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📄 vj.c

📁 最新的lwip 1.3.0版本在ucos平台上的移植
💻 C
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/* * Routines to compress and uncompess tcp packets (for transmission * over low speed serial lines. * * Copyright (c) 1989 Regents of the University of California. * All rights reserved. * * Redistribution and use in source and binary forms are permitted * provided that the above copyright notice and this paragraph are * duplicated in all such forms and that any documentation, * advertising materials, and other materials related to such * distribution and use acknowledge that the software was developed * by the University of California, Berkeley.  The name of the * University may not be used to endorse or promote products derived * from this software without specific prior written permission. * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. * * Van Jacobson (van@helios.ee.lbl.gov), Dec 31, 1989: *   Initial distribution. * * Modified June 1993 by Paul Mackerras, paulus@cs.anu.edu.au, * so that the entire packet being decompressed doesn't have * to be in contiguous memory (just the compressed header). * * Modified March 1998 by Guy Lancaster, glanca@gesn.com, * for a 16 bit processor. */#include "lwip/opt.h"#if PPP_SUPPORT /* don't build if not configured for use in lwipopts.h */#include "ppp.h"#include "pppdebug.h"#include "vj.h"#include <string.h>#if VJ_SUPPORT#if LINK_STATS#define INCR(counter) ++comp->stats.counter#else#define INCR(counter)#endif#if defined(NO_CHAR_BITFIELDS)#define getip_hl(base)  ((base).ip_hl_v&0xf)#define getth_off(base) (((base).th_x2_off&0xf0)>>4)#else#define getip_hl(base)  ((base).ip_hl)#define getth_off(base) ((base).th_off)#endifvoidvj_compress_init(struct vjcompress *comp){  register u_int i;  register struct cstate *tstate = comp->tstate;  #if MAX_SLOTS == 0  memset((char *)comp, 0, sizeof(*comp));#endif  comp->maxSlotIndex = MAX_SLOTS - 1;  comp->compressSlot = 0;    /* Disable slot ID compression by default. */  for (i = MAX_SLOTS - 1; i > 0; --i) {    tstate[i].cs_id = i;    tstate[i].cs_next = &tstate[i - 1];  }  tstate[0].cs_next = &tstate[MAX_SLOTS - 1];  tstate[0].cs_id = 0;  comp->last_cs = &tstate[0];  comp->last_recv = 255;  comp->last_xmit = 255;  comp->flags = VJF_TOSS;}/* ENCODE encodes a number that is known to be non-zero.  ENCODEZ * checks for zero (since zero has to be encoded in the long, 3 byte * form). */#define ENCODE(n) { \  if ((u_short)(n) >= 256) { \    *cp++ = 0; \    cp[1] = (n); \    cp[0] = (n) >> 8; \    cp += 2; \  } else { \    *cp++ = (n); \  } \}#define ENCODEZ(n) { \  if ((u_short)(n) >= 256 || (u_short)(n) == 0) { \    *cp++ = 0; \    cp[1] = (n); \    cp[0] = (n) >> 8; \    cp += 2; \  } else { \    *cp++ = (n); \  } \}#define DECODEL(f) { \  if (*cp == 0) {\    u32_t tmp = ntohl(f) + ((cp[1] << 8) | cp[2]); \    (f) = htonl(tmp); \    cp += 3; \  } else { \    u32_t tmp = ntohl(f) + (u32_t)*cp++; \    (f) = htonl(tmp); \  } \}#define DECODES(f) { \  if (*cp == 0) {\    u_short tmp = ntohs(f) + (((u_short)cp[1] << 8) | cp[2]); \    (f) = htons(tmp); \    cp += 3; \  } else { \    u_short tmp = ntohs(f) + (u_short)*cp++; \    (f) = htons(tmp); \  } \}#define DECODEU(f) { \  if (*cp == 0) {\    (f) = htons(((u_short)cp[1] << 8) | cp[2]); \    cp += 3; \  } else { \    (f) = htons((u_short)*cp++); \  } \}/* * vj_compress_tcp - Attempt to do Van Jacobsen header compression on a * packet.  This assumes that nb and comp are not null and that the first * buffer of the chain contains a valid IP header. * Return the VJ type code indicating whether or not the packet was * compressed. */u_intvj_compress_tcp(struct vjcompress *comp, struct pbuf *pb){  register struct ip *ip = (struct ip *)pb->payload;  register struct cstate *cs = comp->last_cs->cs_next;  register u_short hlen = getip_hl(*ip);  register struct tcphdr *oth;  register struct tcphdr *th;  register u_short deltaS, deltaA;  register u_long deltaL;  register u_int changes = 0;  u_char new_seq[16];  register u_char *cp = new_seq;  /*     * Check that the packet is IP proto TCP.   */  if (ip->ip_p != IPPROTO_TCP) {    return (TYPE_IP);  }  /*   * Bail if this is an IP fragment or if the TCP packet isn't   * `compressible' (i.e., ACK isn't set or some other control bit is   * set).     */  if ((ip->ip_off & htons(0x3fff)) || pb->tot_len < 40) {    return (TYPE_IP);  }  th = (struct tcphdr *)&((long *)ip)[hlen];  if ((th->th_flags & (TCP_SYN|TCP_FIN|TCP_RST|TCP_ACK)) != TCP_ACK) {    return (TYPE_IP);  }  /*   * Packet is compressible -- we're going to send either a   * COMPRESSED_TCP or UNCOMPRESSED_TCP packet.  Either way we need   * to locate (or create) the connection state.  Special case the   * most recently used connection since it's most likely to be used   * again & we don't have to do any reordering if it's used.   */  INCR(vjs_packets);  if (ip->ip_src.s_addr != cs->cs_ip.ip_src.s_addr       || ip->ip_dst.s_addr != cs->cs_ip.ip_dst.s_addr       || *(long *)th != ((long *)&cs->cs_ip)[getip_hl(cs->cs_ip)]) {    /*     * Wasn't the first -- search for it.     *     * States are kept in a circularly linked list with     * last_cs pointing to the end of the list.  The     * list is kept in lru order by moving a state to the     * head of the list whenever it is referenced.  Since     * the list is short and, empirically, the connection     * we want is almost always near the front, we locate     * states via linear search.  If we don't find a state     * for the datagram, the oldest state is (re-)used.     */    register struct cstate *lcs;    register struct cstate *lastcs = comp->last_cs;        do {      lcs = cs; cs = cs->cs_next;      INCR(vjs_searches);      if (ip->ip_src.s_addr == cs->cs_ip.ip_src.s_addr          && ip->ip_dst.s_addr == cs->cs_ip.ip_dst.s_addr          && *(long *)th == ((long *)&cs->cs_ip)[getip_hl(cs->cs_ip)]) {        goto found;      }    } while (cs != lastcs);    /*     * Didn't find it -- re-use oldest cstate.  Send an     * uncompressed packet that tells the other side what     * connection number we're using for this conversation.     * Note that since the state list is circular, the oldest     * state points to the newest and we only need to set     * last_cs to update the lru linkage.     */    INCR(vjs_misses);    comp->last_cs = lcs;    hlen += getth_off(*th);    hlen <<= 2;    /* Check that the IP/TCP headers are contained in the first buffer. */    if (hlen > pb->len) {      return (TYPE_IP);    }    goto uncompressed;    found:    /*     * Found it -- move to the front on the connection list.     */    if (cs == lastcs) {      comp->last_cs = lcs;    } else {      lcs->cs_next = cs->cs_next;      cs->cs_next = lastcs->cs_next;      lastcs->cs_next = cs;    }  }  oth = (struct tcphdr *)&((long *)&cs->cs_ip)[hlen];  deltaS = hlen;  hlen += getth_off(*th);  hlen <<= 2;  /* Check that the IP/TCP headers are contained in the first buffer. */  if (hlen > pb->len) {    PPPDEBUG((LOG_INFO, "vj_compress_tcp: header len %d spans buffers\n", hlen));    return (TYPE_IP);  }  /*   * Make sure that only what we expect to change changed. The first   * line of the `if' checks the IP protocol version, header length &   * type of service.  The 2nd line checks the "Don't fragment" bit.   * The 3rd line checks the time-to-live and protocol (the protocol   * check is unnecessary but costless).  The 4th line checks the TCP   * header length.  The 5th line checks IP options, if any.  The 6th   * line checks TCP options, if any.  If any of these things are   * different between the previous & current datagram, we send the   * current datagram `uncompressed'.   */  if (((u_short *)ip)[0] != ((u_short *)&cs->cs_ip)[0]       || ((u_short *)ip)[3] != ((u_short *)&cs->cs_ip)[3]       || ((u_short *)ip)[4] != ((u_short *)&cs->cs_ip)[4]       || getth_off(*th) != getth_off(*oth)       || (deltaS > 5 && BCMP(ip + 1, &cs->cs_ip + 1, (deltaS - 5) << 2))       || (getth_off(*th) > 5 && BCMP(th + 1, oth + 1, (getth_off(*th) - 5) << 2))) {    goto uncompressed;  }  /*   * Figure out which of the changing fields changed.  The   * receiver expects changes in the order: urgent, window,   * ack, seq (the order minimizes the number of temporaries   * needed in this section of code).   */  if (th->th_flags & TCP_URG) {    deltaS = ntohs(th->th_urp);    ENCODEZ(deltaS);    changes |= NEW_U;  } else if (th->th_urp != oth->th_urp) {    /* argh! URG not set but urp changed -- a sensible     * implementation should never do this but RFC793     * doesn't prohibit the change so we have to deal     * with it. */    goto uncompressed;  }  if ((deltaS = (u_short)(ntohs(th->th_win) - ntohs(oth->th_win))) != 0) {    ENCODE(deltaS);    changes |= NEW_W;  }  if ((deltaL = ntohl(th->th_ack) - ntohl(oth->th_ack)) != 0) {    if (deltaL > 0xffff) {      goto uncompressed;    }    deltaA = (u_short)deltaL;    ENCODE(deltaA);    changes |= NEW_A;  }  if ((deltaL = ntohl(th->th_seq) - ntohl(oth->th_seq)) != 0) {    if (deltaL > 0xffff) {      goto uncompressed;    }    deltaS = (u_short)deltaL;    ENCODE(deltaS);    changes |= NEW_S;  }  switch(changes) {  case 0:    /*     * Nothing changed. If this packet contains data and the     * last one didn't, this is probably a data packet following     * an ack (normal on an interactive connection) and we send     * it compressed.  Otherwise it's probably a retransmit,     * retransmitted ack or window probe.  Send it uncompressed     * in case the other side missed the compressed version.     */    if (ip->ip_len != cs->cs_ip.ip_len &&      ntohs(cs->cs_ip.ip_len) == hlen) {      break;    }  /* (fall through) */

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