⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 bsp_int.lst

📁 编译环境是 iar EWARM ,STM32 下的UCOSII
💻 LST
📖 第 1 页 / 共 5 页
字号:
   \   00000002   2120               MOVS     R0,#+33
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    340          void  BSP_IntHandlerI2C2_ER       (void)  { BSP_IntHandler(BSP_INT_ID_I2C2_ER);         }
   \                     BSP_IntHandlerI2C2_ER:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   2220               MOVS     R0,#+34
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    341          void  BSP_IntHandlerSPI1          (void)  { BSP_IntHandler(BSP_INT_ID_SPI1);            }
   \                     BSP_IntHandlerSPI1:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   2320               MOVS     R0,#+35
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    342          void  BSP_IntHandlerSPI2          (void)  { BSP_IntHandler(BSP_INT_ID_SPI2);            }
   \                     BSP_IntHandlerSPI2:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   2420               MOVS     R0,#+36
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    343          void  BSP_IntHandlerUSART1        (void)  { BSP_IntHandler(BSP_INT_ID_USART1);          }
   \                     BSP_IntHandlerUSART1:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   2520               MOVS     R0,#+37
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    344          void  BSP_IntHandlerUSART2        (void)  { BSP_IntHandler(BSP_INT_ID_USART2);          }
   \                     BSP_IntHandlerUSART2:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   2620               MOVS     R0,#+38
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    345          void  BSP_IntHandlerUSART3        (void)  { BSP_IntHandler(BSP_INT_ID_USART3);          }
   \                     BSP_IntHandlerUSART3:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   2720               MOVS     R0,#+39
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    346          void  BSP_IntHandlerEXTI15_10     (void)  { BSP_IntHandler(BSP_INT_ID_EXTI15_10);       }
   \                     BSP_IntHandlerEXTI15_10:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   2820               MOVS     R0,#+40
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    347          void  BSP_IntHandlerRTCAlarm      (void)  { BSP_IntHandler(BSP_INT_ID_RTCAlarm);        }
   \                     BSP_IntHandlerRTCAlarm:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   2920               MOVS     R0,#+41
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    348          void  BSP_IntHandlerUSBWakeUp     (void)  { BSP_IntHandler(BSP_INT_ID_USBWakeUp);       }
   \                     BSP_IntHandlerUSBWakeUp:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   2A20               MOVS     R0,#+42
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    349          void  BSP_IntHandlerTIM8_BRK      (void)  { BSP_IntHandler(BSP_INT_ID_TIM8_BRK);        }
   \                     BSP_IntHandlerTIM8_BRK:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   2B20               MOVS     R0,#+43
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    350          void  BSP_IntHandlerTIM8_UP       (void)  { BSP_IntHandler(BSP_INT_ID_TIM8_UP);         }
   \                     BSP_IntHandlerTIM8_UP:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   2C20               MOVS     R0,#+44
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    351          void  BSP_IntHandlerTIM8_TRG_COM  (void)  { BSP_IntHandler(BSP_INT_ID_TIM8_TRG_COM);    }
   \                     BSP_IntHandlerTIM8_TRG_COM:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   2D20               MOVS     R0,#+45
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    352          void  BSP_IntHandlerTIM8_CC       (void)  { BSP_IntHandler(BSP_INT_ID_TIM8_CC);         }
   \                     BSP_IntHandlerTIM8_CC:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   2E20               MOVS     R0,#+46
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    353          void  BSP_IntHandlerADC3          (void)  { BSP_IntHandler(BSP_INT_ID_ADC3);            }
   \                     BSP_IntHandlerADC3:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   2F20               MOVS     R0,#+47
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    354          void  BSP_IntHandlerFSMC          (void)  { BSP_IntHandler(BSP_INT_ID_FSMC);            }
   \                     BSP_IntHandlerFSMC:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   3020               MOVS     R0,#+48
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    355          void  BSP_IntHandlerSDIO          (void)  { BSP_IntHandler(BSP_INT_ID_SDIO);            }
   \                     BSP_IntHandlerSDIO:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   3120               MOVS     R0,#+49
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    356          void  BSP_IntHandlerTIM5          (void)  { BSP_IntHandler(BSP_INT_ID_TIM5);            }
   \                     BSP_IntHandlerTIM5:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   3220               MOVS     R0,#+50
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    357          void  BSP_IntHandlerSPI3          (void)  { BSP_IntHandler(BSP_INT_ID_SPI3);            }
   \                     BSP_IntHandlerSPI3:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   3320               MOVS     R0,#+51
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    358          void  BSP_IntHandlerUART4         (void)  { BSP_IntHandler(BSP_INT_ID_UART4);           }
   \                     BSP_IntHandlerUART4:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   3420               MOVS     R0,#+52
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    359          void  BSP_IntHandlerUART5         (void)  { BSP_IntHandler(BSP_INT_ID_UART5);           }
   \                     BSP_IntHandlerUART5:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   3520               MOVS     R0,#+53
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    360          void  BSP_IntHandlerTIM6          (void)  { BSP_IntHandler(BSP_INT_ID_TIM6);            }
   \                     BSP_IntHandlerTIM6:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   3620               MOVS     R0,#+54
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    361          void  BSP_IntHandlerTIM7          (void)  { BSP_IntHandler(BSP_INT_ID_TIM7);            }
   \                     BSP_IntHandlerTIM7:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   3720               MOVS     R0,#+55
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    362          void  BSP_IntHandlerDMA2_CH1      (void)  { BSP_IntHandler(BSP_INT_ID_DMA2_CH1);        }
   \                     BSP_IntHandlerDMA2_CH1:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   3820               MOVS     R0,#+56
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    363          void  BSP_IntHandlerDMA2_CH2      (void)  { BSP_IntHandler(BSP_INT_ID_DMA2_CH2);        }
   \                     BSP_IntHandlerDMA2_CH2:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   3920               MOVS     R0,#+57
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    364          void  BSP_IntHandlerDMA2_CH3      (void)  { BSP_IntHandler(BSP_INT_ID_DMA2_CH3);        }
   \                     BSP_IntHandlerDMA2_CH3:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   3A20               MOVS     R0,#+58
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return

   \                                 In segment CODE, align 4, keep-with-next
    365          void  BSP_IntHandlerDMA2_CH4_5    (void)  { BSP_IntHandler(BSP_INT_ID_DMA2_CH4_5);      }
   \                     BSP_IntHandlerDMA2_CH4_5:
   \   00000000   00B5               PUSH     {LR}
   \   00000002   3B20               MOVS     R0,#+59
   \   00000004   ........           BL       BSP_IntHandler
   \   00000008   00BD               POP      {PC}             ;; return
    366          
    367          
    368          /*
    369          *********************************************************************************************************
    370          *********************************************************************************************************
    371          *                                           LOCAL FUNCTIONS
    372          *********************************************************************************************************
    373          *********************************************************************************************************
    374          */
    375          
    376          /*
    377          *********************************************************************************************************
    378          *                                          BSP_IntHandler()
    379          *
    380          * Description : Central interrupt handler.
    381          *
    382          * Argument(s) : int_id          Interrupt that will be handled.
    383          *
    384          * Return(s)   : none.
    385          *
    386          * Caller(s)   : ISR handlers.
    387          *
    388          * Note(s)     : none.
    389          *********************************************************************************************************
    390          */
    391          

   \                                 In segment CODE, align 4, keep-with-next
    392          static  void  BSP_IntHandler (CPU_DATA  int_id)

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -