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📄 unitsquare.cpp

📁 利用C
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// Copyright (C) 2005-2006 Anders Logg.// Licensed under the GNU LGPL Version 2.1.//// Modified by Garth N. Wells 2007.//// First added:  2005-12-02// Last changed: 2007-1-06#include "MeshEditor.h"#include "UnitSquare.h"#include <dolfin/main/MPI.h>#include "MPIMeshCommunicator.h"using namespace dolfin;//-----------------------------------------------------------------------------UnitSquare::UnitSquare(uint nx, uint ny, Type type) : Mesh(){  // Receive mesh according to parallel policy  if (MPI::receive()) { MPIMeshCommunicator::receive(*this); return; }    if ( nx < 1 || ny < 1 )    error("Size of unit square must be at least 1 in each dimension.");  rename("mesh", "Mesh of the unit square (0,1) x (0,1)");  // Open mesh for editing  MeshEditor editor;  editor.open(*this, CellType::triangle, 2, 2);  // Create vertices and cells:  if (type == crisscross)   {    editor.initVertices((nx+1)*(ny+1) + nx*ny);    editor.initCells(4*nx*ny);  }   else   {    editor.initVertices((nx+1)*(ny+1));    editor.initCells(2*nx*ny);  }    // Create main vertices:  uint vertex = 0;  for (uint iy = 0; iy <= ny; iy++)   {    const real y = static_cast<real>(iy) / static_cast<real>(ny);    for (uint ix = 0; ix <= nx; ix++)     {      const real x = static_cast<real>(ix) / static_cast<real>(nx);      editor.addVertex(vertex++, x, y);    }  }    // Create midpoint vertices if the mesh type is crisscross  if (type == crisscross)   {    for (uint iy = 0; iy < ny; iy++)     {      const real y = (static_cast<real>(iy) + 0.5) / static_cast<real>(ny);      for (uint ix = 0; ix < nx; ix++)       {        const real x = (static_cast<real>(ix) + 0.5) / static_cast<real>(nx);        editor.addVertex(vertex++, x, y);      }    }  }  // Create triangles  uint cell = 0;  if (type == crisscross)   {    for (uint iy = 0; iy < ny; iy++)     {      for (uint ix = 0; ix < nx; ix++)       {        const uint v0 = iy*(nx + 1) + ix;        const uint v1 = v0 + 1;        const uint v2 = v0 + (nx + 1);        const uint v3 = v1 + (nx + 1);        const uint vmid = (nx + 1)*(ny + 1) + iy*nx + ix;	        // Note that v0 < v1 < v2 < v3 < vmid.        editor.addCell(cell++, v0, v1, vmid);        editor.addCell(cell++, v0, v2, vmid);        editor.addCell(cell++, v1, v3, vmid);        editor.addCell(cell++, v2, v3, vmid);      }    }  }   else if (type == left )   {    for (uint iy = 0; iy < ny; iy++)     {      for (uint ix = 0; ix < nx; ix++)       {        const uint v0 = iy*(nx + 1) + ix;        const uint v1 = v0 + 1;        const uint v2 = v0 + (nx + 1);        const uint v3 = v1 + (nx + 1);        editor.addCell(cell++, v0, v1, v2);        editor.addCell(cell++, v1, v2, v3);      }    }  }   else   {     for (uint iy = 0; iy < ny; iy++)     {      for (uint ix = 0; ix < nx; ix++)       {        const uint v0 = iy*(nx + 1) + ix;        const uint v1 = v0 + 1;        const uint v2 = v0 + (nx + 1);        const uint v3 = v1 + (nx + 1);        editor.addCell(cell++, v0, v1, v3);        editor.addCell(cell++, v0, v2, v3);      }    }  }  // Close mesh editor  editor.close();  // Broadcast mesh according to parallel policy  if (MPI::broadcast()) { MPIMeshCommunicator::broadcast(*this); }}//-----------------------------------------------------------------------------

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