📄 game.h
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/* game.h (c) Richard Thrippleton Licensing terms are in the 'LICENSE' file If that file is not included with this source then permission is not given to use this source in any way whatsoever.*/class game //This modules allows access to start a general game type{ public: static void runheadless(); //Run as a headless server static void runlocal(); //Run a local single player game static void runclient(char* host); //Just run the client, connecting to given hostname private: static void save(); //Save the entire game state to the universe file static void load(); //Load the entire game state from the universe file};
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