⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 xmlmesh.h

📁 利用C
💻 H
字号:
// Copyright (C) 2003-2008 Anders Logg.// Licensed under the GNU LGPL Version 2.1.//// First added:  2003-10-21// Last changed: 2008-05-21#ifndef __NEW_XML_MESH_H#define __NEW_XML_MESH_H#include <dolfin/mesh/MeshEditor.h>#include <dolfin/mesh/MeshFunction.h>#include "XMLObject.h"namespace dolfin{    class Mesh;    class XMLMesh : public XMLObject  {  public:    XMLMesh(Mesh& mesh);    ~XMLMesh();        void startElement (const xmlChar* name, const xmlChar** attrs);    void endElement   (const xmlChar* name);        void open(std::string filename);    bool close();      private:        enum ParserState {OUTSIDE,                      INSIDE_MESH, INSIDE_VERTICES, INSIDE_CELLS,                      INSIDE_DATA, INSIDE_MESH_FUNCTION, INSIDE_ARRAY,                      DONE};        void readMesh        (const xmlChar* name, const xmlChar** attrs);    void readVertices    (const xmlChar* name, const xmlChar** attrs);    void readCells       (const xmlChar* name, const xmlChar** attrs);    void readVertex      (const xmlChar* name, const xmlChar** attrs);    void readInterval    (const xmlChar* name, const xmlChar** attrs);    void readTriangle    (const xmlChar* name, const xmlChar** attrs);    void readTetrahedron (const xmlChar* name, const xmlChar** attrs);    void readMeshFunction(const xmlChar* name, const xmlChar** attrs);    void readArray       (const xmlChar* name, const xmlChar** attrs);    void readMeshEntity  (const xmlChar* name, const xmlChar** attrs);    void readArrayElement(const xmlChar* name, const xmlChar** attrs);        void closeMesh();    Mesh& _mesh;    ParserState state;    MeshEditor editor;    MeshFunction<uint>* f;    Array<uint>* a;      };  }#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -