📄 codingsystem.cxx
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// Copyright (c) 1994 James Clark// See the file COPYING for copying permission.#ifdef __GNUG__#pragma implementation#endif#include "splib.h"#include "CodingSystem.h"#include <string.h>#ifdef SP_NAMESPACEnamespace SP_NAMESPACE {#endifInputCodingSystem::~InputCodingSystem(){}StringC InputCodingSystem::convertIn(const char *s) const{ Decoder *decoder = makeDecoder(); StringC str; str.resize(strlen(s)); str.resize(decoder->decode(&str[0], s, strlen(s), &s)); delete decoder; return str;}Boolean InputCodingSystem::isIdentity() const{ return 0;}OutputCodingSystem::~OutputCodingSystem(){}unsigned OutputCodingSystem::fixedBytesPerChar() const{ return 0;}String<char> OutputCodingSystem::convertOut(const StringC &str) const{ Encoder *encoder = makeEncoder(); StrOutputByteStream stream; encoder->output(str.data(), str.size(), &stream); delete encoder; String<char> result; stream.extractString(result); result += '\0'; return result;}Decoder::Decoder(unsigned minBytesPerChar): minBytesPerChar_(minBytesPerChar){}Decoder::~Decoder(){}Boolean Decoder::convertOffset(unsigned long &) const{ return false;}Encoder::Encoder(){}Encoder::~Encoder(){}void Encoder::output(Char *s, size_t n, OutputByteStream *sp){ output((const Char *)s, n, sp);}void Encoder::startFile(OutputByteStream *){}void Encoder::handleUnencodable(Char, OutputByteStream *){}void Encoder::setUnencodableHandler(Handler *){}RecoveringEncoder::RecoveringEncoder(): unencodableHandler_(0){}void RecoveringEncoder::handleUnencodable(Char c, OutputByteStream *sbufp){ if (unencodableHandler_) unencodableHandler_->handleUnencodable(c, sbufp);}void RecoveringEncoder::setUnencodableHandler(Handler *handler){ unencodableHandler_ = handler;}#ifdef SP_NAMESPACE}#endif
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