📄 log2physmap.h
字号:
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft shared
// source or premium shared source license agreement under which you licensed
// this source code. If you did not accept the terms of the license agreement,
// you are not authorized to use this source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the SOURCE.RTF on your install media or the root of your tools installation.
// THE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES.
//
/*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
PARTICULAR PURPOSE.
Module Name: LOG2PHYSMAP.H
Abstract: Logical --> Physical Sector Mapper module
-----------------------------------------------------------------------------*/
#ifndef _LOG2PHYSMAP_H_
#define _LOG2PHYSMAP_H_
#include <windows.h>
#include "falmain.h"
//---------------------------- Macro Definitions -----------------------------
#define MASTER_TABLE_SIZE 256
#define NUM_BITS_IN_BYTE 8
#define MAX_PHYSICAL_ADDR_FOR_ONE_BYTES 0x000000FF
#define MAX_PHYSICAL_ADDR_FOR_TWO_BYTES 0x0000FFFF
#define MAX_PHYSICAL_ADDR_FOR_THREE_BYTES 0x00FFFFFF
#define MAX_PHYSICAL_ADDR_FOR_FOUR_BYTES 0xFFFFFFFF
#define ONE_BYTE_PHYSICAL_ADDR 1
#define TWO_BYTE_PHYSICAL_ADDR 2
#define THREE_BYTE_PHYSICAL_ADDR 3
#define FOUR_BYTE_PHYSICAL_ADDR 4
#define COMPUTE_OFFSET(x) \
/* NOTE: Notice that a shift operation is used to avoid a potentially expensive \
/ division operation if the # of sectors/secondary table is a power of 2 */\
if(m_bIsNumSectorsPerSecTableLog2) \
{ \
x = x - ((x >> m_dwNumSectorsPerSecTable) << m_dwNumSectorsPerSecTable); \
}else{ \
x = x % m_dwNumSectorsPerSecTable; \
} \
\
switch(m_cbPhysicalAddr) \
{ \
case ONE_BYTE_PHYSICAL_ADDR: x = x; break; \
case TWO_BYTE_PHYSICAL_ADDR: x <<= 1; break; \
case THREE_BYTE_PHYSICAL_ADDR: x = (x << 1) + x; break; \
case FOUR_BYTE_PHYSICAL_ADDR: x <<= 2; break; \
} \
//------------------------------- Public Interface ------------------------------
class MappingTable
{
public:
MappingTable(DWORD dwStartLogSector, DWORD dwStartPhysSector);
BOOL Init(PFlashRegion pRegion);
BOOL Deinit();
PBYTE GetPhysicalSectorAddr(SECTOR_ADDR logicalSectorAddr, PSECTOR_ADDR pPhysicalSectorAddr);
PBYTE MapLogicalSector(SECTOR_ADDR logicalSectorAddr, SECTOR_ADDR physicalSectorAddr,
PSECTOR_ADDR pExistingPhysicalSectorAddr);
BOOL IsValidLogicalSector(SECTOR_ADDR logicalSectorAddr );
private:
PUCHAR m_pDynamicLUT[MASTER_TABLE_SIZE]; // Dynamic look-up table (DLUT) that stores logical --> physical
// sector mapping information (see above)
DWORD m_cbPhysicalAddr; // Number of bytes used to store the physical sector address
BOOL m_bIsNumSectorsPerSecTableLog2; // Indicates if # of sectors per secondary table is a power of 2
DWORD m_dwNumSectorsPerSecTable; // Number of sectors mapped in each secondary table
DWORD m_dwSecondaryTableSize; // Size (in bytes) of secondary tables
DWORD m_dwStartLogSector;
DWORD m_dwNumLogSectors;
DWORD m_dwStartPhysSector;
DWORD m_dwNumPhysSectors;
};
//------------------------------ Helper Functions ------------------------------
#endif _LOG2PHYSMAP_H_
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -