resource.h
来自「用DirectX编写RPG游戏-Programming.Role.Playing」· C头文件 代码 · 共 30 行
H
30 行
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by CharICS.rc
//
#define IDC_INVENTORY 101
#define IDD_INVENTORY 101
#define IDC_OK 1000
#define IDC_CLOSE 1000
#define IDC_ITEMS 1001
#define IDC_PREVIEW 1003
#define IDC_EQUIP 1004
#define IDC_USE 1005
#define IDC_DROP 1006
#define IDC_ADD 1009
#define IDC_DESCRIPTION 1010
#define IDC_UP 1011
#define IDC_DOWN 1012
#define IDC_ARRANGE 1013
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 102
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1011
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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