socket.h
来自「SimpleGraphicOperatingSystem 32位图形化操作系统 」· C头文件 代码 · 共 71 行
H
71 行
#ifndef SOCKET_H_INCLUDED
#define SOCKET_H_INCLUDED
//! Internet address.
struct in_addr
{
t_32 s_addr;
};
//! Internet address type.
typedef t_32 in_addr_t;
//! Address family type (AF_xxx).
typedef unsigned short sa_family_t;
//! Socket structure.
struct sockaddr
{
//! Address family (AF_xxx).
sa_family_t sa_family;
//! 14 bytes of protocol address.
char sa_data[ 14 ];
};
//! Detailed socket structure.
struct sockaddr_in
{
//! Address family.
sa_family_t sin_family;
//! Port number.
unsigned short int sin_port;
//! Internet address.
struct in_addr sin_addr;
//! Pad to size of struct sockaddr.
unsigned char __pad[ sizeof(struct sockaddr) - sizeof(sa_family_t) -
sizeof(unsigned short int) - sizeof(struct in_addr) ];
};
//! Internet IP protocol address family.
#define AF_INET 2
//! Internet IP protocol protocol family.
#define PF_INET AF_INET
//! Stream (connection) socket.
#define SOCK_STREAM 1
//! Datagram (connectionless) socket.
#define SOCK_DGRAM 2
//! Raw socket (network protocol access).
#define SOCK_RAW 3
// --- Flags for send and recv ---------------------------------------- //
//! Out-of-band data.
#define MSG_OOB 1
//! Read data from the queue without removing it.
#define MSG_PEEK 2
//! Don't use a gateway to send out the packet.
#define MSG_DONTROUTE 4
//! Return the real length of the packet, even when it was longer than
//! the passed buffer.
#define MSG_TRUNC 0x20
//! Nonblocking I/O.
#define MSG_DONTWAIT 0x40
//! End of record.
#define MSG_EOR 0x80
//! Wait for a full request.
#define MSG_WAITALL 0x100
#endif // SOCKET_H_INCLUDED
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