📄 translatecodingsystem.h
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// Copyright (c) 1997 James Clark// See the file COPYING for copying permission.#ifndef TranslateCodingSystem_INCLUDED#define TranslateCodingSystem_INCLUDED 1#include "CodingSystem.h"#include "Ptr.h"#include "CharMap.h"#include "CharsetRegistry.h"#include "types.h"#ifdef SP_NAMESPACEnamespace SP_NAMESPACE {#endifclass SP_API TranslateCodingSystem : public CodingSystem {public: struct Desc { CharsetRegistry::ISORegistrationNumber number; // How much to add to the values in the base set. Char add; }; // codingSystem is the underlying BCTF // desc describes the meaning of the bit combinations produced by that BCTF // charset is the system character set // replacementChar is character in systemCharset that should be used to represent // characters that do not exist in the systemCharset. // illegalChar is a code that can never be produced by the underlying BCTF. TranslateCodingSystem(const CodingSystem *codingSystem, const Desc *desc, const CharsetInfo *charset, Char illegalChar, Char replacementChar); Decoder *makeDecoder() const; Encoder *makeEncoder() const; unsigned fixedBytesPerChar() const;private: ConstPtr<CharMapResource<Char> > decodeMap_; ConstPtr<CharMapResource<Char> > encodeMap_; const CodingSystem *sub_; const Desc *desc_; const CharsetInfo *charset_; Char illegalChar_; Char replacementChar_;};#ifdef SP_NAMESPACE}#endif#endif /* not TranslateCodingSystem_INCLUDED */
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