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📄 ch19p1_resource.h

📁 游戏开发特殊技巧-special.effects.game.programming
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Ch19p1_AdvancedPartSys.rc
//
#define IDI_MAIN_ICON                   101
#define IDR_MAIN_ACCEL                  113
#define IDR_MENU                        141
#define IDR_POPUP                       142
#define IDD_SELECTDEVICE                144
#define IDD_PARTICLEPROPS               145
#define IDC_DEVICE_COMBO                1000
#define IDC_MODE_COMBO                  1001
#define IDC_ADAPTER_COMBO               1002
#define IDC_FULLSCREENMODES_COMBO       1003
#define IDC_MULTISAMPLE_COMBO           1005
#define IDC_WINDOWED_CHECKBOX           1012
#define IDC_FULLSCREEN_TEXT             1014
#define IDC_WINDOW                      1016
#define IDC_FULLSCREEN                  1018
#define IDC_STARTCOLOR1R                1027
#define IDC_STARTCOLOR1G                1028
#define IDC_STARTCOLOR1B                1029
#define IDC_STARTCOLOR1A                1030
#define IDC_STARTCOLOR2R                1031
#define IDC_STARTCOLOR2G                1032
#define IDC_STARTCOLOR2B                1033
#define IDC_STARTCOLOR2A                1034
#define IDC_EMITRATEMIN                 1035
#define IDC_TEXTURE_BROWSE              1036
#define IDC_TEXTURE                     1037
#define IDC_STARTCOLOR1BROWSE           1038
#define IDC_EMITRATEMAX                 1039
#define IDC_SIZEMIN                     1040
#define IDC_SIZEMAX                     1041
#define IDC_SPAWNDIR1X                  1042
#define IDC_SPAWNDIR1Y                  1043
#define IDC_SPAWNDIR1Z                  1044
#define IDC_MAXPARTS                    1045
#define IDC_SAVE                        1046
#define IDC_LOAD                        1047
#define IDC_RESET                       1048
#define IDC_SHOWGROUND                  1049
#define IDC_SPAWNDIR2X                  1050
#define IDC_SPAWNDIR2Y                  1051
#define IDC_SPAWNDIR2Z                  1052
#define IDC_GRAVITYX                    1053
#define IDC_GRAVITYY                    1054
#define IDC_GRAVITYZ                    1055
#define IDC_POSX                        1056
#define IDC_POSY                        1057
#define IDC_POSZ                        1058
#define IDC_LIFETIMEMIN                 1059
#define IDC_LIFETIMEMAX                 1060
#define IDC_STARTCOLOR2BROWSE           1061
#define IDC_ENDCOLOR1R                  1062
#define IDC_ENDCOLOR1G                  1063
#define IDC_ENDCOLOR1B                  1064
#define IDC_ENDCOLOR1A                  1065
#define IDC_ENDCOLOR2R                  1066
#define IDC_ENDCOLOR2G                  1067
#define IDC_ENDCOLOR2B                  1068
#define IDC_ENDCOLOR2A                  1069
#define IDC_ENDCOLOR1BROWSE             1070
#define IDC_ENDCOLOR2BROWSE             1071
#define IDC_EMITRADIUSX                 1072
#define IDC_EMITRADIUSY                 1073
#define IDC_EMITRADIUSZ                 1074
#define IDC_SRCBLEND                    1075
#define IDC_DESTBLEND                   1076
#define IDC_SCRIPT                      1079
#define IDC_COMPILE                     1080
#define IDC_ERRORS                      1081
#define IDM_TOGGLEHELP                  40001
#define IDM_CHANGEDEVICE                40002
#define IDM_TOGGLEFULLSCREEN            40003
#define IDM_TOGGLESTART                 40004
#define IDM_SINGLESTEP                  40005
#define IDM_EXIT                        40006

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS                     1
#define _APS_NEXT_RESOURCE_VALUE        148
#define _APS_NEXT_COMMAND_VALUE         40011
#define _APS_NEXT_CONTROL_VALUE         1082
#define _APS_NEXT_SYMED_VALUE           102
#endif
#endif

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