaitForNotBusy(void);
virtual INT IsBusy(void);
virtual void GetPhysicalVideoMemory(unsigned long *physicalMemoryBase, unsigned long *videoMemorySize);
void GetVirtualVideoMemory(unsigned long * virtualMemoryBase, unsigned long *videoMemorySize);
virtual SCODE Line(GPELineParms *lineParameters, EGPEPhase phase);
virtual SCODE BltPrepare(GPEBltParms *blitParameters);
virtual SCODE BltComplete(GPEBltParms *blitParameters);
int GetBpp(void);
virtual SCODE S3C2440DISP::GetModeInfoEx(GPEModeEx *pModeEx, int modeNo);
// virtual ULONG GetGraphicsCaps();
virtual ULONG DrvEscape(
SURFOBJ *pso,
ULONG iEsc,
ULONG cjIn,
PVOID pvIn,
ULONG cjOut,
PVOID pvOut);
int GetGameXInfo(ULONG, ULONG, VOID*, ULONG, VOID*);
int GetRotateModeFromReg();
void SetRotateParams();
LONG DynRotate(int angle);
SCODE RotateCursorShape(int angle);
//#endif
SCODE WrappedEmulatedLine (GPELineParms *lineParameters);
void CursorOn (void);
void CursorOff (void);
virtual SCODE AllocSurface(GPESurf **surface, int width, int height,
EGPEFormat format, int surfaceFlags);
virtual SCODE AllocSurface(DDGPESurf **ppSurf, int width, int height,
EGPEFormat format, EDDGPEPixelFormat pixelFormat, int surfaceFlags);
virtual void SetVisibleSurface( GPESurf *pSurf, BOOL bWaitForVBlank = FALSE);
void InitializeHardware (void);
void SetDisplayPower(ULONG);
friend void buildDDHALInfo( LPDDHALINFO lpddhi, DWORD modeidx );
};
class S3C2440Surf : public DDGPESurf
{
private:
SurfaceHeap *m_pHeap;
HANDLE m_hSurface;
UCHAR *m_pSurface;
public:
S3C2440Surf(int, int, DWORD, VOID*, int, EGPEFormat, EDDGPEPixelFormat pixelFormat, SurfaceHeap*);
virtual ~S3C2440Surf();
VOID* SurfaceAddress() { return m_pSurface; }
VOID WriteBack();
VOID Discard();
BOOL SurfaceOk() { return m_pHeap != NULL || m_pSurface != NULL; }
};
#endif __S3C2440DISP_H__
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