📄 client.h
字号:
/* client.h (c) Richard Thrippleton Licensing terms are in the 'LICENSE' file If that file is not included with this source then permission is not given to use this source in any way whatsoever.*/#include <SDL_net.h>class sockhelper;class client //Module to handle connection to servers{ public: static void init(); //Initialise the client datastructures static void stop(); //Clean up and terminate client, disconnecting from the server static void connect(char* host); //Connect to given host static void flush(); //Flush connection buffers static void poll(); //Run the client for a cycle, polling for new objects and acting on them static void action(int typ,long opr); //Send an action to the server, given action number and operand private: static void readln(); //Handles a server readline request until it's done, with password hiding style optional static bool edit; //In edit mode? static bool hide; //In passworded edit? static TCPsocket sock; //TCP socket to server static sockhelper* hlpr; //Socket wrapper static int btck; //Byte count ticker static int sync; //Synchronisation counter};
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -